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ground surface is 20 meters across. play on!
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1 changed files with 2 additions and 1 deletions
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@ -1667,7 +1667,8 @@ void Application::displaySide(Camera& whichCamera) {
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glPopMatrix();
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//draw a grid ground plane....
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drawGroundPlaneGrid(10.f);
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const float EDGE_SIZE_GROUND_PLANE = 20.f;
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drawGroundPlaneGrid(EDGE_SIZE_GROUND_PLANE);
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// Draw voxels
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if (_renderVoxels->isChecked()) {
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