mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 06:24:43 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-windows
This commit is contained in:
commit
63b8dd2d77
22 changed files with 253 additions and 76 deletions
|
@ -2724,6 +2724,9 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly) {
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "Application::displaySide()");
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// transform by eye offset
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// load the view frustum
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loadViewFrustum(whichCamera, _displayViewFrustum);
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// flip x if in mirror mode (also requires reversing winding order for backface culling)
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if (whichCamera.getMode() == CAMERA_MODE_MIRROR) {
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glScalef(-1.0f, 1.0f, 1.0f);
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@ -2971,7 +2974,14 @@ void Application::getProjectionMatrix(glm::dmat4* projectionMatrix) {
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void Application::computeOffAxisFrustum(float& left, float& right, float& bottom, float& top, float& nearVal,
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float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane) const {
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// allow 3DTV/Oculus to override parameters from camera
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_viewFrustum.computeOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
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if (OculusManager::isConnected()) {
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OculusManager::overrideOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
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} else if (TV3DManager::isConnected()) {
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TV3DManager::overrideOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
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}
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}
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glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
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@ -192,6 +192,7 @@ public:
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const AudioReflector* getAudioReflector() const { return &_audioReflector; }
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Camera* getCamera() { return &_myCamera; }
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ViewFrustum* getViewFrustum() { return &_viewFrustum; }
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ViewFrustum* getDisplayViewFrustum() { return &_displayViewFrustum; }
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ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
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VoxelImporter* getVoxelImporter() { return &_voxelImporter; }
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VoxelSystem* getVoxels() { return &_voxels; }
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@ -486,6 +487,7 @@ private:
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ViewFrustum _viewFrustum; // current state of view frustum, perspective, orientation, etc.
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ViewFrustum _lastQueriedViewFrustum; /// last view frustum used to query octree servers (voxels, particles)
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ViewFrustum _displayViewFrustum;
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ViewFrustum _shadowViewFrustum;
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quint64 _lastQueriedTime;
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@ -70,6 +70,7 @@ Menu* Menu::getInstance() {
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const ViewFrustumOffset DEFAULT_FRUSTUM_OFFSET = {-135.0f, 0.0f, 0.0f, 25.0f, 0.0f};
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const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
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const QString DEFAULT_FACESHIFT_HOSTNAME = "localhost";
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const float DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER = 1.0f;
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const int ONE_SECOND_OF_FRAMES = 60;
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const int FIVE_SECONDS_OF_FRAMES = 5 * ONE_SECOND_OF_FRAMES;
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@ -87,6 +88,7 @@ Menu::Menu() :
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_fieldOfView(DEFAULT_FIELD_OF_VIEW_DEGREES),
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_realWorldFieldOfView(DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES),
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_faceshiftEyeDeflection(DEFAULT_FACESHIFT_EYE_DEFLECTION),
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_faceshiftHostname(DEFAULT_FACESHIFT_HOSTNAME),
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_frustumDrawMode(FRUSTUM_DRAW_MODE_ALL),
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_viewFrustumOffset(DEFAULT_FRUSTUM_OFFSET),
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_jsConsole(NULL),
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@ -713,6 +715,7 @@ void Menu::loadSettings(QSettings* settings) {
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_fieldOfView = loadSetting(settings, "fieldOfView", DEFAULT_FIELD_OF_VIEW_DEGREES);
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_realWorldFieldOfView = loadSetting(settings, "realWorldFieldOfView", DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES);
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_faceshiftEyeDeflection = loadSetting(settings, "faceshiftEyeDeflection", DEFAULT_FACESHIFT_EYE_DEFLECTION);
