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Merge branch 'master' of https://github.com/worklist/hifi
This commit is contained in:
commit
5f8c5d36da
12 changed files with 590 additions and 509 deletions
|
@ -68,7 +68,8 @@ colors[4] = { red: 236, green: 174, blue: 0 };
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colors[5] = { red: 234, green: 133, blue: 0 };
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colors[6] = { red: 211, green: 115, blue: 0 };
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colors[7] = { red: 48, green: 116, blue: 119 };
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var numColors = 8;
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colors[8] = { red: 31, green: 64, blue: 64 };
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var numColors = 9;
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var whichColor = -1; // Starting color is 'Copy' mode
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// Create sounds for adding, deleting, recoloring voxels
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@ -138,34 +139,46 @@ var linePreviewRight = Overlays.addOverlay("line3d", {
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// these will be used below
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var sliderWidth = 158;
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var sliderHeight = 35;
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var sliderWidth = 154;
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var sliderHeight = 37;
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// These will be our "overlay IDs"
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var swatches = new Array();
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var swatchHeight = 54;
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var swatchWidth = 31;
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var swatchesWidth = swatchWidth * numColors;
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var swatchExtraPadding = 5;
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var swatchHeight = 37;
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var swatchWidth = 27;
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var swatchesWidth = swatchWidth * numColors + numColors + swatchExtraPadding * 2;
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var swatchesX = (windowDimensions.x - (swatchesWidth + sliderWidth)) / 2;
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var swatchesY = windowDimensions.y - swatchHeight;
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var swatchesY = windowDimensions.y - swatchHeight + 1;
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var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/";
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// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
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// location so that it displays the "selected" marker
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for (s = 0; s < numColors; s++) {
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var imageFromX = 12 + (s * 27);
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var imageFromY = 0;
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if (s == whichColor) {
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imageFromY = 55;
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var extraWidth = 0;
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if (s == 0) {
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extraWidth = swatchExtraPadding;
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}
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var imageFromX = swatchExtraPadding - extraWidth + s * swatchWidth;
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var imageFromY = swatchHeight + 1;
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var swatchX = swatchExtraPadding - extraWidth + swatchesX + ((swatchWidth - 1) * s);
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if (s == (numColors - 1)) {
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extraWidth = swatchExtraPadding;
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}
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var swatchX = swatchesX + (30 * s);
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swatches[s] = Overlays.addOverlay("image", {
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x: swatchX,
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y: swatchesY,
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width: swatchWidth,
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width: swatchWidth + extraWidth,
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height: swatchHeight,
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subImage: { x: imageFromX, y: imageFromY, width: (swatchWidth - 1), height: swatchHeight },
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imageURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/swatches.svg",
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subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
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imageURL: toolIconUrl + "swatches.svg",
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color: colors[s],
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alpha: 1,
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visible: editToolsOn
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@ -174,66 +187,41 @@ for (s = 0; s < numColors; s++) {
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// These will be our tool palette overlays
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var numberOfTools = 5;
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var toolHeight = 40;
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var toolWidth = 62;
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var toolsHeight = toolHeight * numberOfTools;
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var toolsX = 0;
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var numberOfTools = 3;
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var toolHeight = 50;
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var toolWidth = 50;
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var toolVerticalSpacing = 4;
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var toolsHeight = toolHeight * numberOfTools + toolVerticalSpacing * (numberOfTools - 1);
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var toolsX = 8;
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var toolsY = (windowDimensions.y - toolsHeight) / 2;
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var addToolAt = 0;
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var deleteToolAt = 1;
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var recolorToolAt = 2;
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var eyedropperToolAt = 3;
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var selectToolAt = 4;
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var toolSelectedColor = { red: 255, green: 255, blue: 255 };
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var notSelectedColor = { red: 128, green: 128, blue: 128 };
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var voxelToolAt = 0;
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var recolorToolAt = 1;
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var eyedropperToolAt = 2;
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var addTool = Overlays.addOverlay("image", {
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var voxelTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight * addToolAt, width: toolWidth, height: toolHeight },
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/hifi-interface-tools.svg",
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color: toolSelectedColor,
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visible: false,
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alpha: 0.9
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});
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var deleteTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight * deleteToolAt, width: toolWidth, height: toolHeight },
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/hifi-interface-tools.svg",
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color: toolSelectedColor,
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subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
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imageURL: toolIconUrl + "voxel-tool.svg",
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visible: false,
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alpha: 0.9
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});
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var recolorTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight * recolorToolAt, width: toolWidth, height: toolHeight },
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/hifi-interface-tools.svg",
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color: toolSelectedColor,
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subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
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imageURL: toolIconUrl + "paint-tool.svg",
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visible: false,
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alpha: 0.9
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});
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var eyedropperTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight * eyedropperToolAt, width: toolWidth, height: toolHeight },
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/hifi-interface-tools.svg",
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color: toolSelectedColor,
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subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
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imageURL: toolIconUrl + "eyedropper-tool.svg",
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visible: false,
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alpha: 0.9
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});
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var selectTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight * selectToolAt, width: toolWidth, height: toolHeight },
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/hifi-interface-tools.svg",
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color: toolSelectedColor,
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visible: false,
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alpha: 0.9
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});
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// This will create a couple of image overlays that make a "slider", we will demonstrate how to trap mouse messages to
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// move the slider
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@ -242,35 +230,34 @@ var selectTool = Overlays.addOverlay("image", {
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//var sliderWidth = 158;
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//var sliderHeight = 35;
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var sliderX = swatchesX + swatchesWidth;
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var sliderY = windowDimensions.y - sliderHeight;
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var sliderOffsetX = 17;
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var sliderX = swatchesX - swatchWidth - sliderOffsetX;
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var sliderY = windowDimensions.y - sliderHeight + 1;
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var slider = Overlays.addOverlay("image", {
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// alternate form of expressing bounds
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bounds: { x: sliderX, y: sliderY, width: sliderWidth, height: sliderHeight},
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/slider.png",
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color: { red: 255, green: 255, blue: 255},
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imageURL: toolIconUrl + "voxel-size-slider-bg.svg",
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alpha: 1,
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visible: false
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});
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// The slider is handled in the mouse event callbacks.
