From 665ef17fce57c514bfd3e5ec87573254b42635d0 Mon Sep 17 00:00:00 2001 From: Zach Pomerantz Date: Fri, 19 Feb 2016 16:38:53 -0800 Subject: [PATCH] Remove avatar usage from grid3d --- interface/src/ui/overlays/Grid3DOverlay.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/interface/src/ui/overlays/Grid3DOverlay.cpp b/interface/src/ui/overlays/Grid3DOverlay.cpp index b654d5fe2f..e5e93aa0ce 100644 --- a/interface/src/ui/overlays/Grid3DOverlay.cpp +++ b/interface/src/ui/overlays/Grid3DOverlay.cpp @@ -15,9 +15,6 @@ #include -#include -#include - #include #include #include @@ -68,8 +65,6 @@ void Grid3DOverlay::render(RenderArgs* args) { auto position = getPosition(); if (_followCamera) { - auto avatar = DependencyManager::get()->getMyAvatar(); - // Get the camera position rounded to the nearest major grid line // This grid is for UI and should lie on worldlines auto cameraPosition =