From 650f112f16bb0a2a7ae18b39be5eec65b8d31ec1 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Tue, 28 Aug 2018 17:00:27 -0700 Subject: [PATCH] Fix keyword in shader layout --- libraries/render-utils/src/simple_transparent_textured.slf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render-utils/src/simple_transparent_textured.slf b/libraries/render-utils/src/simple_transparent_textured.slf index 0e6198de68..5573a7aa22 100644 --- a/libraries/render-utils/src/simple_transparent_textured.slf +++ b/libraries/render-utils/src/simple_transparent_textured.slf @@ -17,7 +17,7 @@ <@include render-utils/ShaderConstants.h@> // the albedo texture -layout(location=0) uniform sampler2D originalTexture; +layout(binding=0) uniform sampler2D originalTexture; // the interpolated normal layout(location=RENDER_UTILS_ATTR_NORMAL_WS) in vec3 _normalWS;