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var isMovingSlider = false;
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var thumbClickOffsetX = 0;
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// This is the thumb of our slider
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var minThumbX = 30; // relative to the x of the slider
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var maxThumbX = minThumbX + 65;
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var minThumbX = 20; // relative to the x of the slider
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var maxThumbX = minThumbX + 90;
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var thumbExtents = maxThumbX - minThumbX;
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var thumbX = (minThumbX + maxThumbX) / 2;
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var thumbY = sliderY + 9;
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var thumbOffsetY = 11;
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var thumbY = sliderY + thumbOffsetY;
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var thumb = Overlays.addOverlay("image", {
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x: sliderX + thumbX,
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y: thumbY,
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width: 18,
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width: 17,
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height: 17,
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imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/thumb.png",
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color: { red: 255, green: 255, blue: 255},
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imageURL: toolIconUrl + "voxel-size-slider-handle.svg",
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alpha: 1,
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visible: false
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});
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@ -347,11 +334,9 @@ var trackAsRecolor = false;
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var trackAsEyedropper = false;
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var trackAsOrbitOrPan = false;
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var addToolSelected = true;
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var deleteToolSelected = false;
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var voxelToolSelected = true;
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var recolorToolSelected = false;
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var eyedropperToolSelected = false;
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var selectToolSelected = false;
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function playRandomAddSound(audioOptions) {
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if (Math.random() < 0.33) {
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@ -524,51 +509,12 @@ function showPreviewVoxel() {
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}
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var guidePosition;
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if (trackAsDelete || deleteToolSelected) {
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guidePosition = calculateVoxelFromIntersection(intersection,"delete");
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Overlays.editOverlay(voxelPreview, {
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position: guidePosition,
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size: guidePosition.s + zFightingSizeAdjust,
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visible: true,
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color: { red: 255, green: 0, blue: 0 },
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solid: false,
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alpha: 1
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});
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} else if (selectToolSelected) {
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guidePosition = calculateVoxelFromIntersection(intersection,"select");
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Overlays.editOverlay(voxelPreview, {
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position: guidePosition,
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size: guidePosition.s + zFightingSizeAdjust,
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visible: true,
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color: { red: 255, green: 255, blue: 0 },
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solid: false,
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alpha: 1
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});
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} else if (trackAsRecolor || recolorToolSelected || trackAsEyedropper|| eyedropperToolSelected) {
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guidePosition = calculateVoxelFromIntersection(intersection,"recolor");
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Overlays.editOverlay(voxelPreview, {
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position: guidePosition,
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size: guidePosition.s + zFightingSizeAdjust,
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visible: true,
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color: voxelColor,
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solid: true,
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alpha: 0.8
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});
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if (trackAsRecolor || recolorToolSelected || trackAsEyedropper || eyedropperToolSelected) {
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Overlays.editOverlay(voxelPreview, { visible: true });
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} else if (trackAsOrbitOrPan) {
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Overlays.editOverlay(voxelPreview, { visible: false });
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} else if (addToolSelected && !isExtruding) {
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guidePosition = calculateVoxelFromIntersection(intersection,"add");
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Overlays.editOverlay(voxelPreview, {
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position: guidePosition,
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size: (guidePosition.s - zFightingSizeAdjust),
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visible: true,
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color: voxelColor,
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solid: true,
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alpha: 0.7
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});
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} else if (voxelToolSelected && !isExtruding) {
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Overlays.editOverlay(voxelPreview, { visible: true });
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} else if (isExtruding) {
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Overlays.editOverlay(voxelPreview, { visible: false });
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}
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@ -587,23 +533,11 @@ function showPreviewLines() {
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}
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resultVoxel = calculateVoxelFromIntersection(intersection,"");
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if (selectToolSelected) {
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Overlays.editOverlay(voxelPreview, {
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position: resultVoxel,
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size: resultVoxel.s + zFightingSizeAdjust,
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visible: true,
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color: { red: 255, green: 255, blue: 0 },
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lineWidth: previewLineWidth,
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solid: false,
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alpha: 1
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});
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} else {
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Overlays.editOverlay(voxelPreview, { visible: false });
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Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
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Overlays.editOverlay(linePreviewBottom, { position: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
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Overlays.editOverlay(linePreviewLeft, { position: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
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Overlays.editOverlay(linePreviewRight, { position: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
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}
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Overlays.editOverlay(voxelPreview, { visible: false });
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Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
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Overlays.editOverlay(linePreviewBottom, { position: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
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Overlays.editOverlay(linePreviewLeft, { position: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
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Overlays.editOverlay(linePreviewRight, { position: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
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} else {
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Overlays.editOverlay(voxelPreview, { visible: false });
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Overlays.editOverlay(linePreviewTop, { visible: false });
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@ -829,44 +763,39 @@ function mousePressEvent(event) {
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isMovingSlider = true;
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thumbClickOffsetX = event.x - (sliderX + thumbX); // this should be the position of the mouse relative to the thumb
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clickedOnSomething = true;
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} else if (clickedOverlay == addTool) {
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addToolSelected = true;
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deleteToolSelected = false;
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Overlays.editOverlay(thumb, { imageURL: toolIconUrl + "voxel-size-slider-handle.svg", });
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} else if (clickedOverlay == voxelTool) {
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voxelToolSelected = true;
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recolorToolSelected = false;
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eyedropperToolSelected = false;
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selectToolSelected = false;
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moveTools();
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clickedOnSomething = true;
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} else if (clickedOverlay == deleteTool) {
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addToolSelected = false;
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deleteToolSelected = true;
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recolorToolSelected = false;
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eyedropperToolSelected = false;
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selectToolSelected = false;
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moveTools();
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clickedOnSomething = true;
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} else if (clickedOverlay == recolorTool) {
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addToolSelected = false;
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deleteToolSelected = false;
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voxelToolSelected = false;
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recolorToolSelected = true;
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eyedropperToolSelected = false;
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selectToolSelected = false;
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moveTools();
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clickedOnSomething = true;
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} else if (clickedOverlay == eyedropperTool) {
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addToolSelected = false;
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deleteToolSelected = false;
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voxelToolSelected = false;
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recolorToolSelected = false;
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eyedropperToolSelected = true;
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selectToolSelected = false;
|
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moveTools();
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clickedOnSomething = true;
|
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} else if (clickedOverlay == selectTool) {
|
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addToolSelected = false;
|
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deleteToolSelected = false;
|
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recolorToolSelected = false;
|
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eyedropperToolSelected = false;
|
||||
selectToolSelected = true;
|
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} else if (clickedOverlay == slider) {
|
||||
|
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if (event.x < sliderX + minThumbX) {
|
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thumbX -= thumbDeltaPerStep;
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calcScaleFromThumb(thumbX);
|
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}
|
||||
|
||||
if (event.x > sliderX + maxThumbX) {
|
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thumbX += thumbDeltaPerStep;
|
||||
calcScaleFromThumb(thumbX);
|
||||
}
|
||||
|
||||
moveTools();
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||||
clickedOnSomething = true;
|
||||
} else {
|
||||
|
@ -908,7 +837,7 @@ function mousePressEvent(event) {
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startPanMode(event);
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isPanning = true;
|
||||
}
|
||||
} else if (deleteToolSelected || trackAsDelete || (event.isRightButton && !trackAsEyedropper)) {
|
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} else if (trackAsDelete || event.isRightButton && !trackAsEyedropper) {
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// Delete voxel
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||||
voxelDetails = calculateVoxelFromIntersection(intersection,"delete");
|
||||
Voxels.eraseVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s);
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||||
|
@ -932,7 +861,7 @@ function mousePressEvent(event) {
|
|||
colors[whichColor].red, colors[whichColor].green, colors[whichColor].blue);
|
||||
Audio.playSound(changeColorSound, audioOptions);
|
||||
Overlays.editOverlay(voxelPreview, { visible: false });
|
||||
} else if (addToolSelected) {
|
||||
} else if (voxelToolSelected) {
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||||
// Add voxel on face
|
||||
if (whichColor == -1) {
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||||
// Copy mode - use clicked voxel color
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||||
|
@ -968,7 +897,7 @@ function keyPressEvent(event) {
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|||
// if our tools are off, then don't do anything
|
||||
if (editToolsOn) {
|
||||
var nVal = parseInt(event.text);
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||||
if (event.text == "0") {
|
||||
if (event.text == "`") {
|
||||
print("Color = Copy");
|
||||
whichColor = -1;
|
||||
Audio.playSound(clickSound, audioOptions);
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||||
|
@ -978,7 +907,7 @@ function keyPressEvent(event) {
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print("Color = " + (whichColor + 1));
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Audio.playSound(clickSound, audioOptions);
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||||
moveTools();
|
||||
} else if (event.text == "9") {
|
||||
} else if (event.text == "0") {
|
||||
// Create a brand new 1 meter voxel in front of your avatar
|
||||
var color = whichColor;
|
||||
if (color == -1) color = 0;
|
||||
|
@ -1010,18 +939,6 @@ function keyPressEvent(event) {
|
|||
|
||||
function keyReleaseEvent(event) {
|
||||
trackKeyReleaseEvent(event); // used by preview support
|
||||
|
||||
// handle clipboard items
|
||||
if (selectToolSelected) {
|
||||
// menu tied to BACKSPACE, so we handle DELETE key here...
