From 60182a78cb0050cd996c0d61cba396b9ae496b56 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Mon, 3 Nov 2014 15:42:40 -0800 Subject: [PATCH] CR feedback --- examples/entityScripts/playSoundOnEnterOrLeave.js | 10 +++++----- interface/src/entities/EntityTreeRenderer.cpp | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/examples/entityScripts/playSoundOnEnterOrLeave.js b/examples/entityScripts/playSoundOnEnterOrLeave.js index 6f2ec830c6..228a8a36d0 100644 --- a/examples/entityScripts/playSoundOnEnterOrLeave.js +++ b/examples/entityScripts/playSoundOnEnterOrLeave.js @@ -15,11 +15,11 @@ var bird = new Sound("http://s3.amazonaws.com/hifi-public/sounds/Animals/bushtit_1.raw"); function playSound(entityID) { - var options = new AudioInjectionOptions(); - var position = MyAvatar.position; - options.position = position; - options.volume = 0.5; - Audio.playSound(bird, options); + var options = new AudioInjectionOptions(); + var position = MyAvatar.position; + options.position = position; + options.volume = 0.5; + Audio.playSound(bird, options); }; this.enterEntity = function(entityID) { diff --git a/interface/src/entities/EntityTreeRenderer.cpp b/interface/src/entities/EntityTreeRenderer.cpp index 693b367d73..e447c703fb 100644 --- a/interface/src/entities/EntityTreeRenderer.cpp +++ b/interface/src/entities/EntityTreeRenderer.cpp @@ -76,7 +76,7 @@ void EntityTreeRenderer::init() { // make sure our "last avatar position" is something other than our current position, so that on our // first chance, we'll check for enter/leave entity events. glm::vec3 avatarPosition = Application::getInstance()->getAvatar()->getPosition(); - _lastAvatarPosition = avatarPosition + glm::vec3(1.f,1.f,1.f); + _lastAvatarPosition = avatarPosition + glm::vec3(1.f, 1.f, 1.f); } QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID) {