mirror of
https://github.com/overte-org/overte.git
synced 2025-04-13 14:52:19 +02:00
Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol
This commit is contained in:
commit
64c23b8e8b
11 changed files with 14 additions and 368 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -32,10 +32,6 @@ DerivedData
|
|||
interface/external/*/*
|
||||
!interface/external/*/readme.txt
|
||||
|
||||
# ignore interface optional resources
|
||||
interface/resources/visage/*
|
||||
!interface/resources/visage/tracker.cfg
|
||||
|
||||
# Ignore interfaceCache for Linux users
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||||
interface/interfaceCache/
|
||||
|
||||
|
|
|
@ -1,68 +0,0 @@
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|||
#
|
||||
# FindVisage.cmake
|
||||
#
|
||||
# Try to find the Visage controller library
|
||||
#
|
||||
# You must provide a VISAGE_ROOT_DIR which contains lib and include directories
|
||||
#
|
||||
# Once done this will define
|
||||
#
|
||||
# VISAGE_FOUND - system found Visage
|
||||
# VISAGE_INCLUDE_DIRS - the Visage include directory
|
||||
# VISAGE_LIBRARIES - Link this to use Visage
|
||||
#
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||||
# Created on 2/11/2014 by Andrzej Kapolka
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# Copyright 2014 High Fidelity, Inc.
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#
|
||||
# Distributed under the Apache License, Version 2.0.
|
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# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
#
|
||||
|
||||
include("${MACRO_DIR}/HifiLibrarySearchHints.cmake")
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hifi_library_search_hints("visage")
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|
||||
find_path(VISAGE_BASE_INCLUDE_DIR VisageTracker2.h PATH_SUFFIXES include HINTS ${VISAGE_SEARCH_DIRS})
|
||||
|
||||
if (APPLE)
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find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h HINTS /usr/include/libxml2 ${VISAGE_SEARCH_DIRS})
|
||||
find_path(VISAGE_OPENCV_INCLUDE_DIR cv.h PATH_SUFFIXES dependencies/OpenCV_MacOSX/include HINTS ${VISAGE_SEARCH_DIRS})
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||||
find_path(VISAGE_OPENCV2_INCLUDE_DIR opencv.hpp PATH_SUFFIXES dependencies/OpenCV_MacOSX/include/opencv2 HINTS ${VISAGE_SEARCH_DIRS})
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|
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find_library(VISAGE_CORE_LIBRARY NAME vscore PATH_SUFFIXES lib HINTS ${VISAGE_SEARCH_DIRS})
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||||
find_library(VISAGE_VISION_LIBRARY NAME vsvision PATH_SUFFIXES lib HINTS ${VISAGE_SEARCH_DIRS})
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||||
find_library(VISAGE_OPENCV_LIBRARY NAME OpenCV PATH_SUFFIXES dependencies/OpenCV_MacOSX/lib HINTS ${VISAGE_SEARCH_DIRS})
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find_library(CoreVideo CoreVideo)
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find_library(QTKit QTKit)
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find_library(IOKit IOKit)
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|
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elseif (WIN32)
|
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find_path(VISAGE_XML_INCLUDE_DIR libxml/xmlreader.h PATH_SUFFIXES dependencies/libxml2/include HINTS ${VISAGE_SEARCH_DIRS})
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||||
find_path(VISAGE_OPENCV_INCLUDE_DIR opencv/cv.h PATH_SUFFIXES dependencies/OpenCV/include HINTS ${VISAGE_SEARCH_DIRS})
|
||||
find_path(VISAGE_OPENCV2_INCLUDE_DIR cv.h PATH_SUFFIXES dependencies/OpenCV/include/opencv HINTS ${VISAGE_SEARCH_DIRS})
