mirror of
https://github.com/overte-org/overte.git
synced 2025-08-08 21:36:47 +02:00
Merge branch 'master' into zoneEntityProps
This commit is contained in:
commit
628158e2fb
9 changed files with 42 additions and 143 deletions
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@ -98,3 +98,7 @@ If you need to debug Interface, you can run interface from within Visual Studio
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* In the Solution Explorer, right click interface and click Set as StartUp Project
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* In the Solution Explorer, right click interface and click Set as StartUp Project
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* Set the "Working Directory" for the Interface debugging sessions to the Debug output directory so that your application can load resources. Do this: right click interface and click Properties, choose Debugging from Configuration Properties, set Working Directory to .\Debug
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* Set the "Working Directory" for the Interface debugging sessions to the Debug output directory so that your application can load resources. Do this: right click interface and click Properties, choose Debugging from Configuration Properties, set Working Directory to .\Debug
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* Now you can run and debug interface through Visual Studio
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* Now you can run and debug interface through Visual Studio
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For better performance when running debug builds, set the environment variable ```_NO_DEBUG_HEAP``` to ```1```
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http://preshing.com/20110717/the-windows-heap-is-slow-when-launched-from-the-debugger/
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@ -1515,7 +1515,6 @@ SelectionDisplay = (function() {
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}
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}
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that.updateRotationHandles();
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that.updateRotationHandles();
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that.highlightSelectable();
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var rotation, dimensions, position, registrationPoint;
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var rotation, dimensions, position, registrationPoint;
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@ -1,112 +0,0 @@
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//
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// AudioEditBuffer.h
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// hifi
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//
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// Created by Craig Hansen-Sturm on 8/29/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_AudioEditBuffer_h
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#define hifi_AudioEditBuffer_h
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template< typename T >
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class AudioEditBuffer : public AudioFrameBuffer<T> {
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public:
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AudioEditBuffer();
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AudioEditBuffer(const uint32_t channelCount, const uint32_t frameCount);
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~AudioEditBuffer();
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bool getZeroCrossing(uint32_t start, bool direction, float32_t epsilon, uint32_t& zero);
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void linearFade(uint32_t start, uint32_t stop, bool increasing);
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void exponentialFade(uint32_t start, uint32_t stop, bool increasing);
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};
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template< typename T >
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AudioEditBuffer<T>::AudioEditBuffer() :
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AudioFrameBuffer<T>() {
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}
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template< typename T >
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AudioEditBuffer<T>::AudioEditBuffer(const uint32_t channelCount, const uint32_t frameCount) :
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AudioFrameBuffer<T>(channelCount, frameCount) {
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}
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template< typename T >
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AudioEditBuffer<T>::~AudioEditBuffer() {
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}
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template< typename T >
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inline bool AudioEditBuffer<T>::getZeroCrossing(uint32_t start, bool direction, float32_t epsilon, uint32_t& zero) {
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zero = this->_frameCount;
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if (direction) { // scan from the left
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if (start < this->_frameCount) {
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for (uint32_t i = start; i < this->_frameCount; ++i) {
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for (uint32_t j = 0; j < this->_channelCount; ++j) {
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if (this->_frameBuffer[j][i] >= -epsilon && this->_frameBuffer[j][i] <= epsilon) {
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zero = i;
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return true;
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}
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}
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}
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}
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} else { // scan from the right
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if (start != 0 && start < this->_frameCount) {
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for (uint32_t i = start; i != 0; --i) {
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for (uint32_t j = 0; j < this->_channelCount; ++j) {
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if (this->_frameBuffer[j][i] >= -epsilon && this->_frameBuffer[j][i] <= epsilon) {
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zero = i;
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return true;
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}
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}
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}
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}
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}
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return false;
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}
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template< typename T >
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inline void AudioEditBuffer<T>::linearFade(uint32_t start, uint32_t stop, bool increasing) {
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if (start >= stop || start > this->_frameCount || stop > this->_frameCount ) {
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return;
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}
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uint32_t count = stop - start;
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float32_t delta;
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float32_t gain;
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if (increasing) { // 0.0 to 1.0f in delta increments
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delta = 1.0f / (float32_t)count;
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gain = 0.0f;
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} else { // 1.0f to 0.0f in delta increments
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delta = -1.0f / (float32_t)count;
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gain = 1.0f;
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}
