diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 469df6066d..087d670760 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -49,7 +49,7 @@ const float PITCH_SPEED = 100.0f; // degrees/sec const float COLLISION_RADIUS_SCALAR = 1.2f; // pertains to avatar-to-avatar collisions const float COLLISION_RADIUS_SCALE = 0.125f; -const float MIN_KEYBOARD_CONTROL_SPEED = 0.75f; +const float MIN_KEYBOARD_CONTROL_SPEED = 0.50f; const float MAX_WALKING_SPEED = 4.5f; // TODO: normalize avatar speed for standard avatar size, then scale all motion logic