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||||
|
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find_library(VISAGE_CORE_LIBRARY NAME vscore PATH_SUFFIXES lib HINTS ${VISAGE_SEARCH_DIRS})
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||||
find_library(VISAGE_VISION_LIBRARY NAME vsvision PATH_SUFFIXES lib HINTS ${VISAGE_SEARCH_DIRS})
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||||
find_library(VISAGE_OPENCV_LIBRARY NAME opencv_core243 PATH_SUFFIXES dependencies/OpenCV/lib HINTS ${VISAGE_SEARCH_DIRS})
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endif ()
|
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|
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include(FindPackageHandleStandardArgs)
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|
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list(APPEND VISAGE_ARGS_LIST VISAGE_BASE_INCLUDE_DIR VISAGE_XML_INCLUDE_DIR
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VISAGE_OPENCV_INCLUDE_DIR VISAGE_OPENCV2_INCLUDE_DIR
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VISAGE_CORE_LIBRARY VISAGE_VISION_LIBRARY)
|
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|
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if (APPLE)
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list(APPEND VISAGE_ARGS_LIST CoreVideo QTKit IOKit)
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endif ()
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|
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find_package_handle_standard_args(Visage DEFAULT_MSG ${VISAGE_ARGS_LIST})
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||||
|
||||
set(VISAGE_INCLUDE_DIRS "${VISAGE_XML_INCLUDE_DIR}" "${VISAGE_OPENCV_INCLUDE_DIR}" "${VISAGE_OPENCV2_INCLUDE_DIR}" "${VISAGE_BASE_INCLUDE_DIR}")
|
||||
set(VISAGE_LIBRARIES "${VISAGE_CORE_LIBRARY}" "${VISAGE_VISION_LIBRARY}")
|
||||
|
||||
if (APPLE)
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list(APPEND VISAGE_LIBRARIES "${CoreVideo}" "${QTKit}" "${IOKit}")
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endif ()
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||||
|
||||
mark_as_advanced(VISAGE_INCLUDE_DIRS VISAGE_LIBRARIES)
|
|
@ -170,15 +170,6 @@ foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
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endif ()
|
||||
endforeach()
|
||||
|
||||
# special APPLE modifications for Visage library
|
||||
if (VISAGE_FOUND AND NOT DISABLE_VISAGE AND APPLE)
|
||||
add_definitions(-DMAC_OS_X)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-comment")
|
||||
find_library(AVFoundation AVFoundation)
|
||||
find_library(CoreMedia CoreMedia)
|
||||
target_link_libraries(${TARGET_NAME} ${AVFoundation} ${CoreMedia} ${NEW_STD_LIBRARY})
|
||||
endif ()
|
||||
|
||||
# special OS X modifications for RtMidi library
|
||||
if (RTMIDI_FOUND AND NOT DISABLE_RTMIDI AND APPLE)
|
||||
find_library(CoreMIDI CoreMIDI)
|
||||
|
|
14
interface/external/visage/readme.txt
vendored
14
interface/external/visage/readme.txt
vendored
|
@ -1,14 +0,0 @@
|
|||
|
||||
Instructions for adding the Visage driver to Interface
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||||
Andrzej Kapolka, February 11, 2014
|
||||
|
||||
1. Copy the Visage sdk folders (lib, include, dependencies) into the interface/external/visage folder.
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||||
This readme.txt should be there as well.
|
||||
|
||||
2. Copy the contents of the Visage configuration data folder (visageSDK-MacOS/Samples/MacOSX/data/) to
|
||||
interface/resources/visage (i.e., so that interface/resources/visage/candide3.wfm is accessible)