|
||||
if (event.text == "DELETE") {
|
||||
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
|
||||
var intersection = Voxels.findRayIntersection(pickRay);
|
||||
selectedVoxel = calculateVoxelFromIntersection(intersection,"select");
|
||||
print("the DELETE key was pressed... delete");
|
||||
Clipboard.deleteVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function setupMenus() {
|
||||
|
@ -1186,22 +1103,33 @@ function mouseReleaseEvent(event) {
|
|||
function moveTools() {
|
||||
// move the swatches
|
||||
swatchesX = (windowDimensions.x - (swatchesWidth + sliderWidth)) / 2;
|
||||
swatchesY = windowDimensions.y - swatchHeight;
|
||||
swatchesY = windowDimensions.y - swatchHeight + 1;
|
||||
|
||||
// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
|
||||
// location so that it displays the "selected" marker
|
||||
for (s = 0; s < numColors; s++) {
|
||||
var imageFromX = 12 + (s * 27);
|
||||
var imageFromY = 0;
|
||||
if (s == whichColor) {
|
||||
imageFromY = 55;
|
||||
}
|
||||
var swatchX = swatchesX + ((swatchWidth - 1) * s);
|
||||
var extraWidth = 0;
|
||||
|
||||
if (s == 0) {
|
||||
extraWidth = swatchExtraPadding;
|
||||
}
|
||||
|
||||
var imageFromX = swatchExtraPadding - extraWidth + s * swatchWidth;
|
||||
var imageFromY = swatchHeight + 1;
|
||||
if (s == whichColor) {
|
||||
imageFromY = 0;
|
||||
}
|
||||
|
||||
var swatchX = swatchExtraPadding - extraWidth + swatchesX + ((swatchWidth - 1) * s);
|
||||
|
||||
if (s == (numColors - 1)) {
|
||||
extraWidth = swatchExtraPadding;
|
||||
}
|
||||
|
||||
Overlays.editOverlay(swatches[s], {
|
||||
x: swatchX,
|
||||
y: swatchesY,
|
||||
subImage: { x: imageFromX, y: imageFromY, width: (swatchWidth - 1), height: swatchHeight },
|
||||
subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
|
||||
color: colors[s],
|
||||
alpha: 1,
|
||||
visible: editToolsOn
|
||||
|
@ -1210,62 +1138,45 @@ function moveTools() {
|
|||
|
||||
// move the tools
|
||||
toolsY = (windowDimensions.y - toolsHeight) / 2;
|
||||
addToolColor = notSelectedColor;
|
||||
deleteToolColor = notSelectedColor;
|
||||
recolorToolColor = notSelectedColor;
|
||||
eyedropperToolColor = notSelectedColor;
|
||||
selectToolColor = notSelectedColor;
|
||||
|
||||
if (trackAsDelete || deleteToolSelected) {
|
||||
deleteToolColor = toolSelectedColor;
|
||||
} else if (trackAsRecolor || recolorToolSelected) {
|
||||
recolorToolColor = toolSelectedColor;
|
||||
var voxelToolOffset = 1,
|
||||
recolorToolOffset = 1,
|
||||
eyedropperToolOffset = 1;
|
||||
|
||||
if (trackAsRecolor || recolorToolSelected) {
|
||||
recolorToolOffset = 2;
|
||||
} else if (trackAsEyedropper || eyedropperToolSelected) {
|
||||
eyedropperToolColor = toolSelectedColor;
|
||||
} else if (selectToolSelected) {
|
||||
selectToolColor = toolSelectedColor;
|
||||
eyedropperToolOffset = 2;
|
||||
} else if (trackAsOrbitOrPan) {
|
||||
// nothing gets selected in this case...
|
||||
} else {
|
||||
addToolColor = toolSelectedColor;
|
||||
voxelToolOffset = 2;
|
||||
}
|
||||
|
||||
Overlays.editOverlay(addTool, {
|
||||
x: 0, y: toolsY + (toolHeight * addToolAt), width: toolWidth, height: toolHeight,
|
||||
color: addToolColor,
|
||||
visible: editToolsOn
|
||||
});
|
||||
|
||||
Overlays.editOverlay(deleteTool, {
|
||||
x: 0, y: toolsY + (toolHeight * deleteToolAt), width: toolWidth, height: toolHeight,
|
||||
color: deleteToolColor,
|
||||
Overlays.editOverlay(voxelTool, {
|
||||
subImage: { x: 0, y: toolHeight * voxelToolOffset, width: toolWidth, height: toolHeight },
|
||||
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * voxelToolAt), width: toolWidth, height: toolHeight,
|
||||
visible: editToolsOn
|
||||
});
|
||||
|
||||
Overlays.editOverlay(recolorTool, {
|
||||
x: 0, y: toolsY + (toolHeight * recolorToolAt), width: toolWidth, height: toolHeight,
|
||||
color: recolorToolColor,
|
||||
subImage: { x: 0, y: toolHeight * recolorToolOffset, width: toolWidth, height: toolHeight },
|
||||
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * recolorToolAt), width: toolWidth, height: toolHeight,
|
||||
visible: editToolsOn
|
||||
});
|
||||
|
||||
Overlays.editOverlay(eyedropperTool, {
|
||||
x: 0, y: toolsY + (toolHeight * eyedropperToolAt), width: toolWidth, height: toolHeight,
|
||||
color: eyedropperToolColor,
|
||||
subImage: { x: 0, y: toolHeight * eyedropperToolOffset, width: toolWidth, height: toolHeight },
|
||||
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * eyedropperToolAt), width: toolWidth, height: toolHeight,
|
||||
visible: editToolsOn
|
||||
});
|
||||
|
||||
Overlays.editOverlay(selectTool, {
|
||||
x: 0, y: toolsY + (toolHeight * selectToolAt), width: toolWidth, height: toolHeight,
|
||||
color: selectToolColor,
|
||||
visible: editToolsOn
|
||||
});
|
||||
|
||||
sliderX = swatchesX + swatchesWidth;
|
||||
sliderY = windowDimensions.y - sliderHeight;
|
||||
sliderX = swatchesX + swatchesWidth - sliderOffsetX;
|
||||
sliderY = windowDimensions.y - sliderHeight + 1;
|
||||
thumbY = sliderY + thumbOffsetY;
|
||||
Overlays.editOverlay(slider, { x: sliderX, y: sliderY, visible: editToolsOn });
|
||||
|
||||
// This is the thumb of our slider
|
||||
thumbY = sliderY + 9;
|
||||
Overlays.editOverlay(thumb, { x: sliderX + thumbX, y: thumbY, visible: editToolsOn });
|
||||
|
||||
}
|
||||
|
@ -1421,11 +1332,9 @@ function scriptEnding() {
|
|||
for (s = 0; s < numColors; s++) {
|
||||
Overlays.deleteOverlay(swatches[s]);
|
||||
}
|
||||
Overlays.deleteOverlay(addTool);
|
||||
Overlays.deleteOverlay(deleteTool);
|
||||
Overlays.deleteOverlay(voxelTool);
|
||||
Overlays.deleteOverlay(recolorTool);
|
||||
Overlays.deleteOverlay(eyedropperTool);
|
||||
Overlays.deleteOverlay(selectTool);
|
||||
Overlays.deleteOverlay(slider);
|
||||
Overlays.deleteOverlay(thumb);
|
||||
Controller.releaseKeyEvents({ text: "+" });
|
||||
|
|
|
@ -58,6 +58,7 @@
|
|||
#include <PacketHeaders.h>
|
||||
#include <ParticlesScriptingInterface.h>
|
||||
#include <PerfStat.h>
|
||||
#include <ResourceCache.h>
|
||||
#include <UUID.h>
|
||||
#include <VoxelSceneStats.h>
|
||||
|
||||
|
@ -275,6 +276,9 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
|
|||
cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "interfaceCache");
|
||||
_networkAccessManager->setCache(cache);
|
||||
|
||||
ResourceCache::setNetworkAccessManager(_networkAccessManager);
|
||||
ResourceCache::setRequestLimit(3);
|
||||
|
||||
_window->setCentralWidget(_glWidget);
|
||||
|
||||
restoreSizeAndPosition();
|
||||
|
|
|
@ -35,9 +35,6 @@ void MetavoxelSystem::init() {
|
|||
_program.link();
|
||||
|
||||
_pointScaleLocation = _program.uniformLocation("pointScale");
|
||||
|
||||
// let the script cache know to use our common access manager
|
||||
ScriptCache::getInstance()->setNetworkAccessManager(Application::getInstance()->getNetworkAccessManager());
|
||||
}
|
||||
_buffer.setUsagePattern(QOpenGLBuffer::DynamicDraw);
|
||||
_buffer.create();
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include <cmath>
|
||||
|
||||
#include <QNetworkReply>
|
||||
#include <QTimer>
|
||||
|
||||
#include "Application.h"
|
||||
#include "GeometryCache.h"
|
||||
|
@ -287,53 +286,25 @@ void GeometryCache::renderGrid(int xDivisions, int yDivisions) {
|
|||
}
|
||||
|
||||
QSharedPointer<NetworkGeometry> GeometryCache::getGeometry(const QUrl& url, const QUrl& fallback, bool delayLoad) {
|
||||
if (!url.isValid() && fallback.isValid()) {
|
||||
return getGeometry(fallback, QUrl(), delayLoad);
|
||||
}
|
||||
QSharedPointer<NetworkGeometry> geometry = _networkGeometry.value(url);
|
||||
if (geometry.isNull()) {
|
||||
geometry = QSharedPointer<NetworkGeometry>(new NetworkGeometry(url, fallback.isValid() ?
