mirror of
https://github.com/overte-org/overte.git
synced 2025-08-07 00:44:38 +02:00
Go red for full trigger.
This commit is contained in:
parent
ae65790bf3
commit
6366ca7508
1 changed files with 13 additions and 3 deletions
|
@ -349,7 +349,8 @@ clickMapping.enable();
|
||||||
// Same properties as handControllerGrab search sphere
|
// Same properties as handControllerGrab search sphere
|
||||||
var BALL_SIZE = 0.011;
|
var BALL_SIZE = 0.011;
|
||||||
var BALL_ALPHA = 0.5;
|
var BALL_ALPHA = 0.5;
|
||||||
var LASER_COLOR_XYZW = {x: 10 / 255, y: 10 / 255, z: 255 / 255, w: BALL_ALPHA};
|
var LASER_SEARCH_COLOR_XYZW = {x: 10 / 255, y: 10 / 255, z: 255 / 255, w: BALL_ALPHA};
|
||||||
|
var LASER_TRIGGER_COLOR_XYZW = {x: 250 / 255, y: 10 / 255, z: 10 / 255, w: BALL_ALPHA};
|
||||||
var fakeProjectionBall = Overlays.addOverlay("sphere", {
|
var fakeProjectionBall = Overlays.addOverlay("sphere", {
|
||||||
size: 5 * BALL_SIZE,
|
size: 5 * BALL_SIZE,
|
||||||
color: {red: 255, green: 10, blue: 10},
|
color: {red: 255, green: 10, blue: 10},
|
||||||
|
@ -373,15 +374,24 @@ function clearSystemLaser() {
|
||||||
HMD.disableHandLasers(BOTH_HUD_LASERS);
|
HMD.disableHandLasers(BOTH_HUD_LASERS);
|
||||||
systemLaserOn = false;
|
systemLaserOn = false;
|
||||||
}
|
}
|
||||||
|
function setColoredLaser() { // answer trigger state if lasers supported, else falsey.
|
||||||
|
var color = (activeTrigger.state === 'full') ? LASER_TRIGGER_COLOR_XYZW : LASER_SEARCH_COLOR_XYZW;
|
||||||
|
return HMD.setHandLasers(activeHudLaser, true, color, SYSTEM_LASER_DIRECTION) && activeTrigger.state;
|
||||||
|
|
||||||
|
}
|
||||||
function turnOffVisualization(optionalEnableClicks) { // because we're showing cursor on HUD
|
function turnOffVisualization(optionalEnableClicks) { // because we're showing cursor on HUD
|
||||||
if (!optionalEnableClicks) {
|
if (!optionalEnableClicks) {
|
||||||
expireMouseCursor();
|
expireMouseCursor();
|
||||||
clearSystemLaser();
|
clearSystemLaser();
|
||||||
} else if (!systemLaserOn && activeTrigger.state) {
|
} else if (activeTrigger.state && (!systemLaserOn || (systemLaserOn !== activeTrigger.state))) { // last=>wrong color
|
||||||
// If the active plugin doesn't implement hand lasers, show the mouse reticle instead.
|
// If the active plugin doesn't implement hand lasers, show the mouse reticle instead.
|
||||||
systemLaserOn = HMD.setHandLasers(activeHudLaser, true, LASER_COLOR_XYZW, SYSTEM_LASER_DIRECTION);
|
systemLaserOn = setColoredLaser();
|
||||||
Reticle.visible = !systemLaserOn;
|
Reticle.visible = !systemLaserOn;
|
||||||
|
} else if ((systemLaserOn || Reticle.visible) && !activeTrigger.state) {
|
||||||
|
clearSystemLaser();
|
||||||
|
Reticle.visible = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!visualizationIsShowing) {
|
if (!visualizationIsShowing) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue