mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 04:03:59 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
This commit is contained in:
commit
65bd3a3d26
13 changed files with 31 additions and 46 deletions
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@ -22,7 +22,7 @@ var velocity = {
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y: 0,
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z: 1 };
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var damping = 0.1;
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var damping = 0;
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var color = {
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red: 255,
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@ -9,8 +9,7 @@
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//
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Script.load("lookWithTouch.js");
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Script.load("editVoxels.js");
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Script.load("editModels.js");
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Script.load("editEntities.js");
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Script.load("selectAudioDevice.js");
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Script.load("hydraMove.js");
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Script.load("headMove.js");
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@ -15,6 +15,7 @@ var panelWall = false;
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var orbShell = false;
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var reticle = false;
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var descriptionText = false;
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var showText = false;
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// used for formating the description text, in meters
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var textWidth = 4;
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@ -313,7 +314,7 @@ function handleLookAt(pickRay) {
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var actionLocation = locations[panelIndex];
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if (actionLocation.description == "") {
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Overlays.editOverlay(descriptionText, { text: actionLocation.name, visible: true });
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Overlays.editOverlay(descriptionText, { text: actionLocation.name, visible: showText });
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} else {
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// handle line wrapping
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var allWords = actionLocation.description.split(" ");
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@ -345,7 +346,7 @@ function handleLookAt(pickRay) {
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}
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}
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formatedDescription += currentGoodLine;
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Overlays.editOverlay(descriptionText, { text: formatedDescription, visible: true });
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Overlays.editOverlay(descriptionText, { text: formatedDescription, visible: showText });
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}
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} else {
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Overlays.editOverlay(descriptionText, { text: "", visible: false });
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@ -170,12 +170,6 @@ void EntityCollisionSystem::updateCollisionWithEntities(EntityItem* entityA) {
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quint64 now = usecTimestampNow();
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Collision collision;
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collision.penetration = penetration;
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// for now the contactPoint is the average between the the two paricle centers
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collision.contactPoint = (0.5f * (float)TREE_SCALE) * (entityA->getPosition() + entityB->getPosition());
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emitGlobalEntityCollisionWithEntity(entityA, entityB, collision);
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glm::vec3 axis = glm::normalize(penetration);
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glm::vec3 axialVelocity = glm::dot(relativeVelocity, axis) * axis;
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@ -232,7 +226,13 @@ void EntityCollisionSystem::updateCollisionWithEntities(EntityItem* entityA) {
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// thereby waking up static non-moving entities.
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_entityTree->updateEntity(entityB, propertiesB);
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_packetSender->queueEditEntityMessage(PacketTypeEntityAddOrEdit, idB, propertiesB);
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}
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}
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// NOTE: Do this after updating the entities so that the callback can delete the entities if they want to
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Collision collision;
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collision.penetration = penetration;
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collision.contactPoint = (0.5f * (float)TREE_SCALE) * (entityA->getPosition() + entityB->getPosition());
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emitGlobalEntityCollisionWithEntity(entityA, entityB, collision);
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}
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}
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}
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@ -227,8 +227,6 @@ public:
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float getSize() const; /// get maximum dimension in domain scale units (0.0 - 1.0)
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AACube getMaximumAACube() const;
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AACube getMinimumAACube() const;
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AACube getOldMaximumAACube() const { return _oldMaximumAACube; }
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void setOldMaximumAACube(const AACube& cube) { _oldMaximumAACube = cube; }
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AABox getAABox() const; /// axis aligned bounding box in domain scale units (0.0 - 1.0)
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static const QString DEFAULT_SCRIPT;
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@ -347,7 +345,6 @@ protected:
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void setRadius(float value);
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AACubeShape _collisionShape;
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AACube _oldMaximumAACube; // remember this so we know where the entity used to live in the tree
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// DirtyFlags are set whenever a property changes that the EntitySimulation needs to know about.
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uint32_t _dirtyFlags; // things that have changed from EXTERNAL changes (via script or packet) but NOT from simulation
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@ -106,7 +106,6 @@ void EntitySimulation::sortEntitiesThatMoved() {
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if (moveOperator.hasMovingEntities()) {
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PerformanceTimer perfTimer("recurseTreeWithOperator");
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_entityTree->recurseTreeWithOperator(&moveOperator);
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moveOperator.finish();
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}
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}
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@ -83,7 +83,6 @@ EntityItem* EntityTree::getOrCreateEntityItem(const EntityItemID& entityID, cons
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/// Adds a new entity item to the tree
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void EntityTree::postAddEntity(EntityItem* entity) {
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assert(entity);
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entity->setOldMaximumAACube(entity->getMaximumAACube());
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// check to see if we need to simulate this entity..
