mirror of
https://github.com/overte-org/overte.git
synced 2025-07-24 01:03:58 +02:00
Fixing the android build
This commit is contained in:
parent
d4a3932549
commit
60238fa644
1 changed files with 1 additions and 1 deletions
|
@ -39,7 +39,7 @@ GLShader* GLShader::sync(GLBackend& backend, const Shader& shader, Shader::Compi
|
||||||
}
|
}
|
||||||
// need to have a gpu object?
|
// need to have a gpu object?
|
||||||
if (shader.isProgram()) {
|
if (shader.isProgram()) {
|
||||||
GLShader* tempObject = backend.compileBackendProgram(shader);
|
GLShader* tempObject = backend.compileBackendProgram(shader, handler);
|
||||||
if (tempObject) {
|
if (tempObject) {
|
||||||
object = tempObject;
|
object = tempObject;
|
||||||
Backend::setGPUObject(shader, object);
|
Backend::setGPUObject(shader, object);
|
||||||
|
|
Loading…
Reference in a new issue