Disable texture cache processing for now

This commit is contained in:
Brad Davis 2017-02-22 13:24:54 -08:00
parent a2269f488f
commit 61ba2dd11e

View file

@ -91,6 +91,7 @@ gpu::Texture* cacheTexture(const std::string& name, gpu::Texture* srcTexture, bo
}
gpu::Texture* returnedTexture = srcTexture;
#if 0
auto theKTX = Texture::serialize(*srcTexture);
if (theKTX) {
// Prepare cache directory
@ -147,6 +148,7 @@ gpu::Texture* cacheTexture(const std::string& name, gpu::Texture* srcTexture, bo
}
}
}
#endif
return returnedTexture;
}