|
||||
getGeometry(fallback, QUrl(), true) : QSharedPointer<NetworkGeometry>(), delayLoad));
|
||||
geometry->setLODParent(geometry);
|
||||
_networkGeometry.insert(url, geometry);
|
||||
}
|
||||
return geometry;
|
||||
return getResource(url, fallback, delayLoad).staticCast<NetworkGeometry>();
|
||||
}
|
||||
|
||||
QSharedPointer<Resource> GeometryCache::createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra) {
|
||||
|
||||
QSharedPointer<NetworkGeometry> geometry(new NetworkGeometry(url, fallback.staticCast<NetworkGeometry>(), delayLoad));
|
||||
geometry->setLODParent(geometry);
|
||||
return geometry.staticCast<Resource>();
|
||||
}
|
||||
|
||||
const float NetworkGeometry::NO_HYSTERESIS = -1.0f;
|
||||
|
||||
NetworkGeometry::NetworkGeometry(const QUrl& url, const QSharedPointer<NetworkGeometry>& fallback, bool delayLoad,
|
||||
const QVariantHash& mapping, const QUrl& textureBase) :
|
||||
_request(url),
|
||||
_reply(NULL),
|
||||
Resource(url, delayLoad),
|
||||
_mapping(mapping),
|
||||
_textureBase(textureBase.isValid() ? textureBase : url),
|
||||
_fallback(fallback),
|
||||
_startedLoading(false),
|
||||
_failedToLoad(false),
|
||||
_attempts(0) {
|
||||
|
||||
if (!url.isValid()) {
|
||||
return;
|
||||
}
|
||||
_request.setAttribute(QNetworkRequest::CacheLoadControlAttribute, QNetworkRequest::PreferCache);
|
||||
|
||||
// start loading immediately unless instructed otherwise
|
||||
if (!delayLoad) {
|
||||
makeRequest();
|
||||
}
|
||||
}
|
||||
|
||||
NetworkGeometry::~NetworkGeometry() {
|
||||
if (_reply != NULL) {
|
||||
delete _reply;
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkGeometry::ensureLoading() {
|
||||
if (!_startedLoading) {
|
||||
makeRequest();
|
||||
}
|
||||
_fallback(fallback) {
|
||||
}
|
||||
|
||||
QSharedPointer<NetworkGeometry> NetworkGeometry::getLODOrFallback(float distance, float& hysteresis, bool delayLoad) const {
|
||||
|
@ -406,24 +377,60 @@ glm::vec4 NetworkGeometry::computeAverageColor() const {
|
|||
return (totalTriangles == 0) ? glm::vec4(1.0f, 1.0f, 1.0f, 1.0f) : totalColor / totalTriangles;
|
||||
}
|
||||
|
||||
void NetworkGeometry::makeRequest() {
|
||||
_startedLoading = true;
|
||||
_reply = Application::getInstance()->getNetworkAccessManager()->get(_request);
|
||||
void NetworkGeometry::setLoadPriority(const QPointer<QObject>& owner, float priority) {
|
||||
Resource::setLoadPriority(owner, priority);
|
||||
|
||||
connect(_reply, SIGNAL(downloadProgress(qint64,qint64)), SLOT(handleDownloadProgress(qint64,qint64)));
|
||||
connect(_reply, SIGNAL(error(QNetworkReply::NetworkError)), SLOT(handleReplyError()));
|
||||
for (int i = 0; i < _meshes.size(); i++) {
|
||||
NetworkMesh& mesh = _meshes[i];
|
||||
for (int j = 0; j < mesh.parts.size(); j++) {
|
||||
NetworkMeshPart& part = mesh.parts[j];
|
||||
if (part.diffuseTexture) {
|
||||
part.diffuseTexture->setLoadPriority(owner, priority);
|
||||
}
|
||||
if (part.normalTexture) {
|
||||
part.normalTexture->setLoadPriority(owner, priority);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkGeometry::handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal) {
|
||||
if (!_reply->isFinished()) {
|
||||
return;
|
||||
}
|
||||
void NetworkGeometry::setLoadPriorities(const QHash<QPointer<QObject>, float>& priorities) {
|
||||
Resource::setLoadPriorities(priorities);
|
||||
|
||||
QUrl url = _reply->url();
|
||||
QByteArray data = _reply->readAll();
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
for (int i = 0; i < _meshes.size(); i++) {
|
||||
NetworkMesh& mesh = _meshes[i];
|
||||
for (int j = 0; j < mesh.parts.size(); j++) {
|
||||
NetworkMeshPart& part = mesh.parts[j];
|
||||
if (part.diffuseTexture) {
|
||||
part.diffuseTexture->setLoadPriorities(priorities);
|
||||
}
|
||||
if (part.normalTexture) {
|
||||
part.normalTexture->setLoadPriorities(priorities);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkGeometry::clearLoadPriority(const QPointer<QObject>& owner) {
|
||||
Resource::clearLoadPriority(owner);
|
||||
|
||||
for (int i = 0; i < _meshes.size(); i++) {
|
||||
NetworkMesh& mesh = _meshes[i];
|
||||
for (int j = 0; j < mesh.parts.size(); j++) {
|
||||
NetworkMeshPart& part = mesh.parts[j];
|
||||
if (part.diffuseTexture) {
|
||||
part.diffuseTexture->clearLoadPriority(owner);
|
||||
}
|
||||
if (part.normalTexture) {
|
||||
part.normalTexture->clearLoadPriority(owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkGeometry::downloadFinished(QNetworkReply* reply) {
|
||||
QUrl url = reply->url();
|
||||
QByteArray data = reply->readAll();
|
||||
|
||||
if (url.path().toLower().endsWith(".fst")) {
|
||||
// it's a mapping file; parse it and get the mesh filename
|
||||
|
@ -453,7 +460,7 @@ void NetworkGeometry::handleDownloadProgress(qint64 bytesReceived, qint64 bytesT
|
|||
// make the request immediately only if we have no LODs to switch between
|
||||
_startedLoading = false;
|
||||
if (_lods.isEmpty()) {
|
||||
makeRequest();
|
||||
attemptRequest();
|
||||
}
|
||||
}
|
||||
return;
|
||||
|
@ -477,10 +484,12 @@ void NetworkGeometry::handleDownloadProgress(qint64 bytesReceived, qint64 bytesT
|
|||
if (!part.diffuseFilename.isEmpty()) {
|
||||
networkPart.diffuseTexture = Application::getInstance()->getTextureCache()->getTexture(
|
||||
_textureBase.resolved(QUrl(part.diffuseFilename)), false, mesh.isEye);
|
||||
networkPart.diffuseTexture->setLoadPriorities(_loadPriorities);
|
||||
}
|
||||
if (!part.normalFilename.isEmpty()) {
|
||||
networkPart.normalTexture = Application::getInstance()->getTextureCache()->getTexture(
|
||||
_textureBase.resolved(QUrl(part.normalFilename)), true);
|
||||
networkPart.normalTexture->setLoadPriorities(_loadPriorities);
|
||||
}
|
||||
networkMesh.parts.append(networkPart);
|
||||
|
||||
|
@ -560,42 +569,6 @@ void NetworkGeometry::handleDownloadProgress(qint64 bytesReceived, qint64 bytesT
|
|||
}
|
||||
}
|
||||
|
||||
void NetworkGeometry::handleReplyError() {
|
||||
QDebug debug = qDebug() << _reply->errorString();
|
||||
|
||||
QNetworkReply::NetworkError error = _reply->error();
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
|
||||
// retry for certain types of failures
|
||||
switch (error) {
|
||||
case QNetworkReply::RemoteHostClosedError:
|
||||
case QNetworkReply::TimeoutError:
|
||||
case QNetworkReply::TemporaryNetworkFailureError:
|
||||
case QNetworkReply::ProxyConnectionClosedError:
|
||||
case QNetworkReply::ProxyTimeoutError:
|
||||
case QNetworkReply::UnknownNetworkError:
|
||||
case QNetworkReply::UnknownProxyError:
|
||||
case QNetworkReply::UnknownContentError:
|
||||
case QNetworkReply::ProtocolFailure: {
|
||||
// retry with increasing delays
|
||||
const int MAX_ATTEMPTS = 8;
|
||||
const int BASE_DELAY_MS = 1000;
|
||||
if (++_attempts < MAX_ATTEMPTS) {
|
||||
QTimer::singleShot(BASE_DELAY_MS * (int)pow(2.0, _attempts), this, SLOT(makeRequest()));
|
||||
debug << " -- retrying...";
|
||||
return;
|
||||
}
|
||||
// fall through to final failure
|
||||
}
|
||||
default:
|
||||
_failedToLoad = true;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool NetworkMeshPart::isTranslucent() const {
|
||||
return diffuseTexture && diffuseTexture->isTranslucent();
|
||||
}
|
||||
|
|
|
@ -12,24 +12,19 @@
|
|||
// include this before QOpenGLBuffer, which includes an earlier version of OpenGL
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
#include <QHash>
|
||||
#include <QMap>
|
||||
#include <QNetworkRequest>
|
||||
#include <QObject>
|
||||
#include <QOpenGLBuffer>
|
||||
#include <QSharedPointer>
|
||||
#include <QWeakPointer>
|
||||
|
||||
#include <ResourceCache.h>
|
||||
|
||||
#include "FBXReader.h"
|
||||
|
||||
class QNetworkReply;
|
||||
|
||||
class NetworkGeometry;
|
||||
class NetworkMesh;
|
||||
class NetworkTexture;
|
||||
|
||||
/// Stores cached geometry.
