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don't constantly print hand position to log
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1 changed files with 0 additions and 4 deletions
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@ -62,13 +62,9 @@ int AvatarData::getBroadcastData(unsigned char* destinationBuffer) {
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyPitch);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyPitch);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll);
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destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll);
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//printLog( "_bodyYaw = %f", _bodyYaw );
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memcpy(destinationBuffer, &_handPosition, sizeof(float) * 3);
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memcpy(destinationBuffer, &_handPosition, sizeof(float) * 3);
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destinationBuffer += sizeof(float) * 3;
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destinationBuffer += sizeof(float) * 3;
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printLog("%f, %f, %f\n", _handPosition.x, _handPosition.y, _handPosition.z);
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return destinationBuffer - bufferStart;
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return destinationBuffer - bufferStart;
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}
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}
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