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removed whitespace
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@ -139,8 +139,6 @@ void AnimBlendLinearMove::setFrameAndPhase(float dt, float alpha, int prevPoseIn
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auto nextClipNode = std::dynamic_pointer_cast<AnimClip>(_children[nextPoseIndex]);
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assert(nextClipNode);
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float v0 = _characteristicSpeeds[prevPoseIndex];
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float n0 = (prevClipNode->getEndFrame() - prevClipNode->getStartFrame()) + 1.0f;
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float v1 = _characteristicSpeeds[nextPoseIndex];
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