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@ -49,7 +49,7 @@ namespace render {
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builder.withInvisible();
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}
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uint32_t viewTaskBits = overlay->isVisibleInSecondaryCamera() ?
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uint32_t viewTaskBits = overlay->getIsVisibleInSecondaryCamera() ?
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render::ItemKey::TAG_BITS_ALL : // draw in all views
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render::ItemKey::TAG_BITS_0; // only the main view
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