From 60f35ce8c7aec8eb613ad5000544bf968c80e089 Mon Sep 17 00:00:00 2001 From: ericrius1 Date: Tue, 3 Nov 2015 15:46:58 -0800 Subject: [PATCH] discarding pixel if alpha is below threshold --- libraries/entities-renderer/src/textured_particle.slf | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libraries/entities-renderer/src/textured_particle.slf b/libraries/entities-renderer/src/textured_particle.slf index 58a3103323..995f0db824 100644 --- a/libraries/entities-renderer/src/textured_particle.slf +++ b/libraries/entities-renderer/src/textured_particle.slf @@ -18,5 +18,8 @@ out vec4 outFragColor; void main(void) { vec4 color = texture(colorMap, _texCoord0); + if (color.a < 0.1) { + discard; + } outFragColor = color * _color; }