|
||||
class GeometryCache {
|
||||
class GeometryCache : public ResourceCache {
|
||||
public:
|
||||
|
||||
~GeometryCache();
|
||||
|
@ -44,6 +39,11 @@ public:
|
|||
/// \param delayLoad if true, don't load the geometry immediately; wait until load is first requested
|
||||
QSharedPointer<NetworkGeometry> getGeometry(const QUrl& url, const QUrl& fallback = QUrl(), bool delayLoad = false);
|
||||
|
||||
protected:
|
||||
|
||||
virtual QSharedPointer<Resource> createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra);
|
||||
|
||||
private:
|
||||
|
||||
typedef QPair<int, int> IntPair;
|
||||
|
@ -58,7 +58,7 @@ private:
|
|||
};
|
||||
|
||||
/// Geometry loaded from the network.
|
||||
class NetworkGeometry : public QObject {
|
||||
class NetworkGeometry : public Resource {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
@ -68,14 +68,10 @@ public:
|
|||
|
||||
NetworkGeometry(const QUrl& url, const QSharedPointer<NetworkGeometry>& fallback, bool delayLoad,
|
||||
const QVariantHash& mapping = QVariantHash(), const QUrl& textureBase = QUrl());
|
||||
~NetworkGeometry();
|
||||
|
||||
/// Checks whether the geometry is fulled loaded.
|
||||
bool isLoaded() const { return !_geometry.joints.isEmpty(); }
|
||||
|
||||
/// Makes sure that the geometry has started loading.
|
||||
void ensureLoading();
|
||||
|
||||
/// Returns a pointer to the geometry appropriate for the specified distance.
|
||||
/// \param hysteresis a hysteresis parameter that prevents rapid model switching
|
||||
QSharedPointer<NetworkGeometry> getLODOrFallback(float distance, float& hysteresis, bool delayLoad = false) const;
|
||||
|
@ -86,11 +82,13 @@ public:
|
|||
/// Returns the average color of all meshes in the geometry.
|
||||
glm::vec4 computeAverageColor() const;
|
||||
|
||||
private slots:
|
||||
virtual void setLoadPriority(const QPointer<QObject>& owner, float priority);
|
||||
virtual void setLoadPriorities(const QHash<QPointer<QObject>, float>& priorities);
|
||||
virtual void clearLoadPriority(const QPointer<QObject>& owner);
|
||||
|
||||
void makeRequest();
|
||||
void handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
void handleReplyError();
|
||||
protected:
|
||||
|
||||
virtual void downloadFinished(QNetworkReply* reply);
|
||||
|
||||
private:
|
||||
|
||||
|
@ -98,15 +96,10 @@ private:
|
|||
|
||||
void setLODParent(const QWeakPointer<NetworkGeometry>& lodParent) { _lodParent = lodParent; }
|
||||
|
||||
QNetworkRequest _request;
|
||||
QNetworkReply* _reply;
|
||||
QVariantHash _mapping;
|
||||
QUrl _textureBase;
|
||||
QSharedPointer<NetworkGeometry> _fallback;
|
||||
bool _startedLoading;
|
||||
bool _failedToLoad;
|
||||
|
||||
int _attempts;
|
||||
QMap<float, QSharedPointer<NetworkGeometry> > _lods;
|
||||
FBXGeometry _geometry;
|
||||
QVector<NetworkMesh> _meshes;
|
||||
|
|
|
@ -139,6 +139,7 @@ void Model::simulate(float deltaTime, bool delayLoad) {
|
|||
_geometry = geometry;
|
||||
}
|
||||
if (!delayLoad) {
|
||||
_geometry->setLoadPriority(this, -_lodDistance);
|
||||
_geometry->ensureLoading();
|
||||
}
|
||||
}
|
||||
|
@ -833,6 +834,10 @@ void Model::deleteGeometry() {
|
|||
_blendedVertexBufferIDs.clear();
|
||||
_jointStates.clear();
|
||||
_meshStates.clear();
|
||||
|
||||
if (_geometry) {
|
||||
_geometry->clearLoadPriority(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Model::renderMeshes(float alpha, bool translucent) {
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
#include <QGLWidget>
|
||||
#include <QNetworkReply>
|
||||
#include <QOpenGLFramebufferObject>
|
||||
#include <QTimer>
|
||||
|
||||
#include <glm/gtc/random.hpp>
|
||||
|
||||
|
@ -124,19 +123,13 @@ GLuint TextureCache::getFileTextureID(const QString& filename) {
|
|||
}
|
||||
|
||||
QSharedPointer<NetworkTexture> TextureCache::getTexture(const QUrl& url, bool normalMap, bool dilatable) {
|
||||
QSharedPointer<NetworkTexture> texture;
|
||||
if (dilatable) {
|
||||
texture = _dilatableNetworkTextures.value(url);
|
||||
if (texture.isNull()) {
|
||||
texture = QSharedPointer<NetworkTexture>(new DilatableNetworkTexture(url, normalMap));
|
||||
_dilatableNetworkTextures.insert(url, texture);
|
||||
}
|
||||
} else {
|
||||
texture = _networkTextures.value(url);
|
||||
if (texture.isNull()) {
|
||||
texture = QSharedPointer<NetworkTexture>(new NetworkTexture(url, normalMap));
|
||||
_networkTextures.insert(url, texture);
|
||||
}
|
||||
if (!dilatable) {
|
||||
return ResourceCache::getResource(url, QUrl(), false, &normalMap).staticCast<NetworkTexture>();
|
||||
}
|
||||
QSharedPointer<NetworkTexture> texture = _dilatableNetworkTextures.value(url);
|
||||
if (texture.isNull()) {
|
||||
texture = QSharedPointer<NetworkTexture>(new DilatableNetworkTexture(url));
|
||||
_dilatableNetworkTextures.insert(url, texture);
|
||||
}
|
||||
return texture;
|
||||
}
|
||||
|
@ -233,6 +226,11 @@ bool TextureCache::eventFilter(QObject* watched, QEvent* event) {
|
|||
return false;
|
||||
}
|
||||
|
||||
QSharedPointer<Resource> TextureCache::createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra) {
|
||||
return QSharedPointer<Resource>(new NetworkTexture(url, *(const bool*)extra));
|
||||
}
|
||||
|
||||
QOpenGLFramebufferObject* TextureCache::createFramebufferObject() {
|
||||
QOpenGLFramebufferObject* fbo = new QOpenGLFramebufferObject(Application::getInstance()->getGLWidget()->size());
|
||||
Application::getInstance()->getGLWidget()->installEventFilter(this);
|
||||
|
@ -254,9 +252,7 @@ Texture::~Texture() {
|
|||
}
|
||||
|
||||
NetworkTexture::NetworkTexture(const QUrl& url, bool normalMap) :
|
||||
_request(url),
|
||||
_reply(NULL),
|
||||
_attempts(0),
|
||||
Resource(url),
|
