diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.cpp b/libraries/entities-renderer/src/EntityTreeRenderer.cpp index d9f1234674..24d22fee96 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.cpp +++ b/libraries/entities-renderer/src/EntityTreeRenderer.cpp @@ -556,14 +556,13 @@ ModelPointer EntityTreeRenderer::allocateModel(const QString& url, float loading return model; } -ModelPointer EntityTreeRenderer::updateModel(ModelPointer model, const QString& newUrl, const QString& collisionUrl) { +ModelPointer EntityTreeRenderer::updateModel(ModelPointer model, const QString& newUrl) { // Only create and delete models on the thread that owns the EntityTreeRenderer if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "updateModel", Qt::BlockingQueuedConnection, Q_RETURN_ARG(ModelPointer, model), Q_ARG(ModelPointer, model), - Q_ARG(const QString&, newUrl), - Q_ARG(const QString&, collisionUrl)); + Q_ARG(const QString&, newUrl)); return model; } diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.h b/libraries/entities-renderer/src/EntityTreeRenderer.h index 5c4bc04510..b1d875c2fb 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.h +++ b/libraries/entities-renderer/src/EntityTreeRenderer.h @@ -76,7 +76,7 @@ public: Q_INVOKABLE ModelPointer allocateModel(const QString& url, float loadingPriority = 0.0f); /// if a renderable entity item needs to update the URL of a model, we will handle that for the entity - Q_INVOKABLE ModelPointer updateModel(ModelPointer original, const QString& newUrl, const QString& collisionUrl); + Q_INVOKABLE ModelPointer updateModel(ModelPointer original, const QString& newUrl); /// if a renderable entity item is done with a model, it should return it to us void releaseModel(ModelPointer model);