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_faceshiftHostname = settings->value("faceshiftHostname", DEFAULT_FACESHIFT_HOSTNAME).toString();
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_maxVoxels = loadSetting(settings, "maxVoxels", DEFAULT_MAX_VOXELS_PER_SYSTEM);
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_maxVoxelPacketsPerSecond = loadSetting(settings, "maxVoxelsPPS", DEFAULT_MAX_VOXEL_PPS);
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_voxelSizeScale = loadSetting(settings, "voxelSizeScale", DEFAULT_OCTREE_SIZE_SCALE);
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@ -777,6 +780,7 @@ void Menu::saveSettings(QSettings* settings) {
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settings->setValue("fieldOfView", _fieldOfView);
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settings->setValue("faceshiftEyeDeflection", _faceshiftEyeDeflection);
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settings->setValue("faceshiftHostname", _faceshiftHostname);
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settings->setValue("maxVoxels", _maxVoxels);
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settings->setValue("maxVoxelsPPS", _maxVoxelPacketsPerSecond);
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settings->setValue("voxelSizeScale", _voxelSizeScale);
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@ -104,6 +104,8 @@ public:
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float getFaceshiftEyeDeflection() const { return _faceshiftEyeDeflection; }
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void setFaceshiftEyeDeflection(float faceshiftEyeDeflection) { _faceshiftEyeDeflection = faceshiftEyeDeflection; bumpSettings(); }
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const QString& getFaceshiftHostname() const { return _faceshiftHostname; }
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void setFaceshiftHostname(const QString& hostname) { _faceshiftHostname = hostname; bumpSettings(); }
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QString getSnapshotsLocation() const;
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void setSnapshotsLocation(QString snapshotsLocation) { _snapshotsLocation = snapshotsLocation; bumpSettings(); }
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@ -271,6 +273,7 @@ private:
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float _fieldOfView; /// in Degrees, doesn't apply to HMD like Oculus
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float _realWorldFieldOfView; // The actual FOV set by the user's monitor size and view distance
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float _faceshiftEyeDeflection;
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QString _faceshiftHostname;
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FrustumDrawMode _frustumDrawMode;
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ViewFrustumOffset _viewFrustumOffset;
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QPointer<MetavoxelEditor> _MetavoxelEditor;
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@ -133,7 +133,7 @@ const GLenum COLOR_NORMAL_DRAW_BUFFERS[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTA
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void MetavoxelSystem::render() {
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// update the frustum
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ViewFrustum* viewFrustum = Application::getInstance()->getViewFrustum();
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ViewFrustum* viewFrustum = Application::getInstance()->getDisplayViewFrustum();
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_frustum.set(viewFrustum->getFarTopLeft(), viewFrustum->getFarTopRight(), viewFrustum->getFarBottomLeft(),
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viewFrustum->getFarBottomRight(), viewFrustum->getNearTopLeft(), viewFrustum->getNearTopRight(),
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viewFrustum->getNearBottomLeft(), viewFrustum->getNearBottomRight());
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@ -181,6 +181,14 @@ void MetavoxelSystem::render() {
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(GL_TEXTURE_2D, Application::getInstance()->getTextureCache()->getPrimaryNormalTextureID());
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// get the viewport side (left, right, both)
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int viewport[4];
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glGetIntegerv(GL_VIEWPORT, viewport);
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const int VIEWPORT_X_INDEX = 0;
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const int VIEWPORT_WIDTH_INDEX = 2;
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float sMin = viewport[VIEWPORT_X_INDEX] / (float)primaryFBO->width();
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float sWidth = viewport[VIEWPORT_WIDTH_INDEX] / (float)primaryFBO->width();
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if (Menu::getInstance()->getShadowsEnabled()) {
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glActiveTexture(GL_TEXTURE2);
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glBindTexture(GL_TEXTURE_2D, Application::getInstance()->getTextureCache()->getPrimaryDepthTextureID());
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@ -210,10 +218,13 @@ void MetavoxelSystem::render() {
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program->setUniformValue(locations->nearLocation, nearVal);
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program->setUniformValue(locations->depthScale, (farVal - nearVal) / farVal);
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float nearScale = -1.0f / nearVal;
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program->setUniformValue(locations->depthTexCoordOffset, left * nearScale, bottom * nearScale);
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program->setUniformValue(locations->depthTexCoordScale, (right - left) * nearScale, (top - bottom) * nearScale);
