From 2c1ba9b6b1a808fa56fca8959655b6e5c1a9f718 Mon Sep 17 00:00:00 2001 From: David Rowe Date: Mon, 10 Aug 2015 21:25:18 -0700 Subject: [PATCH] Fix avatar lean forwards and sideways per HMD movements --- interface/src/avatar/SkeletonModel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/avatar/SkeletonModel.cpp b/interface/src/avatar/SkeletonModel.cpp index 31f82a654c..11e4aca853 100644 --- a/interface/src/avatar/SkeletonModel.cpp +++ b/interface/src/avatar/SkeletonModel.cpp @@ -110,7 +110,7 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) { params.modelRotation = getRotation(); params.modelTranslation = getTranslation(); params.leanSideways = _owningAvatar->getHead()->getFinalLeanSideways(); - params.leanForward = _owningAvatar->getHead()->getFinalLeanSideways(); + params.leanForward = _owningAvatar->getHead()->getFinalLeanForward(); params.torsoTwist = _owningAvatar->getHead()->getTorsoTwist(); params.localHeadOrientation = _owningAvatar->getHead()->getFinalOrientationInLocalFrame(); params.worldHeadOrientation = _owningAvatar->getHead()->getFinalOrientationInWorldFrame();