From 60f2b9a438e574961055e4efd048d1b426007753 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Sat, 25 May 2013 15:31:28 -0700 Subject: [PATCH] removed debug --- interface/src/VoxelSystem.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/interface/src/VoxelSystem.cpp b/interface/src/VoxelSystem.cpp index 7ff8649e43..f8625663e9 100644 --- a/interface/src/VoxelSystem.cpp +++ b/interface/src/VoxelSystem.cpp @@ -168,7 +168,6 @@ void VoxelSystem::setupNewVoxelsForDrawing() { // When we call removeOutOfView() voxels, we don't actually remove the voxels from the VBOs, but we do remove // them from tree, this makes our tree caclulations faster, but doesn't require us to fully rebuild the VBOs (which // can be expensive). -printLog("CALLING---removeOutOfView(); sinceLastViewCulling=%lf \n",sinceLastViewCulling); removeOutOfView(); // Once we call cleanupRemovedVoxels() we do need to rebuild our VBOs (if anything was actually removed). So,