||||
_averageColor(1.0f, 1.0f, 1.0f, 1.0f),
|
||||
_translucent(false),
|
||||
_loaded(false) {
|
||||
|
@ -265,8 +261,6 @@ NetworkTexture::NetworkTexture(const QUrl& url, bool normalMap) :
|
|||
_loaded = true;
|
||||
return;
|
||||
}
|
||||
_request.setAttribute(QNetworkRequest::CacheLoadControlAttribute, QNetworkRequest::PreferCache);
|
||||
makeRequest();
|
||||
|
||||
// default to white/blue
|
||||
glBindTexture(GL_TEXTURE_2D, getID());
|
||||
|
@ -274,35 +268,13 @@ NetworkTexture::NetworkTexture(const QUrl& url, bool normalMap) :
|
|||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
NetworkTexture::~NetworkTexture() {
|
||||
if (_reply != NULL) {
|
||||
delete _reply;
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkTexture::imageLoaded(const QImage& image) {
|
||||
// nothing by default
|
||||
}
|
||||
|
||||
void NetworkTexture::makeRequest() {
|
||||
_reply = Application::getInstance()->getNetworkAccessManager()->get(_request);
|
||||
|
||||
connect(_reply, SIGNAL(downloadProgress(qint64,qint64)), SLOT(handleDownloadProgress(qint64,qint64)));
|
||||
connect(_reply, SIGNAL(error(QNetworkReply::NetworkError)), SLOT(handleReplyError()));
|
||||
}
|
||||
|
||||
void NetworkTexture::handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal) {
|
||||
if (bytesReceived < bytesTotal && !_reply->isFinished()) {
|
||||
return;
|
||||
}
|
||||
|
||||
QByteArray entirety = _reply->readAll();
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
void NetworkTexture::downloadFinished(QNetworkReply* reply) {
|
||||
_loaded = true;
|
||||
|
||||
QImage image = QImage::fromData(entirety).convertToFormat(QImage::Format_ARGB32);
|
||||
QImage image = QImage::fromData(reply->readAll());
|
||||
if (image.format() != QImage::Format_ARGB32) {
|
||||
image = image.convertToFormat(QImage::Format_ARGB32);
|
||||
}
|
||||
|
||||
// sum up the colors for the average and check for translucency
|
||||
glm::vec4 accumulated;
|
||||
|
@ -334,27 +306,12 @@ void NetworkTexture::handleDownloadProgress(qint64 bytesReceived, qint64 bytesTo
|
|||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
void NetworkTexture::handleReplyError() {
|
||||
QDebug debug = qDebug() << _reply->errorString();
|
||||
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
|
||||
// retry with increasing delays
|
||||
const int MAX_ATTEMPTS = 8;
|
||||
const int BASE_DELAY_MS = 1000;
|
||||
if (++_attempts < MAX_ATTEMPTS) {
|
||||
QTimer::singleShot(BASE_DELAY_MS * (int)pow(2.0, _attempts), this, SLOT(makeRequest()));
|
||||
debug << " -- retrying...";
|
||||
|
||||
} else {
|
||||
_loaded = true;
|
||||
}
|
||||
void NetworkTexture::imageLoaded(const QImage& image) {
|
||||
// nothing by default
|
||||
}
|
||||
|
||||
DilatableNetworkTexture::DilatableNetworkTexture(const QUrl& url, bool normalMap) :
|
||||
NetworkTexture(url, normalMap),
|
||||
DilatableNetworkTexture::DilatableNetworkTexture(const QUrl& url) :
|
||||
NetworkTexture(url, false),
|
||||
_innerRadius(0),
|
||||
_outerRadius(0)
|
||||
{
|
||||
|
|
|
@ -9,23 +9,19 @@
|
|||
#ifndef __interface__TextureCache__
|
||||
#define __interface__TextureCache__
|
||||
|
||||
#include <QHash>
|
||||
#include <QImage>
|
||||
#include <QMap>
|
||||
#include <QNetworkRequest>
|
||||
#include <QObject>
|
||||
#include <QSharedPointer>
|
||||
#include <QWeakPointer>
|
||||
|
||||
#include <ResourceCache.h>
|
||||
|
||||
#include "InterfaceConfig.h"
|
||||
|
||||
class QNetworkReply;
|
||||
class QOpenGLFramebufferObject;
|
||||
|
||||
class NetworkTexture;
|
||||
|
||||
/// Stores cached textures, including render-to-texture targets.
|
||||
class TextureCache : public QObject {
|
||||
class TextureCache : public ResourceCache {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
@ -73,6 +69,11 @@ public:
|
|||
|
||||
virtual bool eventFilter(QObject* watched, QEvent* event);
|
||||
|
||||
protected:
|
||||
|
||||
virtual QSharedPointer<Resource> createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra);
|
||||
|
||||
private:
|
||||
|
||||
QOpenGLFramebufferObject* createFramebufferObject();
|
||||
|
@ -83,7 +84,6 @@ private:
|
|||
|
||||
QHash<QString, GLuint> _fileTextureIDs;
|
||||
|
||||
QHash<QUrl, QWeakPointer<NetworkTexture> > _networkTextures;
|
||||
QHash<QUrl, QWeakPointer<NetworkTexture> > _dilatableNetworkTextures;
|
||||
|
||||
GLuint _primaryDepthTextureID;
|
||||
|
@ -110,13 +110,12 @@ private:
|
|||
};
|
||||
|
||||
/// A texture loaded from the network.
|
||||
class NetworkTexture : public QObject, public Texture {
|
||||
class NetworkTexture : public Resource, public Texture {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
NetworkTexture(const QUrl& url, bool normalMap);
|
||||
~NetworkTexture();
|
||||
|
||||
bool isLoaded() const { return _loaded; }
|
||||
|
||||
|
@ -129,19 +128,11 @@ public:
|
|||
|
||||
protected:
|
||||
|
||||
virtual void imageLoaded(const QImage& image);
|
||||
|
||||
private slots:
|
||||
|
||||
void makeRequest();
|
||||
void handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
void handleReplyError();
|
||||
virtual void downloadFinished(QNetworkReply* reply);
|
||||
virtual void imageLoaded(const QImage& image);
|
||||
|
||||
private:
|
||||
|
||||
QNetworkRequest _request;
|
||||
QNetworkReply* _reply;
|
||||
int _attempts;
|
||||
glm::vec4 _averageColor;
|
||||
bool _translucent;
|
||||
bool _loaded;
|
||||
|
@ -153,7 +144,7 @@ class DilatableNetworkTexture : public NetworkTexture {
|
|||
|
||||
public:
|
||||
|
||||
DilatableNetworkTexture(const QUrl& url, bool normalMap);
|
||||
DilatableNetworkTexture(const QUrl& url);
|
||||
|
||||
/// Returns a pointer to a texture with the requested amount of dilation.
