diff --git a/libraries/render-utils/src/simple_transparent_textured.slf b/libraries/render-utils/src/simple_transparent_textured.slf index 0e6198de68..5573a7aa22 100644 --- a/libraries/render-utils/src/simple_transparent_textured.slf +++ b/libraries/render-utils/src/simple_transparent_textured.slf @@ -17,7 +17,7 @@ <@include render-utils/ShaderConstants.h@> // the albedo texture -layout(location=0) uniform sampler2D originalTexture; +layout(binding=0) uniform sampler2D originalTexture; // the interpolated normal layout(location=RENDER_UTILS_ATTR_NORMAL_WS) in vec3 _normalWS;