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if (_simulation) {
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_simulation->addEntity(entity);
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@ -138,7 +137,6 @@ bool EntityTree::updateEntityWithElement(EntityItem* entity, const EntityItemPro
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UpdateEntityOperator theOperator(this, containingElement, entity, properties);
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recurseTreeWithOperator(&theOperator);
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entity->setOldMaximumAACube(entity->getMaximumAACube());
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_isDirty = true;
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if (_simulation && entity->getDirtyFlags() != 0) {
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@ -52,14 +52,10 @@ MovingEntitiesOperator::~MovingEntitiesOperator() {
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void MovingEntitiesOperator::addEntityToMoveList(EntityItem* entity, const AACube& newCube) {
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EntityTreeElement* oldContainingElement = _tree->getContainingElement(entity->getEntityItemID());
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AABox newCubeClamped = newCube.clamp(0.0f, 1.0f);
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AACube oldCube = entity->getOldMaximumAACube();
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AABox oldCubeClamped = oldCube.clamp(0.0f, 1.0f);
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if (_wantDebug) {
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qDebug() << "MovingEntitiesOperator::addEntityToMoveList() -----------------------------";
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qDebug() << " oldCube:" << oldCube;
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qDebug() << " newCube:" << newCube;
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qDebug() << " oldCubeClamped:" << oldCubeClamped;
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qDebug() << " newCubeClamped:" << newCubeClamped;
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if (oldContainingElement) {
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qDebug() << " oldContainingElement:" << oldContainingElement->getAACube();
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@ -86,9 +82,7 @@ void MovingEntitiesOperator::addEntityToMoveList(EntityItem* entity, const AACub
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details.entity = entity;
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details.oldFound = false;
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details.newFound = false;
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details.oldCube = oldCube;
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details.newCube = newCube;
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details.oldCubeClamped = oldCubeClamped;
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details.newCubeClamped = newCubeClamped;
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_entitiesToMove << details;
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_lookingCount++;
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@ -97,7 +91,6 @@ void MovingEntitiesOperator::addEntityToMoveList(EntityItem* entity, const AACub
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qDebug() << "MovingEntitiesOperator::addEntityToMoveList() -----------------------------";
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qDebug() << " details.entity:" << details.entity->getEntityItemID();
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qDebug() << " details.oldContainingElementCube:" << details.oldContainingElementCube;
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qDebug() << " details.oldCube:" << details.oldCube;
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qDebug() << " details.newCube:" << details.newCube;
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qDebug() << " details.newCubeClamped:" << details.newCubeClamped;
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qDebug() << " _lookingCount:" << _lookingCount;
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@ -130,17 +123,14 @@ bool MovingEntitiesOperator::shouldRecurseSubTree(OctreeElement* element) {
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qDebug() << " element:" << element->getAACube();
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qDebug() << " details.entity:" << details.entity->getEntityItemID();
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qDebug() << " details.oldContainingElementCube:" << details.oldContainingElementCube;
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qDebug() << " details.oldCube:" << details.oldCube;
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qDebug() << " details.newCube:" << details.newCube;
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qDebug() << " details.newCubeClamped:" << details.newCubeClamped;
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qDebug() << " elementCube.contains(details.oldCube)" << elementCube.contains(details.oldCube);
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qDebug() << " elementCube.contains(details.newCube)" << elementCube.contains(details.newCube);
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qDebug() << " elementCube.contains(details.oldCubeClamped)" << elementCube.contains(details.oldCubeClamped);
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qDebug() << " elementCube.contains(details.newCubeClamped)" << elementCube.contains(details.newCubeClamped);
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qDebug() << "--------------------------------------------------------------------------";
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}
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if (elementCube.contains(details.oldCubeClamped) || elementCube.contains(details.newCubeClamped)) {
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if (elementCube.contains(details.oldContainingElementCube) || elementCube.contains(details.newCubeClamped)) {
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containsEntity = true;
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break; // if it contains at least one, we're good to go
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}
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@ -179,7 +169,6 @@ bool MovingEntitiesOperator::preRecursion(OctreeElement* element) {
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qDebug() << " details.entity:" << details.entity->getEntityItemID();
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qDebug() << " details.oldContainingElementCube:" << details.oldContainingElementCube;
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qDebug() << " entityTreeElement:" << entityTreeElement;
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qDebug() << " details.oldCube:" << details.oldCube;
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qDebug() << " details.newCube:" << details.newCube;
