From 63fb9b5503ff38e3ed4fcdd06a0080bf181a27e0 Mon Sep 17 00:00:00 2001 From: samcake Date: Mon, 11 Dec 2017 09:30:31 -0800 Subject: [PATCH] fix float literal syntax --- libraries/render/src/render/HighlightStyle.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libraries/render/src/render/HighlightStyle.h b/libraries/render/src/render/HighlightStyle.h index 4e6d43f911..8bef5c33c3 100644 --- a/libraries/render/src/render/HighlightStyle.h +++ b/libraries/render/src/render/HighlightStyle.h @@ -21,14 +21,14 @@ namespace render { class HighlightStyle { public: struct RGBA { - glm::vec3 color{ 1.f, 0.7f, 0.2f }; + glm::vec3 color{ 1.0f, 0.7f, 0.2f }; float alpha{ 0.9f }; RGBA(const glm::vec3& c, float a) : color(c), alpha(a) {} }; - RGBA _outlineUnoccluded{ { 1.f, 0.7f, 0.2f }, 0.9f }; - RGBA _outlineOccluded{ { 1.f, 0.7f, 0.2f }, 0.9f }; + RGBA _outlineUnoccluded{ { 1.0f, 0.7f, 0.2f }, 0.9f }; + RGBA _outlineOccluded{ { 1.0f, 0.7f, 0.2f }, 0.9f }; RGBA _fillUnoccluded{ { 0.2f, 0.7f, 1.0f }, 0.0f }; RGBA _fillOccluded{ { 0.2f, 0.7f, 1.0f }, 0.0f };