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float sScale = 1.0f / sWidth;
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float depthTexCoordScaleS = (right - left) * nearScale * sScale;
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program->setUniformValue(locations->depthTexCoordOffset, left * nearScale - sMin * depthTexCoordScaleS,
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bottom * nearScale);
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program->setUniformValue(locations->depthTexCoordScale, depthTexCoordScaleS, (top - bottom) * nearScale);
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renderFullscreenQuad();
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renderFullscreenQuad(sMin, sMin + sWidth);
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program->release();
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@ -226,7 +237,7 @@ void MetavoxelSystem::render() {
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} else {
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_directionalLight.bind();
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renderFullscreenQuad();
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renderFullscreenQuad(sMin, sMin + sWidth);
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_directionalLight.release();
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}
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@ -245,7 +256,7 @@ void MetavoxelSystem::render() {
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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renderFullscreenQuad();
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renderFullscreenQuad(sMin, sMin + sWidth);
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glBindTexture(GL_TEXTURE_2D, 0);
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glDisable(GL_TEXTURE_2D);
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@ -2176,7 +2187,7 @@ private:
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SpannerRenderVisitor::SpannerRenderVisitor(const MetavoxelLOD& lod) :
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SpannerVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getSpannersAttribute(),
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QVector<AttributePointer>(), QVector<AttributePointer>(), QVector<AttributePointer>(),
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lod, encodeOrder(Application::getInstance()->getViewFrustum()->getDirection())),
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lod, encodeOrder(Application::getInstance()->getDisplayViewFrustum()->getDirection())),
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_containmentDepth(INT_MAX) {
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}
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@ -2212,7 +2223,7 @@ private:
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BufferRenderVisitor::BufferRenderVisitor(const AttributePointer& attribute) :
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MetavoxelVisitor(QVector<AttributePointer>() << attribute),
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_order(encodeOrder(Application::getInstance()->getViewFrustum()->getDirection())),
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_order(encodeOrder(Application::getInstance()->getDisplayViewFrustum()->getDirection())),
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_containmentDepth(INT_MAX) {
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}
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@ -2246,12 +2257,12 @@ void DefaultMetavoxelRendererImplementation::render(MetavoxelData& data, Metavox
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float viewportWidth = viewport[VIEWPORT_WIDTH_INDEX];
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float viewportHeight = viewport[VIEWPORT_HEIGHT_INDEX];
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float viewportDiagonal = sqrtf(viewportWidth * viewportWidth + viewportHeight * viewportHeight);
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float worldDiagonal = glm::distance(Application::getInstance()->getViewFrustum()->getNearBottomLeft(),
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Application::getInstance()->getViewFrustum()->getNearTopRight());
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float worldDiagonal = glm::distance(Application::getInstance()->getDisplayViewFrustum()->getNearBottomLeft(),
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Application::getInstance()->getDisplayViewFrustum()->getNearTopRight());
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_pointProgram.bind();
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_pointProgram.setUniformValue(_pointScaleLocation, viewportDiagonal *
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Application::getInstance()->getViewFrustum()->getNearClip() / worldDiagonal);
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Application::getInstance()->getDisplayViewFrustum()->getNearClip() / worldDiagonal);
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_COLOR_ARRAY);
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@ -181,9 +181,10 @@ const glm::vec3 randVector() {
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}
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static TextRenderer* textRenderer(int mono) {
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static TextRenderer* monoRenderer = new TextRenderer(MONO_FONT_FAMILY);
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static TextRenderer* proportionalRenderer = new TextRenderer(SANS_FONT_FAMILY, -1, -1, false, TextRenderer::SHADOW_EFFECT);
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static TextRenderer* inconsolataRenderer = new TextRenderer(INCONSOLATA_FONT_FAMILY, -1, QFont::Bold, false);
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static TextRenderer* monoRenderer = TextRenderer::getInstance(MONO_FONT_FAMILY);