|
||||
|
||||
3. Copy the Visage license file to interface/resources/visage/license.vlc.
|
||||
|
||||
4. Delete your build directory, run cmake and build, and you should be all set.
|
||||
|
|
@ -108,7 +108,6 @@
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|||
#include "devices/MIDIManager.h"
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#include "devices/OculusManager.h"
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#include "devices/TV3DManager.h"
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||||
#include "devices/Visage.h"
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||||
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#include "gpu/Batch.h"
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#include "gpu/GLBackend.h"
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||||
|
@ -242,7 +241,6 @@ bool setupEssentials(int& argc, char** argv) {
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auto ambientOcclusionEffect = DependencyManager::set<AmbientOcclusionEffect>();
|
||||
auto textureCache = DependencyManager::set<TextureCache>();
|
||||
auto animationCache = DependencyManager::set<AnimationCache>();
|
||||
auto visage = DependencyManager::set<Visage>();
|
||||
auto ddeFaceTracker = DependencyManager::set<DdeFaceTracker>();
|
||||
auto modelBlender = DependencyManager::set<ModelBlender>();
|
||||
auto audioToolBox = DependencyManager::set<AudioToolBox>();
|
||||
|
@ -1735,12 +1733,10 @@ int Application::getMouseDragStartedY() const {
|
|||
|
||||
FaceTracker* Application::getActiveFaceTracker() {
|
||||
auto faceshift = DependencyManager::get<Faceshift>();
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||||
auto visage = DependencyManager::get<Visage>();
|
||||
auto dde = DependencyManager::get<DdeFaceTracker>();
|
||||
|
||||
return (dde->isActive() ? static_cast<FaceTracker*>(dde.data()) :
|
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(faceshift->isActive() ? static_cast<FaceTracker*>(faceshift.data()) :
|
||||
(visage->isActive() ? static_cast<FaceTracker*>(visage.data()) : NULL)));
|
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(faceshift->isActive() ? static_cast<FaceTracker*>(faceshift.data()) : NULL));
|
||||
}
|
||||
|
||||
void Application::setActiveFaceTracker() {
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||||
|
@ -1753,9 +1749,6 @@ void Application::setActiveFaceTracker() {
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Menu::getInstance()->getActionForOption(MenuOption::ResetDDETracking)->setVisible(isUsingDDE);
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DependencyManager::get<DdeFaceTracker>()->setEnabled(isUsingDDE);
|
||||
#endif
|
||||
#ifdef HAVE_VISAGE
|
||||
DependencyManager::get<Visage>()->updateEnabled();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Application::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) {
|
||||
|
@ -1929,7 +1922,6 @@ void Application::init() {
|
|||
// initialize our face trackers after loading the menu settings
|
||||
DependencyManager::get<Faceshift>()->init();
|
||||
DependencyManager::get<DdeFaceTracker>()->init();
|
||||
DependencyManager::get<Visage>()->init();
|
||||
|
||||
Leapmotion::init();
|
||||
RealSense::init();
|
||||
|
@ -3264,7 +3256,6 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
|
|||
|
||||
void Application::resetSensors() {
|
||||
DependencyManager::get<Faceshift>()->reset();
|
||||
DependencyManager::get<Visage>()->reset();
|
||||
DependencyManager::get<DdeFaceTracker>()->reset();
|
||||
|
||||
OculusManager::reset();
|
||||
|
|
|
@ -30,7 +30,6 @@
|
|||
#include "devices/Faceshift.h"
|
||||
#include "devices/RealSense.h"
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||||
#include "devices/SixenseManager.h"
|
||||
#include "devices/Visage.h"
|
||||
#include "MainWindow.h"
|
||||
#include "scripting/MenuScriptingInterface.h"
|
||||
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
|
||||
|
@ -376,12 +375,6 @@ Menu::Menu() {
|
|||
0, false,
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qApp, SLOT(setActiveFaceTracker()));
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||||
faceTrackerGroup->addAction(ddeFaceTracker);
|
||||
#endif
|
||||
#ifdef HAVE_VISAGE
|
||||
QAction* visageFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::Visage,
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0, false,
|
||||
qApp, SLOT(setActiveFaceTracker()));
|
||||
faceTrackerGroup->addAction(visageFaceTracker);
|
||||
#endif
|
||||
}
|
||||
#ifdef HAVE_DDE
|
||||
|
|
|
@ -246,7 +246,6 @@ namespace MenuOption {
|
|||
const QString TransmitterDrive = "Transmitter Drive";
|
||||
const QString TurnWithHead = "Turn using Head";
|
||||
const QString PackageModel = "Package Model...";
|
||||
const QString Visage = "Visage";
|
||||
const QString VisibleToEveryone = "Everyone";
|
||||
const QString VisibleToFriends = "Friends";
|
||||
const QString VisibleToNoOne = "No one";
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
|
||||
/// Base class for face trackers (Faceshift, Visage, DDE).
|
||||
/// Base class for face trackers (Faceshift, DDE).
