don't constantly print hand position to log

This commit is contained in:
Stephen Birarda 2013-04-18 10:46:44 -07:00
parent b6b35f29e2
commit 651f7434a8

View file

@ -62,13 +62,9 @@ int AvatarData::getBroadcastData(unsigned char* destinationBuffer) {
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyPitch);
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll);
//printLog( "_bodyYaw = %f", _bodyYaw );
memcpy(destinationBuffer, &_handPosition, sizeof(float) * 3);
destinationBuffer += sizeof(float) * 3;
printLog("%f, %f, %f\n", _handPosition.x, _handPosition.y, _handPosition.z);
return destinationBuffer - bufferStart;
}