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static TextRenderer* proportionalRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY,
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-1, -1, false, TextRenderer::SHADOW_EFFECT);
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static TextRenderer* inconsolataRenderer = TextRenderer::getInstance(INCONSOLATA_FONT_FAMILY, -1, QFont::Bold, false);
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switch (mono) {
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case 1:
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return monoRenderer;
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@ -239,8 +239,9 @@ enum TextRendererType {
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};
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static TextRenderer* textRenderer(TextRendererType type) {
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static TextRenderer* chatRenderer = new TextRenderer(SANS_FONT_FAMILY, 24, -1, false, TextRenderer::SHADOW_EFFECT);
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static TextRenderer* displayNameRenderer = new TextRenderer(SANS_FONT_FAMILY, 12, -1, false, TextRenderer::NO_EFFECT);
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static TextRenderer* chatRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, 24, -1,
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false, TextRenderer::SHADOW_EFFECT);
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static TextRenderer* displayNameRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, 12);
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switch(type) {
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case CHAT:
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@ -151,7 +151,7 @@ void Faceshift::connectSocket() {
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qDebug("Faceshift: Connecting...");
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}
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_tcpSocket.connectToHost("localhost", FACESHIFT_PORT);
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_tcpSocket.connectToHost(Menu::getInstance()->getFaceshiftHostname(), FACESHIFT_PORT);
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_tracking = false;
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}
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}
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@ -53,6 +53,7 @@ unsigned int OculusManager::_frameIndex = 0;
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bool OculusManager::_frameTimingActive = false;
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bool OculusManager::_programInitialized = false;
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Camera* OculusManager::_camera = NULL;
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int OculusManager::_activeEyeIndex = -1;
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#endif
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@ -330,6 +331,8 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
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//Render each eye into an fbo
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for (int eyeIndex = 0; eyeIndex < ovrEye_Count; eyeIndex++) {
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_activeEyeIndex = eyeIndex;
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#if defined(__APPLE__) || defined(_WIN32)
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ovrEyeType eye = _ovrHmd->EyeRenderOrder[eyeIndex];
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#else
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@ -363,6 +366,7 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
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Application::getInstance()->displaySide(*_camera);
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applicationOverlay.displayOverlayTextureOculus(*_camera);
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_activeEyeIndex = -1;
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}
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//Wait till time-warp to reduce latency
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@ -528,3 +532,16 @@ QSize OculusManager::getRenderTargetSize() {
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return QSize(100, 100);
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#endif
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}
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void OculusManager::overrideOffAxisFrustum(float& left, float& right, float& bottom, float& top, float& nearVal,
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float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane) {
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#ifdef HAVE_LIBOVR
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if (_activeEyeIndex != -1) {
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const ovrFovPort& port = _eyeFov[_activeEyeIndex];
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right = nearVal * port.RightTan;
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left = -nearVal * port.LeftTan;
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top = nearVal * port.UpTan;
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bottom = -nearVal * port.DownTan;
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}
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#endif
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}
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|
|
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@ -43,6 +43,9 @@ public:
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static glm::vec3 getRelativePosition();
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static QSize getRenderTargetSize();
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static void overrideOffAxisFrustum(float& left, float& right, float& bottom, float& top, float& nearVal,