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qDebug() << " details.newCubeClamped:" << details.newCubeClamped;
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qDebug() << " _lookingCount:" << _lookingCount;
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@ -291,9 +280,3 @@ OctreeElement* MovingEntitiesOperator::possiblyCreateChildAt(OctreeElement* elem
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}
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return NULL;
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}
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void MovingEntitiesOperator::finish() {
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foreach(const EntityToMoveDetails& details, _entitiesToMove) {
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details.entity->setOldMaximumAACube(details.newCube);
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}
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}
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@ -17,7 +17,6 @@ public:
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EntityItem* entity;
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AACube oldCube;
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AACube newCube;
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AABox oldCubeClamped;
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AABox newCubeClamped;
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EntityTreeElement* oldContainingElement;
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AACube oldContainingElementCube;
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@ -43,7 +42,6 @@ public:
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virtual bool postRecursion(OctreeElement* element);
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virtual OctreeElement* possiblyCreateChildAt(OctreeElement* element, int childIndex);
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bool hasMovingEntities() const { return _entitiesToMove.size() > 0; }
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void finish();
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private:
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EntityTree* _tree;
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QSet<EntityToMoveDetails> _entitiesToMove;
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@ -19,7 +19,7 @@
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#include "MetavoxelMessages.h"
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// in sequencer parlance, a "packet" may consist of multiple datagrams. clarify when we refer to actual datagrams
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const int MAX_DATAGRAM_SIZE = 1450;
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const int MAX_DATAGRAM_SIZE = MAX_PACKET_SIZE;
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const int DEFAULT_MAX_PACKET_SIZE = 3000;
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@ -45,7 +45,8 @@ DatagramSequencer::DatagramSequencer(const QByteArray& datagramHeader, QObject*
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_packetsToWrite(0.0f),
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_slowStartThreshold(DEFAULT_SLOW_START_THRESHOLD),
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_packetRateIncreasePacketNumber(0),
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_packetRateDecreasePacketNumber(0) {
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_packetRateDecreasePacketNumber(0),
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_packetDropCount(0) {
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_outgoingPacketStream.setByteOrder(QDataStream::LittleEndian);
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_incomingDatagramStream.setByteOrder(QDataStream::LittleEndian);
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@ -348,11 +349,18 @@ void DatagramSequencer::sendRecordLost(const SendRecord& record) {
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}
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}
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// halve the rate and remember as threshold
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if (record.packetNumber >= _packetRateDecreasePacketNumber) {
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_packetsPerGroup = qMax(_packetsPerGroup * 0.5f, 1.0f);
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_slowStartThreshold = _packetsPerGroup;
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_packetRateDecreasePacketNumber = _outgoingPacketNumber + 1;
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// if we've lost three in a row, halve the rate and remember as threshold
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if (_packetDropCount == 0 || record.packetNumber == _lastPacketDropped + 1) {
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_packetDropCount++;
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_lastPacketDropped = record.packetNumber;
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const int CONSECUTIVE_DROPS_BEFORE_REDUCTION = 3;
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if (_packetDropCount >= CONSECUTIVE_DROPS_BEFORE_REDUCTION && record.packetNumber >= _packetRateDecreasePacketNumber) {
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_packetsPerGroup = qMax(_packetsPerGroup * 0.5f, 1.0f);
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_slowStartThreshold = _packetsPerGroup;
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_packetRateDecreasePacketNumber = _outgoingPacketNumber + 1;
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}
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} else {
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_packetDropCount = 0;
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}
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}
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@ -238,6 +238,8 @@ private:
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float _slowStartThreshold;
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int _packetRateIncreasePacketNumber;
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int _packetRateDecreasePacketNumber;
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int _packetDropCount;
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int _lastPacketDropped;
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QHash<int, ReliableChannel*> _reliableOutputChannels;
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QHash<int, ReliableChannel*> _reliableInputChannels;
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@ -31,7 +31,7 @@
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#include "DomainHandler.h"
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#include "Node.h"
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const int MAX_PACKET_SIZE = 1500;
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const int MAX_PACKET_SIZE = 1450;
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const quint64 NODE_SILENCE_THRESHOLD_MSECS = 2 * 1000;
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