|
||||
QSharedPointer<Texture> getDilatedTexture(float dilation);
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
#include <QNetworkReply>
|
||||
#include <QScriptEngine>
|
||||
#include <QTextStream>
|
||||
#include <QTimer>
|
||||
#include <QtDebug>
|
||||
|
||||
#include "AttributeRegistry.h"
|
||||
#include "ScriptCache.h"
|
||||
|
@ -23,7 +21,6 @@ ScriptCache* ScriptCache::getInstance() {
|
|||
}
|
||||
|
||||
ScriptCache::ScriptCache() :
|
||||
_networkAccessManager(NULL),
|
||||
_engine(NULL) {
|
||||
|
||||
setEngine(new QScriptEngine(this));
|
||||
|
@ -41,15 +38,6 @@ void ScriptCache::setEngine(QScriptEngine* engine) {
|
|||
_generatorString = engine->toStringHandle("generator");
|
||||
}
|
||||
|
||||
QSharedPointer<NetworkProgram> ScriptCache::getProgram(const QUrl& url) {
|
||||
QSharedPointer<NetworkProgram> program = _networkPrograms.value(url);
|
||||
if (program.isNull()) {
|
||||
program = QSharedPointer<NetworkProgram>(new NetworkProgram(this, url));
|
||||
_networkPrograms.insert(url, program);
|
||||
}
|
||||
return program;
|
||||
}
|
||||
|
||||
QSharedPointer<NetworkValue> ScriptCache::getValue(const ParameterizedURL& url) {
|
||||
QSharedPointer<NetworkValue> value = _networkValues.value(url);
|
||||
if (value.isNull()) {
|
||||
|
@ -61,65 +49,21 @@ QSharedPointer<NetworkValue> ScriptCache::getValue(const ParameterizedURL& url)
|
|||
return value;
|
||||
}
|
||||
|
||||
QSharedPointer<Resource> ScriptCache::createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra) {
|
||||
return QSharedPointer<Resource>(new NetworkProgram(this, url));
|
||||
}
|
||||
|
||||
NetworkProgram::NetworkProgram(ScriptCache* cache, const QUrl& url) :
|
||||
_cache(cache),
|
||||
_request(url),
|
||||
_reply(NULL),
|
||||
_attempts(0) {
|
||||
|
||||
if (!url.isValid()) {
|
||||
return;
|
||||
}
|
||||
_request.setAttribute(QNetworkRequest::CacheLoadControlAttribute, QNetworkRequest::PreferCache);
|
||||
makeRequest();
|
||||
Resource(url),
|
||||
_cache(cache) {
|
||||
}
|
||||
|
||||
NetworkProgram::~NetworkProgram() {
|
||||
if (_reply != NULL) {
|
||||
delete _reply;
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkProgram::makeRequest() {
|
||||
QNetworkAccessManager* manager = _cache->getNetworkAccessManager();
|
||||
if (manager == NULL) {
|
||||
return;
|
||||
}
|
||||
_reply = manager->get(_request);
|
||||
|
||||
connect(_reply, SIGNAL(downloadProgress(qint64,qint64)), SLOT(handleDownloadProgress(qint64,qint64)));
|
||||
connect(_reply, SIGNAL(error(QNetworkReply::NetworkError)), SLOT(handleReplyError()));
|
||||
}
|
||||
|
||||
void NetworkProgram::handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal) {
|
||||
if (bytesReceived < bytesTotal && !_reply->isFinished()) {
|
||||
return;
|
||||
}
|
||||
_program = QScriptProgram(QTextStream(_reply).readAll(), _reply->url().toString());
|
||||
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
|
||||
void NetworkProgram::downloadFinished(QNetworkReply* reply) {
|
||||
_program = QScriptProgram(QTextStream(reply).readAll(), reply->url().toString());
|
||||
emit loaded();
|
||||
}
|
||||
|
||||
void NetworkProgram::handleReplyError() {
|
||||
QDebug debug = qDebug() << _reply->errorString();
|
||||
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
|
||||
// retry with increasing delays
|
||||
const int MAX_ATTEMPTS = 8;
|
||||
const int BASE_DELAY_MS = 1000;
|
||||
if (++_attempts < MAX_ATTEMPTS) {
|
||||
QTimer::singleShot(BASE_DELAY_MS * (int)pow(2.0, _attempts), this, SLOT(makeRequest()));
|
||||
debug << " -- retrying...";
|
||||
}
|
||||
}
|
||||
|
||||
NetworkValue::~NetworkValue() {
|
||||
}
|
||||
|
||||
|
|
|
@ -9,26 +9,20 @@
|
|||
#ifndef __interface__ScriptCache__
|
||||
#define __interface__ScriptCache__
|
||||
|
||||
#include <QHash>
|
||||
#include <QList>
|
||||
#include <QNetworkRequest>
|
||||
#include <QObject>
|
||||
#include <QScriptProgram>
|
||||
#include <QScriptValue>
|
||||
#include <QSharedPointer>
|
||||
#include <QWeakPointer>
|
||||
|
||||
#include <ResourceCache.h>
|
||||
|
||||
#include "MetavoxelUtil.h"
|
||||
|
||||
class QNetworkAccessManager;
|
||||
class QNetworkReply;
|
||||
class QScriptEngine;
|
||||
|
||||
class NetworkProgram;
|
||||
class NetworkValue;
|
||||
|
||||
/// Maintains a cache of loaded scripts.
|
||||
class ScriptCache : public QObject {
|
||||
class ScriptCache : public ResourceCache {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
@ -37,14 +31,11 @@ public:
|
|||
|
||||
ScriptCache();
|
||||
|
||||
void setNetworkAccessManager(QNetworkAccessManager* manager) { _networkAccessManager = manager; }
|
||||
QNetworkAccessManager* getNetworkAccessManager() const { return _networkAccessManager; }
|
||||
|
||||
void setEngine(QScriptEngine* engine);
|
||||
QScriptEngine* getEngine() const { return _engine; }
|
||||
|
||||
/// Loads a script program from the specified URL.
|
||||
QSharedPointer<NetworkProgram> getProgram(const QUrl& url);
|
||||
QSharedPointer<NetworkProgram> getProgram(const QUrl& url) { return getResource(url).staticCast<NetworkProgram>(); }
|
||||
|
||||
/// Loads a script value from the specified URL.
|
||||
QSharedPointer<NetworkValue> getValue(const ParameterizedURL& url);
|
||||
|
@ -55,11 +46,14 @@ public:
|
|||
const QScriptString& getTypeString() const { return _typeString; }
|
||||
const QScriptString& getGeneratorString() const { return _generatorString; }
|
||||
|
||||
protected:
|
||||
|
||||
virtual QSharedPointer<Resource> createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra);
|
||||
|
||||
private:
|
||||
|
||||
QNetworkAccessManager* _networkAccessManager;
|
||||
QScriptEngine* _engine;
|
||||
QHash<QUrl, QWeakPointer<NetworkProgram> > _networkPrograms;
|
||||
QHash<ParameterizedURL, QWeakPointer<NetworkValue> > _networkValues;
|
||||
QScriptString _parametersString;
|
||||
QScriptString _lengthString;
|
||||
|
@ -69,13 +63,12 @@ private:
|
|||
};
|
||||
|
||||
/// A program loaded from the network.
|
||||
class NetworkProgram : public QObject {
|
||||
class NetworkProgram : public Resource {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
NetworkProgram(ScriptCache* cache, const QUrl& url);
|
||||
~NetworkProgram();
|
||||
|
||||
ScriptCache* getCache() const { return _cache; }
|
||||
|
||||
|
@ -87,18 +80,13 @@ signals:
|
|||
|
||||
void loaded();
|
||||
|
||||
private slots:
|
||||
|
||||
void makeRequest();
|
||||
void handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
void handleReplyError();
|
||||
|
||||
protected:
|
||||
|
||||
virtual void downloadFinished(QNetworkReply* reply);
|
||||
|
||||
private:
|
||||
|
||||
ScriptCache* _cache;
|
||||
QNetworkRequest _request;
|
||||
QNetworkReply* _reply;
|
||||
int _attempts;
|
||||
QScriptProgram _program;
|
||||
};
|
||||
|
||||
|
|
199
libraries/shared/src/ResourceCache.cpp
Normal file
199
libraries/shared/src/ResourceCache.cpp
Normal file
|
@ -0,0 +1,199 @@
|
|||
//
|
||||
// ResourceCache.cpp
|
||||
// shared
|
||||
//
|
||||
// Created by Andrzej Kapolka on 2/27/14.