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float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane);
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private:
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#ifdef HAVE_LIBOVR
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static void generateDistortionMesh();
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@ -92,6 +95,7 @@ private:
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static bool _frameTimingActive;
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static bool _programInitialized;
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static Camera* _camera;
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static int _activeEyeIndex;
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#endif
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};
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|
|
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@ -207,10 +207,11 @@ void PrioVR::renderCalibrationCountdown() {
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Application::getInstance()->disconnect(this);
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return;
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}
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static TextRenderer textRenderer(MONO_FONT_FAMILY, 18, QFont::Bold, false, TextRenderer::OUTLINE_EFFECT, 2);
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static TextRenderer* textRenderer = TextRenderer::getInstance(MONO_FONT_FAMILY, 18, QFont::Bold,
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false, TextRenderer::OUTLINE_EFFECT, 2);
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QByteArray text = "Assume T-Pose in " + QByteArray::number(secondsRemaining) + "...";
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textRenderer.draw((Application::getInstance()->getGLWidget()->width() -
|
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textRenderer.computeWidth(text.constData())) / 2, Application::getInstance()->getGLWidget()->height() / 2,
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textRenderer->draw((Application::getInstance()->getGLWidget()->width() -
|
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textRenderer->computeWidth(text.constData())) / 2, Application::getInstance()->getGLWidget()->height() / 2,
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text);
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#endif
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}
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|
|
|
@ -25,6 +25,7 @@ int TV3DManager::_screenHeight = 1;
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double TV3DManager::_aspect = 1.0;
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eyeFrustum TV3DManager::_leftEye;
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eyeFrustum TV3DManager::_rightEye;
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eyeFrustum* TV3DManager::_activeEye = NULL;
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bool TV3DManager::isConnected() {
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|
@ -93,8 +94,6 @@ void TV3DManager::display(Camera& whichCamera) {
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int portalW = Application::getInstance()->getGLWidget()->getDeviceWidth() / 2;
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int portalH = Application::getInstance()->getGLWidget()->getDeviceHeight();
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|
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const bool glowEnabled = Menu::getInstance()->isOptionChecked(MenuOption::EnableGlowEffect);
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|
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ApplicationOverlay& applicationOverlay = Application::getInstance()->getApplicationOverlay();
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|
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// We only need to render the overlays to a texture once, then we just render the texture as a quad
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|
@ -102,9 +101,7 @@ void TV3DManager::display(Camera& whichCamera) {
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applicationOverlay.renderOverlay(true);
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const bool displayOverlays = Menu::getInstance()->isOptionChecked(MenuOption::UserInterface);
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|
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if (glowEnabled) {
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Application::getInstance()->getGlowEffect()->prepare();
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}
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Application::getInstance()->getGlowEffect()->prepare();
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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@ -115,7 +112,7 @@ void TV3DManager::display(Camera& whichCamera) {
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|
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glPushMatrix();
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{
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_activeEye = &_leftEye;
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity(); // reset projection matrix
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glFrustum(_leftEye.left, _leftEye.right, _leftEye.bottom, _leftEye.top, nearZ, farZ); // set left view frustum
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|
@ -132,6 +129,7 @@ void TV3DManager::display(Camera& whichCamera) {
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if (displayOverlays) {
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applicationOverlay.displayOverlayTexture3DTV(whichCamera, _aspect, fov);
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}
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_activeEye = NULL;
