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fixed typo
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1 changed files with 1 additions and 1 deletions
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@ -425,7 +425,7 @@ void Avatar::renderDisplayName() {
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glPolygonOffset(1.0f, 1.0f);
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glColor4f(0.2f, 0.2f, 0.2f, _displayNameAlpha * DISPLAYNAME_BACKGROUND_ALPHA / DISPLAYNAME_ALPHA);
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renderBeverCornersRect(left, bottom, right - left, top - bottom, 3);
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renderBevelCornersRect(left, bottom, right - left, top - bottom, 3);
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glColor4f(0.93f, 0.93f, 0.93f, _displayNameAlpha);
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QByteArray ba = _displayName.toLocal8Bit();
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