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for (uint32_t i = start; i < stop; ++i) {
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for (uint32_t j = 0; j < this->_channelCount; ++j) {
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this->_frameBuffer[j][i] *= gain;
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}
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gain += delta;
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}
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}
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template< typename T >
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inline void AudioEditBuffer<T>::exponentialFade(uint32_t start, uint32_t stop, bool increasing) {
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// TBD
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}
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typedef AudioEditBuffer< float32_t > AudioEditBufferFloat32;
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typedef AudioEditBuffer< int32_t > AudioEditBufferSInt32;
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#endif // hifi_AudioEditBuffer_h
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@ -295,7 +295,14 @@ int64_t AudioInjector::injectNextFrame() {
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if (audioMixer) {
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if (audioMixer) {
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// send off this audio packet
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// send off this audio packet
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nodeList->sendUnreliablePacket(*_currentPacket, *audioMixer);
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auto bytesWritten = nodeList->sendUnreliablePacket(*_currentPacket, *audioMixer);
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if (bytesWritten < 0) {
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auto currentTime = _frameTimer->nsecsElapsed() / 1000;
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qDebug() << this << "error sending audio injector packet. NF:"
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<< _nextFrame << "CT:" << currentTime
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<< "CF:" << currentTime / AudioConstants::NETWORK_FRAME_USECS;
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}
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_outgoingSequenceNumber++;
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_outgoingSequenceNumber++;
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}
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}
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@ -26,7 +26,6 @@
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#include "AudioRingBuffer.h"
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#include "AudioRingBuffer.h"
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#include "AudioFormat.h"
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#include "AudioFormat.h"
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#include "AudioBuffer.h"
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#include "AudioBuffer.h"
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#include "AudioEditBuffer.h"
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#include "AudioLogging.h"
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#include "AudioLogging.h"
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#include "Sound.h"
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#include "Sound.h"
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@ -69,7 +68,6 @@ void Sound::downloadFinished(const QByteArray& data) {
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interpretAsWav(rawAudioByteArray, outputAudioByteArray);
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interpretAsWav(rawAudioByteArray, outputAudioByteArray);
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downSample(outputAudioByteArray);
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downSample(outputAudioByteArray);
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trimFrames();
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} else if (fileName.endsWith(RAW_EXTENSION)) {
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} else if (fileName.endsWith(RAW_EXTENSION)) {
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// check if this was a stereo raw file
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// check if this was a stereo raw file
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// since it's raw the only way for us to know that is if the file was called .stereo.raw
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// since it's raw the only way for us to know that is if the file was called .stereo.raw
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@ -80,7 +78,6 @@ void Sound::downloadFinished(const QByteArray& data) {
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// Process as RAW file
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// Process as RAW file
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downSample(rawAudioByteArray);
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downSample(rawAudioByteArray);
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trimFrames();
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} else {
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} else {
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qCDebug(audio) << "Unknown sound file type";
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qCDebug(audio) << "Unknown sound file type";
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}
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}
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@ -98,11 +95,23 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
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int numSourceSamples = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
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int numSourceSamples = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
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int numDestinationBytes = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
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if (_isStereo && numSourceSamples % 2 != 0){
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if (_isStereo && numSourceSamples % 2 != 0) {
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// in the unlikely case that we have stereo audio but we seem to be missing a sample
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numDestinationBytes += sizeof(AudioConstants::AudioSample);
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// (the sample for one channel is missing in a set of interleaved samples)
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// then drop the odd sample
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--numSourceSamples;
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}
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}
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int numDestinationSamples = numSourceSamples / 2.0f;
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if (_isStereo && numDestinationSamples % 2 != 0) {
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// if this is stereo we need to make sure we produce stereo output
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// which means we should have an even number of output samples
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numDestinationSamples += 1;
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}
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int numDestinationBytes = numDestinationSamples * sizeof(AudioConstants::AudioSample);
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_byteArray.resize(numDestinationBytes);
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_byteArray.resize(numDestinationBytes);
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int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
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int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
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@ -129,26 +138,6 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