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}
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glPopMatrix();
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glDisable(GL_SCISSOR_TEST);
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|
@ -144,6 +142,7 @@ void TV3DManager::display(Camera& whichCamera) {
|
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glScissor(portalX, portalY, portalW, portalH);
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glPushMatrix();
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{
|
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_activeEye = &_rightEye;
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity(); // reset projection matrix
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glFrustum(_rightEye.left, _rightEye.right, _rightEye.bottom, _rightEye.top, nearZ, farZ); // set left view frustum
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|
@ -160,6 +159,7 @@ void TV3DManager::display(Camera& whichCamera) {
|
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if (displayOverlays) {
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applicationOverlay.displayOverlayTexture3DTV(whichCamera, _aspect, fov);
|
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}
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_activeEye = NULL;
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}
|
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glPopMatrix();
|
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glDisable(GL_SCISSOR_TEST);
|
||||
|
@ -168,7 +168,15 @@ void TV3DManager::display(Camera& whichCamera) {
|
|||
glViewport(0, 0, Application::getInstance()->getGLWidget()->getDeviceWidth(),
|
||||
Application::getInstance()->getGLWidget()->getDeviceHeight());
|
||||
|
||||
if (glowEnabled) {
|
||||
Application::getInstance()->getGlowEffect()->render();
|
||||
Application::getInstance()->getGlowEffect()->render();
|
||||
}
|
||||
|
||||
void TV3DManager::overrideOffAxisFrustum(float& left, float& right, float& bottom, float& top, float& nearVal,
|
||||
float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane) {
|
||||
if (_activeEye) {
|
||||
left = _activeEye->left;
|
||||
right = _activeEye->right;
|
||||
bottom = _activeEye->bottom;
|
||||
top = _activeEye->top;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
|
||||
#include <iostream>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
class Camera;
|
||||
|
||||
struct eyeFrustum {
|
||||
|
@ -32,6 +34,8 @@ public:
|
|||
static bool isConnected();
|
||||
static void configureCamera(Camera& camera, int screenWidth, int screenHeight);
|
||||
static void display(Camera& whichCamera);
|
||||
static void overrideOffAxisFrustum(float& left, float& right, float& bottom, float& top, float& nearVal,
|
||||
float& farVal, glm::vec4& nearClipPlane, glm::vec4& farClipPlane);
|
||||
private:
|
||||
static void setFrustum(Camera& whichCamera);
|
||||
static int _screenWidth;
|
||||
|
@ -39,6 +43,7 @@ private:
|
|||
static double _aspect;
|
||||
static eyeFrustum _leftEye;
|
||||
static eyeFrustum _rightEye;
|
||||
static eyeFrustum* _activeEye;
|
||||
};
|
||||
|
||||
#endif // hifi_TV3DManager_h
|
||||
|
|
|
@ -116,9 +116,9 @@ void AmbientOcclusionEffect::render() {
|
|||
glGetIntegerv(GL_VIEWPORT, viewport);
|
||||
const int VIEWPORT_X_INDEX = 0;
|
||||
const int VIEWPORT_WIDTH_INDEX = 2;
|
||||
QSize widgetSize = Application::getInstance()->getGLWidget()->getDeviceSize();
|
||||
float sMin = viewport[VIEWPORT_X_INDEX] / (float)widgetSize.width();
|
||||
float sWidth = viewport[VIEWPORT_WIDTH_INDEX] / (float)widgetSize.width();
|
||||
QOpenGLFramebufferObject* primaryFBO = Application::getInstance()->getTextureCache()->getPrimaryFramebufferObject();
|
||||
float sMin = viewport[VIEWPORT_X_INDEX] / (float)primaryFBO->width();
|
||||
float sWidth = viewport[VIEWPORT_WIDTH_INDEX] / (float)primaryFBO->width();
|
||||
|
||||
_occlusionProgram->bind();
|
||||
_occlusionProgram->setUniformValue(_nearLocation, nearVal);
|
||||
|
@ -126,7 +126,7 @@ void AmbientOcclusionEffect::render() {
|
|||
_occlusionProgram->setUniformValue(_leftBottomLocation, left, bottom);
|
||||
_occlusionProgram->setUniformValue(_rightTopLocation, right, top);
|
||||
_occlusionProgram->setUniformValue(_noiseScaleLocation, viewport[VIEWPORT_WIDTH_INDEX] / (float)ROTATION_WIDTH,
|
||||
widgetSize.height() / (float)ROTATION_HEIGHT);
|
||||
primaryFBO->height() / (float)ROTATION_HEIGHT);
|
||||
_occlusionProgram->setUniformValue(_texCoordOffsetLocation, sMin, 0.0f);
|
||||
_occlusionProgram->setUniformValue(_texCoordScaleLocation, sWidth, 1.0f);
|
||||
|
||||
|
@ -148,7 +148,7 @@ void AmbientOcclusionEffect::render() {
|
|||
glBindTexture(GL_TEXTURE_2D, freeFBO->texture());
|
||||
|
||||
_blurProgram->bind();
|
||||
_blurProgram->setUniformValue(_blurScaleLocation, 1.0f / widgetSize.width(), 1.0f / widgetSize.height());
|
||||
_blurProgram->setUniformValue(_blurScaleLocation, 1.0f / primaryFBO->width(), 1.0f / primaryFBO->height());
|
||||
|
||||
renderFullscreenQuad(sMin, sMin + sWidth);
|
||||
|
||||
|
|
|
@ -414,7 +414,7 @@ void ApplicationOverlay::displayOverlayTextureOculus(Camera& whichCamera) {
|
|||
|
||||
renderTexturedHemisphere();
|
||||
|
||||
renderPointersOculus(whichCamera.getPosition());
|
||||
renderPointersOculus(myAvatar->getHead()->getEyePosition());
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
|
|
@ -50,7 +50,7 @@ BandwidthMeter::ChannelInfo BandwidthMeter::_CHANNELS[] = {
|
|||
};
|
||||
|
||||
BandwidthMeter::BandwidthMeter() :
|
||||
_textRenderer(INCONSOLATA_FONT_FAMILY, -1, QFont::Bold, false),
|
||||
_textRenderer(TextRenderer::getInstance(INCONSOLATA_FONT_FAMILY, -1, QFont::Bold, false)),
|
||||
_scaleMaxIndex(INITIAL_SCALE_MAXIMUM_INDEX) {
|
||||
|
||||
_channels = static_cast<ChannelInfo*>( malloc(sizeof(_CHANNELS)) );
|
||||
|
@ -140,7 +140,7 @@ void BandwidthMeter::render(int screenWidth, int screenHeight) {
|
|||