|
||||
class FaceTracker : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
|
|
|
@ -1,191 +0,0 @@
|
|||
//
|
||||
// Visage.cpp
|
||||
// interface/src/devices
|
||||
//
|
||||
// Created by Andrzej Kapolka on 2/11/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QHash>
|
||||
|
||||
|
||||
#include <DependencyManager.h>
|
||||
#include <FBXReader.h>
|
||||
#include <PathUtils.h>
|
||||
#include <PerfStat.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "Faceshift.h"
|
||||
#include "Visage.h"
|
||||
|
||||
// this has to go after our normal includes, because its definition of HANDLE conflicts with Qt's
|
||||
#ifdef HAVE_VISAGE
|
||||
#include <VisageTracker2.h>
|
||||
#endif
|
||||
|
||||
namespace VisageSDK {
|
||||
#ifdef WIN32
|
||||
void __declspec(dllimport) initializeLicenseManager(char* licenseKeyFileName);
|
||||
#else
|
||||
void initializeLicenseManager(char* licenseKeyFileName);
|
||||
#endif
|
||||
}
|
||||
|
||||
using namespace VisageSDK;
|
||||
|
||||
const glm::vec3 DEFAULT_HEAD_ORIGIN(0.0f, 0.0f, 0.7f);
|
||||
|
||||
Visage::Visage() :
|
||||
_enabled(false),
|
||||
_headOrigin(DEFAULT_HEAD_ORIGIN) {
|
||||
|
||||
#ifdef HAVE_VISAGE
|
||||
#ifdef WIN32
|
||||
QByteArray licensePath = PathUtils::resourcesPath().toLatin1() + "visage";
|
||||
#else
|
||||
QByteArray licensePath = PathUtils::resourcesPath().toLatin1() + "visage/license.vlc";
|
||||
#endif
|
||||
initializeLicenseManager(licensePath.data());
|
||||
_tracker = new VisageTracker2(PathUtils::resourcesPath().toLatin1() + "visage/tracker.cfg");
|
||||
_data = new FaceData();
|
||||
#endif
|
||||
}
|
||||
|
||||
Visage::~Visage() {
|
||||
#ifdef HAVE_VISAGE
|
||||
_tracker->stop();
|
||||
// deleting the tracker crashes windows; disable for now
|
||||
//delete _tracker;
|
||||
delete _data;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_VISAGE
|
||||
static int leftEyeBlinkIndex = 0;
|
||||
static int rightEyeBlinkIndex = 1;
|
||||
|
||||
static QMultiHash<QByteArray, QPair<int, float> > createActionUnitNameMap() {
|
||||
QMultiHash<QByteArray, QPair<QByteArray, float> > blendshapeMap;
|
||||
blendshapeMap.insert("JawFwd", QPair<QByteArray, float>("au_jaw_z_push", 1.0f));
|
||||
blendshapeMap.insert("JawLeft", QPair<QByteArray, float>("au_jaw_x_push", 1.0f));
|
||||
blendshapeMap.insert("JawOpen", QPair<QByteArray, float>("au_jaw_drop", 1.0f));
|
||||
blendshapeMap.insert("LipsLowerDown", QPair<QByteArray, float>("au_lower_lip_drop", 1.0f));
|
||||
blendshapeMap.insert("LipsUpperOpen", QPair<QByteArray, float>("au_upper_lip_raiser", 1.0f));
|
||||
blendshapeMap.insert("LipsStretch_R", QPair<QByteArray, float>("au_lip_stretcher_left", 0.5f));
|
||||
blendshapeMap.insert("MouthSmile_L", QPair<QByteArray, float>("au_lip_corner_depressor", -1.0f));
|
||||
blendshapeMap.insert("MouthSmile_R", QPair<QByteArray, float>("au_lip_corner_depressor", -1.0f));
|
||||
blendshapeMap.insert("BrowsU_R", QPair<QByteArray, float>("au_left_outer_brow_raiser", 1.0f));
|
||||
blendshapeMap.insert("BrowsU_C", QPair<QByteArray, float>("au_left_inner_brow_raiser", 1.0f));
|
||||
blendshapeMap.insert("BrowsD_R", QPair<QByteArray, float>("au_left_brow_lowerer", 1.0f));
|
||||
blendshapeMap.insert("EyeBlink_L", QPair<QByteArray, float>("au_leye_closed", 1.0f));
|
||||
blendshapeMap.insert("EyeBlink_R", QPair<QByteArray, float>("au_reye_closed", 1.0f));
|
||||
