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Merge pull request #1314 from SilverfishVR/master
make HUD bubble/shield button optional
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commit
63d91e5506
1 changed files with 24 additions and 0 deletions
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@ -46,6 +46,27 @@
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});
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}
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}
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//create a menu item in "Setings" to toggle the bubble/shield HUD button
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var menuItemName = "HUD Shield Button";
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Menu.addMenuItem({
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menuName: "Settings",
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menuItemName: menuItemName,
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isCheckable: true,
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isChecked: AvatarInputs.showBubbleTools
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});
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Menu.menuItemEvent.connect(onToggleHudShieldButton);
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AvatarInputs.showBubbleToolsChanged.connect(showBubbleToolsChanged);
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function onToggleHudShieldButton(menuItem) {
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if (menuItem === menuItemName) {
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AvatarInputs.setShowBubbleTools(Menu.isOptionChecked(menuItem));
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};
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}
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function showBubbleToolsChanged(show) {
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Menu.setIsOptionChecked(menuItemName, show);
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}
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// Make the bubble overlay visible, set its position, and play the sound
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// Make the bubble overlay visible, set its position, and play the sound
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function createOverlays() {
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function createOverlays() {
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var nowTimestamp = Date.now();
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var nowTimestamp = Date.now();
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@ -191,6 +212,9 @@
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// Cleanup the tablet button and overlays when script is stopped
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// Cleanup the tablet button and overlays when script is stopped
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Script.scriptEnding.connect(function () {
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Script.scriptEnding.connect(function () {
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Menu.menuItemEvent.disconnect(onToggleHudShieldButton);
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AvatarInputs.showBubbleToolsChanged.disconnect(showBubbleToolsChanged);
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Menu.removeMenuItem("Settings", menuItemName);
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button.clicked.disconnect(Users.toggleIgnoreRadius);
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button.clicked.disconnect(Users.toggleIgnoreRadius);
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if (tablet) {
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if (tablet) {
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tablet.removeButton(button);
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tablet.removeButton(button);
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