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}
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}
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}
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}
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void Sound::trimFrames() {
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const uint32_t inputFrameCount = _byteArray.size() / sizeof(int16_t);
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const uint32_t trimCount = 1024; // number of leading and trailing frames to trim
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if (inputFrameCount <= (2 * trimCount)) {
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return;
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}
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int16_t* inputFrameData = (int16_t*)_byteArray.data();
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AudioEditBufferFloat32 editBuffer(1, inputFrameCount);
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editBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
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editBuffer.linearFade(0, trimCount, true);
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editBuffer.linearFade(inputFrameCount - trimCount, inputFrameCount, false);
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editBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
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}
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//
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//
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// Format description from https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
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// Format description from https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
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//
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//
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@ -38,7 +38,6 @@ private:
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bool _isStereo;
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bool _isStereo;
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bool _isReady;
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bool _isReady;
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void trimFrames();
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void downSample(const QByteArray& rawAudioByteArray);
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void downSample(const QByteArray& rawAudioByteArray);
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void interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray);
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void interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray);
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@ -763,7 +763,7 @@ void EntityItem::adjustEditPacketForClockSkew(QByteArray& buffer, int clockSkew)
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// lastEdited
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// lastEdited
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quint64 lastEditedInLocalTime;
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quint64 lastEditedInLocalTime;
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memcpy(&lastEditedInLocalTime, dataAt, sizeof(lastEditedInLocalTime));
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memcpy(&lastEditedInLocalTime, dataAt, sizeof(lastEditedInLocalTime));
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quint64 lastEditedInServerTime = lastEditedInLocalTime + clockSkew;
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quint64 lastEditedInServerTime = lastEditedInLocalTime > 0 ? lastEditedInLocalTime + clockSkew : 0;
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memcpy(dataAt, &lastEditedInServerTime, sizeof(lastEditedInServerTime));
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memcpy(dataAt, &lastEditedInServerTime, sizeof(lastEditedInServerTime));
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#ifdef WANT_DEBUG
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#ifdef WANT_DEBUG
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qCDebug(entities, "EntityItem::adjustEditPacketForClockSkew()...");
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qCDebug(entities, "EntityItem::adjustEditPacketForClockSkew()...");
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@ -812,6 +812,14 @@ void EntityItem::setMass(float mass) {
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}
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}
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}
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}
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void EntityItem::setHref(QString value) {
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auto href = value.toLower();
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if (! (value.toLower().startsWith("hifi://")) ) {
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return;
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}
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_href = value;
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}
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void EntityItem::simulate(const quint64& now) {
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void EntityItem::simulate(const quint64& now) {
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if (_lastSimulated == 0) {
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if (_lastSimulated == 0) {
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_lastSimulated = now;
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_lastSimulated = now;
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@ -172,7 +172,7 @@ public:
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// Hyperlink related getters and setters
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// Hyperlink related getters and setters
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QString getHref() const { return _href; }
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QString getHref() const { return _href; }
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void setHref(QString value) { _href = value; }
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void setHref(QString value);
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QString getDescription() const { return _description; }
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QString getDescription() const { return _description; }
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void setDescription(QString value) { _description = value; }
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void setDescription(QString value) { _description = value; }
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@ -321,6 +321,11 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
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QScriptValue properties = engine->newObject();
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QScriptValue properties = engine->newObject();
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EntityItemProperties defaultEntityProperties;
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EntityItemProperties defaultEntityProperties;
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if (_created == UNKNOWN_CREATED_TIME) {
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// No entity properties can have been set so return without setting any default, zero property values.
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return properties;
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}
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if (_idSet) {
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if (_idSet) {
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COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_ALWAYS(id, _id.toString());
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COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_ALWAYS(id, _id.toString());
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}
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}
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Loading…
Reference in a new issue