blendshapeMap.insert("EyeOpen_L", QPair<QByteArray, float>("au_upper_lid_raiser", 1.0f));
|
||||
blendshapeMap.insert("EyeOpen_R", QPair<QByteArray, float>("au_upper_lid_raiser", 1.0f));
|
||||
blendshapeMap.insert("LipLowerOpen", QPair<QByteArray, float>("au_lower_lip_x_push", 1.0f));
|
||||
blendshapeMap.insert("LipsStretch_L", QPair<QByteArray, float>("au_lip_stretcher_right", 0.5f));
|
||||
blendshapeMap.insert("BrowsU_L", QPair<QByteArray, float>("au_right_outer_brow_raiser", 1.0f));
|
||||
blendshapeMap.insert("BrowsU_C", QPair<QByteArray, float>("au_right_inner_brow_raiser", 1.0f));
|
||||
blendshapeMap.insert("BrowsD_L", QPair<QByteArray, float>("au_right_brow_lowerer", 1.0f));
|
||||
|
||||
QMultiHash<QByteArray, QPair<int, float> > actionUnitNameMap;
|
||||
for (int i = 0;; i++) {
|
||||
QByteArray blendshape = FACESHIFT_BLENDSHAPES[i];
|
||||
if (blendshape.isEmpty()) {
|
||||
break;
|
||||
}
|
||||
if (blendshape == "EyeBlink_L") {
|
||||
leftEyeBlinkIndex = i;
|
||||
|
||||
} else if (blendshape == "EyeBlink_R") {
|
||||
rightEyeBlinkIndex = i;
|
||||
}
|
||||
for (QMultiHash<QByteArray, QPair<QByteArray, float> >::const_iterator it = blendshapeMap.constFind(blendshape);
|
||||
it != blendshapeMap.constEnd() && it.key() == blendshape; it++) {
|
||||
actionUnitNameMap.insert(it.value().first, QPair<int, float>(i, it.value().second));
|
||||
}
|
||||
}
|
||||
|
||||
return actionUnitNameMap;
|
||||
}
|
||||
|
||||
static const QMultiHash<QByteArray, QPair<int, float> >& getActionUnitNameMap() {
|
||||
static QMultiHash<QByteArray, QPair<int, float> > actionUnitNameMap = createActionUnitNameMap();
|
||||
return actionUnitNameMap;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HAVE_VISAGE
|
||||
const float TRANSLATION_SCALE = 20.0f;
|
||||
void Visage::init() {
|
||||
connect(DependencyManager::get<Faceshift>().data(), SIGNAL(connectionStateChanged()), SLOT(updateEnabled()));
|
||||
updateEnabled();
|
||||
}
|
||||
|
||||
void Visage::update(float deltaTime) {
|
||||
if (!isActive()) {
|
||||
return;
|
||||
}
|
||||
FaceTracker::update(deltaTime);
|
||||
|
||||
_headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));
|
||||
_headTranslation = (glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) -
|
||||
_headOrigin) * TRANSLATION_SCALE;
|
||||
_estimatedEyePitch = glm::degrees(-_data->gazeDirection[1]);
|
||||
_estimatedEyeYaw = glm::degrees(-_data->gazeDirection[0]);
|
||||
|
||||
if (_actionUnitIndexMap.isEmpty()) {
|
||||
int maxIndex = -1;
|
||||
for (int i = 0; i < _data->actionUnitCount; i++) {
|
||||
QByteArray name = _data->actionUnitsNames[i];
|
||||
for (QMultiHash<QByteArray, QPair<int, float> >::const_iterator it = getActionUnitNameMap().constFind(name);
|
||||
it != getActionUnitNameMap().constEnd() && it.key() == name; it++) {
|
||||
_actionUnitIndexMap.insert(i, it.value());
|
||||
maxIndex = qMax(maxIndex, it.value().first);
|
||||
}
|
||||
}
|
||||
_blendshapeCoefficients.resize(maxIndex + 1);
|
||||
}
|
||||
|
||||
qFill(_blendshapeCoefficients.begin(), _blendshapeCoefficients.end(), 0.0f);
|
||||
for (int i = 0; i < _data->actionUnitCount; i++) {
|
||||
if (!_data->actionUnitsUsed[i]) {
|
||||
continue;
|
||||
}
|
||||
for (QMultiHash<int, QPair<int, float> >::const_iterator it = _actionUnitIndexMap.constFind(i);
|
||||
it != _actionUnitIndexMap.constEnd() && it.key() == i; it++) {
|
||||
_blendshapeCoefficients[it.value().first] += _data->actionUnits[i] * it.value().second;
