diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 3ac22222f6..7e3900e340 100755 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -1372,8 +1372,6 @@ void MyAvatar::prepareForPhysicsSimulation(float deltaTime) { // The avatar physics body always follows the _bodySensorMatrix. glm::mat4 worldBodyMatrix = _sensorToWorldMatrix * _bodySensorMatrix; getCharacterController()->setFollowParameters(worldBodyMatrix); - - DebugDraw::getInstance().addMarker("bodySensorMatrix", glmExtractRotation(worldBodyMatrix), extractTranslation(worldBodyMatrix), glm::vec4(1.0f)); } else { _follow.deactivate(); getCharacterController()->disableFollow();