float totalMax = glm::max(totalIn, totalOut);
|
||||
|
||||
// Get font / caption metrics
|
||||
QFontMetrics const& fontMetrics = _textRenderer.metrics();
|
||||
QFontMetrics const& fontMetrics = _textRenderer->metrics();
|
||||
int fontDescent = fontMetrics.descent();
|
||||
int labelWidthIn = fontMetrics.width(CAPTION_IN);
|
||||
int labelWidthOut = fontMetrics.width(CAPTION_OUT);
|
||||
|
@ -163,9 +163,9 @@ void BandwidthMeter::render(int screenWidth, int screenHeight) {
|
|||
|
||||
// Render captions
|
||||
setColorRGBA(COLOR_TEXT);
|
||||
_textRenderer.draw(barWidth + SPACING_LEFT_CAPTION_UNIT, textYcenteredLine, CAPTION_UNIT);
|
||||
_textRenderer.draw(-labelWidthIn - SPACING_RIGHT_CAPTION_IN_OUT, textYupperLine, CAPTION_IN);
|
||||
_textRenderer.draw(-labelWidthOut - SPACING_RIGHT_CAPTION_IN_OUT, textYlowerLine, CAPTION_OUT);
|
||||
_textRenderer->draw(barWidth + SPACING_LEFT_CAPTION_UNIT, textYcenteredLine, CAPTION_UNIT);
|
||||
_textRenderer->draw(-labelWidthIn - SPACING_RIGHT_CAPTION_IN_OUT, textYupperLine, CAPTION_IN);
|
||||
_textRenderer->draw(-labelWidthOut - SPACING_RIGHT_CAPTION_IN_OUT, textYlowerLine, CAPTION_OUT);
|
||||
|
||||
// Render vertical lines for the frame
|
||||
setColorRGBA(COLOR_FRAME);
|
||||
|
@ -229,11 +229,11 @@ void BandwidthMeter::render(int screenWidth, int screenHeight) {
|
|||
char fmtBuf[8];
|
||||
setColorRGBA(COLOR_TEXT);
|
||||
sprintf(fmtBuf, "%0.1f", totalIn);
|
||||
_textRenderer.draw(glm::max(xIn - fontMetrics.width(fmtBuf) - PADDING_HORIZ_VALUE,
|
||||
_textRenderer->draw(glm::max(xIn - fontMetrics.width(fmtBuf) - PADDING_HORIZ_VALUE,
|
||||
PADDING_HORIZ_VALUE),
|
||||
textYupperLine, fmtBuf);
|
||||
sprintf(fmtBuf, "%0.1f", totalOut);
|
||||
_textRenderer.draw(glm::max(xOut - fontMetrics.width(fmtBuf) - PADDING_HORIZ_VALUE,
|
||||
_textRenderer->draw(glm::max(xOut - fontMetrics.width(fmtBuf) - PADDING_HORIZ_VALUE,
|
||||
PADDING_HORIZ_VALUE),
|
||||
textYlowerLine, fmtBuf);
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@ private:
|
|||
|
||||
static ChannelInfo _CHANNELS[];
|
||||
|
||||
TextRenderer _textRenderer;
|
||||
TextRenderer* _textRenderer;
|
||||
ChannelInfo* _channels;
|
||||
Stream _streams[N_STREAMS];
|
||||
int _scaleMaxIndex;
|
||||
|
|
|
@ -121,6 +121,8 @@ void PreferencesDialog::loadPreferences() {
|
|||
ui.faceshiftEyeDeflectionSider->setValue(menuInstance->getFaceshiftEyeDeflection() *
|
||||
ui.faceshiftEyeDeflectionSider->maximum());
|
||||
|
||||
ui.faceshiftHostnameEdit->setText(menuInstance->getFaceshiftHostname());
|
||||
|
||||
const InboundAudioStream::Settings& streamSettings = menuInstance->getReceivedAudioStreamSettings();
|
||||
|
||||
ui.dynamicJitterBuffersCheckBox->setChecked(streamSettings._dynamicJitterBuffers);
|
||||
|
@ -165,19 +167,29 @@ void PreferencesDialog::savePreferences() {
|
|||
}
|
||||
|
||||
QUrl faceModelURL(ui.faceURLEdit->text());
|
||||
if (faceModelURL.toString() != _faceURLString) {
|
||||
// change the faceModelURL in the profile, it will also update this user's BlendFace
|
||||
myAvatar->setFaceModelURL(faceModelURL);
|
||||
UserActivityLogger::getInstance().changedModel("head", faceModelURL.toString());
|
||||
shouldDispatchIdentityPacket = true;
|
||||
QString faceModelURLString = faceModelURL.toString();
|
||||
if (faceModelURLString != _faceURLString) {
|
||||
if (faceModelURLString.isEmpty() || faceModelURLString.toLower().endsWith(".fst")) {
|
||||
// change the faceModelURL in the profile, it will also update this user's BlendFace
|
||||
myAvatar->setFaceModelURL(faceModelURL);
|
||||
UserActivityLogger::getInstance().changedModel("head", faceModelURLString);
|
||||
shouldDispatchIdentityPacket = true;
|
||||
} else {
|
||||
qDebug() << "ERROR: Head model not FST or blank - " << faceModelURLString;
|
||||
}
|
||||
}
|
||||
|
||||
QUrl skeletonModelURL(ui.skeletonURLEdit->text());
|
||||
if (skeletonModelURL.toString() != _skeletonURLString) {
|
||||
// change the skeletonModelURL in the profile, it will also update this user's Body
|
||||
myAvatar->setSkeletonModelURL(skeletonModelURL);
|
||||
UserActivityLogger::getInstance().changedModel("skeleton", skeletonModelURL.toString());
|
||||
shouldDispatchIdentityPacket = true;
|
||||
QString skeletonModelURLString = skeletonModelURL.toString();
|
||||
if (skeletonModelURLString != _skeletonURLString) {
|
||||
if (skeletonModelURLString.isEmpty() || skeletonModelURLString.toLower().endsWith(".fst")) {
|
||||
// change the skeletonModelURL in the profile, it will also update this user's Body
|
||||
myAvatar->setSkeletonModelURL(skeletonModelURL);
|
||||
UserActivityLogger::getInstance().changedModel("skeleton", skeletonModelURLString);
|
||||
shouldDispatchIdentityPacket = true;
|
||||
} else {
|
||||
qDebug() << "ERROR: Skeleton model not FST or blank - " << skeletonModelURLString;
|
||||
}
|
||||
}
|
||||
|
||||
if (shouldDispatchIdentityPacket) {
|
||||
|
@ -211,6 +223,9 @@ void PreferencesDialog::savePreferences() {
|
|||
|
||||
Menu::getInstance()->setFaceshiftEyeDeflection(ui.faceshiftEyeDeflectionSider->value() /
|
||||
(float)ui.faceshiftEyeDeflectionSider->maximum());
|
||||
|
||||
Menu::getInstance()->setFaceshiftHostname(ui.faceshiftHostnameEdit->text());
|
||||
|
||||
Menu::getInstance()->setMaxVoxelPacketsPerSecond(ui.maxVoxelsPPSSpin->value());
|
||||
|
||||
Menu::getInstance()->setOculusUIAngularSize(ui.oculusUIAngularSizeSpin->value());
|
||||
|
|
|
@ -24,22 +24,23 @@
|
|||
// the width/height of the cached glyph textures
|
||||
const int IMAGE_SIZE = 256;
|
||||
|
||||
Glyph::Glyph(int textureID, const QPoint& location, const QRect& bounds, int width) :
|
||||
_textureID(textureID), _location(location), _bounds(bounds), _width(width) {
|
||||
static uint qHash(const TextRenderer::Properties& key, uint seed = 0) {
|
||||
// can be switched to qHash(key.font, seed) when we require Qt 5.3+
|
||||
return qHash(key.font.family(), qHash(key.font.pointSize(), seed));
|
||||
}
|
||||
|
||||
TextRenderer::TextRenderer(const char* family, int pointSize, int weight, bool italic,
|
||||
EffectType effectType, int effectThickness, QColor color) :
|
||||
_font(family, pointSize, weight, italic),
|
||||
_metrics(_font),
|
||||
_effectType(effectType),
|
||||
_effectThickness(effectThickness),
|
||||
_x(IMAGE_SIZE),
|
||||
_y(IMAGE_SIZE),
|
||||
_rowHeight(0),
|
||||
_color(color) {
|
||||
|
||||
_font.setKerning(false);
|
||||
static bool operator==(const TextRenderer::Properties& p1, const TextRenderer::Properties& p2) {
|
||||
return p1.font == p2.font && p1.effect == p2.effect && p1.effectThickness == p2.effectThickness && p1.color == p2.color;
|
||||
}
|
||||
|
||||
TextRenderer* TextRenderer::getInstance(const char* family, int pointSize, int weight, bool italic,
|
||||
EffectType effect, int effectThickness, const QColor& color) {
|
||||
Properties properties = { QFont(family, pointSize, weight, italic), effect, effectThickness, color };
|
||||
TextRenderer*& instance = _instances[properties];
|
||||
if (!instance) {
|
||||
instance = new TextRenderer(properties);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
TextRenderer::~TextRenderer() {
|
||||
|
@ -122,6 +123,19 @@ int TextRenderer::computeWidth(const char* str)
|
|||
return width;
|
||||
}
|
||||
|
||||
TextRenderer::TextRenderer(const Properties& properties) :
|
||||
_font(properties.font),
|
||||
_metrics(_font),
|
||||
_effectType(properties.effect),
|
||||
_effectThickness(properties.effectThickness),
|
||||
_x(IMAGE_SIZE),
|
||||
_y(IMAGE_SIZE),
|
||||
_rowHeight(0),
|
||||
_color(properties.color) {
|
||||
|
||||
_font.setKerning(false);
|
||||
}
|
||||
|
||||
const Glyph& TextRenderer::getGlyph(char c) {
|
||||
Glyph& glyph = _glyphs[c];
|
||||
if (glyph.isValid()) {
|
||||
|
@ -213,3 +227,10 @@ const Glyph& TextRenderer::getGlyph(char c) {
|
|||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return glyph;
|
||||
}
|
||||
|
||||
QHash<TextRenderer::Properties, TextRenderer*> TextRenderer::_instances;
|
||||
|
||||
Glyph::Glyph(int textureID, const QPoint& location, const QRect& bounds, int width) :
|
||||
_textureID(textureID), _location(location), _bounds(bounds), _width(width) {
|
||||
}
|
||||
|
||||
|
|
|
@ -33,7 +33,6 @@ const char SOLID_BLOCK_CHAR = 127;
|
|||
// the Inconsolata font family
|
||||
#define INCONSOLATA_FONT_FAMILY "Inconsolata"
|
||||
|
||||
|
||||
class Glyph;
|
||||
|
||||
class TextRenderer {
|
||||
|
@ -41,9 +40,17 @@ public:
|
|||
|
||||
enum EffectType { NO_EFFECT, SHADOW_EFFECT, OUTLINE_EFFECT };
|
||||
|
||||
TextRenderer(const char* family, int pointSize = -1, int weight = -1, bool italic = false,
|
||||
EffectType effect = NO_EFFECT, int effectThickness = 1,
|
||||
QColor color = QColor(255, 255, 255));
|
||||
class Properties {
|
||||
public:
|
||||
QFont font;
|
||||
EffectType effect;
|
||||
int effectThickness;
|
||||
QColor color;
|
||||
};
|
||||
|
||||
static TextRenderer* getInstance(const char* family, int pointSize = -1, int weight = -1, bool italic = false,
|
||||
EffectType effect = NO_EFFECT, int effectThickness = 1, const QColor& color = QColor(255, 255, 255));
|
||||
|
||||
~TextRenderer();
|
||||
|
||||
const QFontMetrics& metrics() const { return _metrics; }
|
||||
|
@ -59,7 +66,9 @@ public:
|
|||
|
||||
private:
|
||||
|
||||
const Glyph& getGlyph (char c);
|
||||
TextRenderer(const Properties& properties);
|
||||
|
||||
const Glyph& getGlyph(char c);
|
||||
|
||||
// the font to render
|
||||
QFont _font;
|
||||
|
@ -90,6 +99,8 @@ private:
|
|||
|
||||
// text color
|
||||
QColor _color;
|
||||
|
||||
static QHash<Properties, TextRenderer*> _instances;
|
||||
};
|
||||
|
||||
class Glyph {
|
||||
|
|
|
@ -45,22 +45,21 @@ void TextOverlay::render() {
|
|||
|
||||
//TextRenderer(const char* family, int pointSize = -1, int weight = -1, bool italic = false,
|
||||
// EffectType effect = NO_EFFECT, int effectThickness = 1);
|
||||
TextRenderer textRenderer(SANS_FONT_FAMILY, _fontSize, 50, false, TextRenderer::NO_EFFECT, 1,
|
||||
QColor(_color.red, _color.green, _color.blue));
|
||||
TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, _fontSize, 50);
|
||||
|
||||
const int leftAdjust = -1; // required to make text render relative to left edge of bounds
|
||||
const int topAdjust = -2; // required to make text render relative to top edge of bounds
|
||||
int x = _bounds.left() + _leftMargin + leftAdjust;
|
||||
int y = _bounds.top() + _topMargin + topAdjust;
|
||||
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
glColor3f(_color.red / MAX_COLOR, _color.green / MAX_COLOR, _color.blue / MAX_COLOR);
|
||||
QStringList lines = _text.split("\n");
|
||||
int lineOffset = 0;
|
||||
foreach(QString thisLine, lines) {
|
||||
if (lineOffset == 0) {
|
||||
lineOffset = textRenderer.calculateHeight(qPrintable(thisLine));
|
||||
lineOffset = textRenderer->calculateHeight(qPrintable(thisLine));
|
||||
}
|
||||
lineOffset += textRenderer.draw(x, y + lineOffset, qPrintable(thisLine));
|
||||
lineOffset += textRenderer->draw(x, y + lineOffset, qPrintable(thisLine));
|
||||
|
||||
const int lineGap = 2;
|
||||
lineOffset += lineGap;
|
||||
|
|
|
@ -1726,6 +1726,70 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_999">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_999">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Faceshift hostname</string>
|
||||
</property>
|
||||
<property name="indent">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>faceshiftHostnameEdit</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_999">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="faceshiftHostnameEdit">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="layoutDirection">
|
||||
<enum>Qt::LeftToRight</enum>
|
||||
</property>
|
||||
<property name="styleSheet">
|
||||
<string notr="true"/>
|
||||
</property>
|
||||
<property name="placeholderText">
|
||||
<string>localhost</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="voxelsTitleLabel">
|
||||
<property name="sizePolicy">
|
||||
|
|
Loading…
Reference in a new issue