Merge pull request from birarda/master

fixes for assignment-client Agent
This commit is contained in:
Stephen Birarda 2014-02-05 15:36:23 -08:00
commit 5fdec5a18d
3 changed files with 15 additions and 6 deletions
assignment-client/src
domain-server/resources/web/assignment

View file

@ -23,8 +23,12 @@
#include "Agent.h"
Agent::Agent(const QByteArray& packet) :
ThreadedAssignment(packet)
ThreadedAssignment(packet),
_voxelEditSender(),
_particleEditSender()
{
_scriptEngine.getVoxelsScriptingInterface()->setPacketSender(&_voxelEditSender);
_scriptEngine.getParticlesScriptingInterface()->setPacketSender(&_particleEditSender);
}
void Agent::processDatagram(const QByteArray& dataByteArray, const HifiSockAddr& senderSockAddr) {

View file

@ -15,9 +15,12 @@
#include <QtCore/QObject>
#include <QtCore/QUrl>
#include <ParticleEditPacketSender.h>
#include <ParticleTree.h>
#include <ScriptEngine.h>
#include <ThreadedAssignment.h>
#include <VoxelEditPacketSender.h>
class Agent : public ThreadedAssignment {
Q_OBJECT
@ -39,6 +42,8 @@ signals:
private:
ScriptEngine _scriptEngine;
ParticleTree _particleTree;
VoxelEditPacketSender _voxelEditSender;
ParticleEditPacketSender _particleEditSender;
};
#endif /* defined(__hifi__Agent__) */

View file

@ -8,11 +8,9 @@ var NUMBER_OF_CELLS = NUMBER_OF_CELLS_EACH_DIMENSION * NUMBER_OF_CELLS_EACH_DIME
var currentCells = [];
var nextCells = [];
var METER_LENGTH = 1 / TREE_SCALE;
var METER_LENGTH = 1;
var cellScale = (NUMBER_OF_CELLS_EACH_DIMENSION * METER_LENGTH) / NUMBER_OF_CELLS_EACH_DIMENSION;
print("TREE_SCALE = " + TREE_SCALE + "\n");
// randomly populate the cell start values
for (var i = 0; i < NUMBER_OF_CELLS_EACH_DIMENSION; i++) {
// create the array to hold this row
@ -108,7 +106,7 @@ function sendNextCells() {
// queue a packet to add a voxel for the new cell
var color = (nextCells[i][j] == 1) ? 255 : 1;
Voxels.queueDestructiveVoxelAdd(x, y, 0, cellScale, color, color, color);
Voxels.setVoxel(x, y, 0, cellScale, color, color, color);
}
}
}
@ -128,4 +126,6 @@ function step() {
sendNextCells();
}
Agent.willSendVisualDataCallback.connect(step);
Script.willSendVisualDataCallback.connect(step);
Voxels.setPacketsPerSecond(200);