|
||||
}
|
||||
}
|
||||
_blendshapeCoefficients[leftEyeBlinkIndex] = 1.0f - _data->eyeClosure[1];
|
||||
_blendshapeCoefficients[rightEyeBlinkIndex] = 1.0f - _data->eyeClosure[0];
|
||||
}
|
||||
|
||||
void Visage::reset() {
|
||||
_headOrigin += _headTranslation / TRANSLATION_SCALE;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Visage::updateEnabled() {
|
||||
setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Visage) &&
|
||||
!(Menu::getInstance()->isOptionChecked(MenuOption::Faceshift) &&
|
||||
DependencyManager::get<Faceshift>()->isConnectedOrConnecting()) &&
|
||||
!Menu::getInstance()->isOptionChecked(MenuOption::DDEFaceRegression));
|
||||
}
|
||||
|
||||
void Visage::setEnabled(bool enabled) {
|
||||
#ifdef HAVE_VISAGE
|
||||
if (_enabled == enabled) {
|
||||
return;
|
||||
}
|
||||
if ((_enabled = enabled)) {
|
||||
_tracker->trackFromCam();
|
||||
} else {
|
||||
_tracker->stop();
|
||||
}
|
||||
#endif
|
||||
}
|
|
@ -1,63 +0,0 @@
|
|||
//
|
||||
// Visage.h
|
||||
// interface/src/devices
|
||||
//
|
||||
// Created by Andrzej Kapolka on 2/11/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_Visage_h
|
||||
#define hifi_Visage_h
|
||||
|
||||
#include <QMultiHash>
|
||||
#include <QPair>
|
||||
#include <QVector>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
#include "FaceTracker.h"
|
||||
|
||||
namespace VisageSDK {
|
||||
class VisageTracker2;
|
||||
struct FaceData;
|
||||
}
|
||||
|
||||
/// Handles input from the Visage webcam feature tracking software.
|
||||
class Visage : public FaceTracker, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
#ifdef HAVE_VISAGE
|
||||
virtual void init();
|
||||
virtual void update(float deltaTime);
|
||||
virtual void reset();
|
||||
|
||||
virtual bool isActive() const { return _tracker->getTrackingData(_data) == TRACK_STAT_OK; }
|
||||
virtual bool isTracking() const { return isActive(); }
|
||||
#endif
|
||||
|
||||
public slots:
|
||||
void updateEnabled();
|
||||
|
||||
private:
|
||||
Visage();
|
||||
virtual ~Visage();
|
||||
|
||||
#ifdef HAVE_VISAGE
|
||||
VisageSDK::VisageTracker2* _tracker;
|
||||
VisageSDK::FaceData* _data;
|
||||
QMultiHash<int, QPair<int, float> > _actionUnitIndexMap;
|
||||
#endif
|
||||
|
||||
void setEnabled(bool enabled);
|
||||
|
||||
bool _enabled;
|
||||
|
||||
glm::vec3 _headOrigin;
|
||||
};
|
||||
|
||||
#endif // hifi_Visage_h
|
|
@ -1754,6 +1754,12 @@ void Model::setupBatchTransform(gpu::Batch& batch, RenderArgs* args) {
|
|||
void Model::endScene(RenderMode mode, RenderArgs* args) {
|
||||
PROFILE_RANGE(__FUNCTION__);
|
||||
|
||||
|
||||
#if (GPU_TRANSFORM_PROFILE == GPU_LEGACY)
|
||||
// with legacy transform profile, we still to protect that transform stack...
|
||||
glPushMatrix();
|
||||
#endif
|
||||
|
||||
RenderArgs::RenderSide renderSide = RenderArgs::MONO;
|
||||
if (args) {
|
||||
renderSide = args->_renderSide;
|
||||
|
@ -1921,6 +1927,12 @@ void Model::endScene(RenderMode mode, RenderArgs* args) {
|
|||
backend.render(_sceneRenderBatch);
|
||||
}
|
||||
|
||||
|
||||
#if (GPU_TRANSFORM_PROFILE == GPU_LEGACY)
|
||||
// with legacy transform profile, we still to protect that transform stack...
|
||||
glPopMatrix();
|
||||
#endif
|
||||
|
||||
// restore all the default material settings
|
||||
_viewState->setupWorldLight();
|
||||
|
||||
|
|
Loading…
Reference in a new issue