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rename nodesToKill to nodesToShutdown
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1 changed files with 4 additions and 4 deletions
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@ -1176,18 +1176,18 @@ void OctreeServer::aboutToFinish() {
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_jurisdictionSender->terminating();
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}
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QSet<SharedNodePointer> nodesToKill;
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QSet<SharedNodePointer> nodesToShutdown;
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// Force a shutdown of all of our OctreeSendThreads.
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// At this point it has to be impossible for a linkedDataCreateCallback to be called for a new node
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nodeList->eachNode([&nodesToKill](const SharedNodePointer& node) {
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nodesToKill << node;
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nodeList->eachNode([&nodesToShutdown](const SharedNodePointer& node) {
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nodesToShutdown << node;
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});
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// What follows is a hack to force OctreeSendThreads to cleanup before the OctreeServer is gone.
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// I would prefer to allow the SharedNodePointer ref count drop to zero to do this automatically
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// but that isn't possible as long as the OctreeSendThread has an OctreeServer* that it uses.
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for (auto& node : nodesToKill) {
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for (auto& node : nodesToShutdown) {
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qDebug() << qPrintable(_safeServerName) << "server about to finish while node still connected node:" << *node;
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forceNodeShutdown(node);
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}
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