|
||||
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <cfloat>
|
||||
#include <cmath>
|
||||
|
||||
#include <QNetworkReply>
|
||||
#include <QTimer>
|
||||
#include <QtDebug>
|
||||
|
||||
#include "ResourceCache.h"
|
||||
|
||||
ResourceCache::ResourceCache(QObject* parent) :
|
||||
QObject(parent) {
|
||||
}
|
||||
|
||||
QSharedPointer<Resource> ResourceCache::getResource(const QUrl& url, const QUrl& fallback, bool delayLoad, void* extra) {
|
||||
if (!url.isValid() && fallback.isValid()) {
|
||||
return getResource(fallback, QUrl(), delayLoad);
|
||||
}
|
||||
QSharedPointer<Resource> resource = _resources.value(url);
|
||||
if (resource.isNull()) {
|
||||
resource = createResource(url, fallback.isValid() ?
|
||||
getResource(fallback, QUrl(), true) : QSharedPointer<Resource>(), delayLoad, extra);
|
||||
_resources.insert(url, resource);
|
||||
}
|
||||
return resource;
|
||||
}
|
||||
|
||||
void ResourceCache::attemptRequest(Resource* resource) {
|
||||
if (_requestLimit <= 0) {
|
||||
// wait until a slot becomes available
|
||||
_pendingRequests.append(resource);
|
||||
return;
|
||||
}
|
||||
_requestLimit--;
|
||||
resource->makeRequest();
|
||||
}
|
||||
|
||||
void ResourceCache::requestCompleted() {
|
||||
_requestLimit++;
|
||||
|
||||
// look for the highest priority pending request
|
||||
int highestIndex = -1;
|
||||
float highestPriority = -FLT_MAX;
|
||||
for (int i = 0; i < _pendingRequests.size(); ) {
|
||||
Resource* resource = _pendingRequests.at(i).data();
|
||||
if (!resource) {
|
||||
_pendingRequests.removeAt(i);
|
||||
continue;
|
||||
}
|
||||
float priority = resource->getLoadPriority();
|
||||
if (priority >= highestPriority) {
|
||||
highestPriority = priority;
|
||||
highestIndex = i;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if (highestIndex >= 0) {
|
||||
attemptRequest(_pendingRequests.takeAt(highestIndex));
|
||||
}
|
||||
}
|
||||
|
||||
QNetworkAccessManager* ResourceCache::_networkAccessManager = NULL;
|
||||
|
||||
const int DEFAULT_REQUEST_LIMIT = 10;
|
||||
int ResourceCache::_requestLimit = DEFAULT_REQUEST_LIMIT;
|
||||
|
||||
QList<QPointer<Resource> > ResourceCache::_pendingRequests;
|
||||
|
||||
Resource::Resource(const QUrl& url, bool delayLoad) :
|
||||
_request(url),
|
||||
_startedLoading(false),
|
||||
_failedToLoad(false),
|
||||
_attempts(0),
|
||||
_reply(NULL) {
|
||||
|
||||
if (!url.isValid()) {
|
||||
_startedLoading = _failedToLoad = true;
|
||||
return;
|
||||
}
|
||||
_request.setAttribute(QNetworkRequest::CacheLoadControlAttribute, QNetworkRequest::PreferCache);
|
||||
|
||||
// start loading immediately unless instructed otherwise
|
||||
if (!delayLoad) {
|
||||
attemptRequest();
|
||||
}
|
||||
}
|
||||
|
||||
Resource::~Resource() {
|
||||
if (_reply) {
|
||||
ResourceCache::requestCompleted();
|
||||
delete _reply;
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::ensureLoading() {
|
||||
if (!_startedLoading) {
|
||||
attemptRequest();
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::setLoadPriority(const QPointer<QObject>& owner, float priority) {
|
||||
_loadPriorities.insert(owner, priority);
|
||||
}
|
||||
|
||||
void Resource::setLoadPriorities(const QHash<QPointer<QObject>, float>& priorities) {
|
||||
for (QHash<QPointer<QObject>, float>::const_iterator it = priorities.constBegin();
|
||||
it != priorities.constEnd(); it++) {
|
||||
_loadPriorities.insert(it.key(), it.value());
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::clearLoadPriority(const QPointer<QObject>& owner) {
|
||||
_loadPriorities.remove(owner);
|
||||
}
|
||||
|
||||
float Resource::getLoadPriority() {
|
||||
float highestPriority = -FLT_MAX;
|
||||
for (QHash<QPointer<QObject>, float>::iterator it = _loadPriorities.begin(); it != _loadPriorities.end(); ) {
|
||||
if (it.key().isNull()) {
|
||||
it = _loadPriorities.erase(it);
|
||||
continue;
|
||||
}
|
||||
highestPriority = qMax(highestPriority, it.value());
|
||||
it++;
|
||||
}
|
||||
return highestPriority;
|
||||
}
|
||||
|
||||
void Resource::attemptRequest() {
|
||||
_startedLoading = true;
|
||||
ResourceCache::attemptRequest(this);
|
||||
}
|
||||
|
||||
void Resource::handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal) {
|
||||
if (!_reply->isFinished()) {
|
||||
return;
|
||||
}
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
QNetworkReply* reply = _reply;
|
||||
_reply = NULL;
|
||||
ResourceCache::requestCompleted();
|
||||
|
||||
downloadFinished(reply);
|
||||
}
|
||||
|
||||
void Resource::handleReplyError() {
|
||||
QDebug debug = qDebug() << _reply->errorString();
|
||||
|
||||
QNetworkReply::NetworkError error = _reply->error();
|
||||
_reply->disconnect(this);
|
||||
_reply->deleteLater();
|
||||
_reply = NULL;
|
||||
ResourceCache::requestCompleted();
|
||||
|
||||
// retry for certain types of failures
|
||||
switch (error) {
|
||||
case QNetworkReply::RemoteHostClosedError:
|
||||
case QNetworkReply::TimeoutError:
|
||||
case QNetworkReply::TemporaryNetworkFailureError:
|
||||
case QNetworkReply::ProxyConnectionClosedError:
|
||||
case QNetworkReply::ProxyTimeoutError:
|
||||
case QNetworkReply::UnknownNetworkError:
|
||||
case QNetworkReply::UnknownProxyError:
|
||||
case QNetworkReply::UnknownContentError:
|
||||
case QNetworkReply::ProtocolFailure: {
|
||||
// retry with increasing delays
|
||||
const int MAX_ATTEMPTS = 8;
|
||||
const int BASE_DELAY_MS = 1000;
|
||||
if (++_attempts < MAX_ATTEMPTS) {
|
||||
QTimer::singleShot(BASE_DELAY_MS * (int)pow(2.0, _attempts), this, SLOT(attemptRequest()));
|
||||
debug << " -- retrying...";
|
||||
return;
|
||||
}
|
||||
// fall through to final failure
|
||||
}
|
||||
default:
|
||||
_failedToLoad = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::makeRequest() {
|
||||
_reply = ResourceCache::getNetworkAccessManager()->get(_request);
|
||||
|
||||
connect(_reply, SIGNAL(downloadProgress(qint64,qint64)), SLOT(handleDownloadProgress(qint64,qint64)));
|
||||
connect(_reply, SIGNAL(error(QNetworkReply::NetworkError)), SLOT(handleReplyError()));
|
||||
}
|
||||
|
||||
uint qHash(const QPointer<QObject>& value, uint seed) {
|
||||
return qHash(value.data(), seed);
|
||||
}
|
121
libraries/shared/src/ResourceCache.h
Normal file
121
libraries/shared/src/ResourceCache.h
Normal file
|
@ -0,0 +1,121 @@
|
|||
//
|
||||
// ResourceCache.h
|
||||
// shared
|
||||
//
|
||||
// Created by Andrzej Kapolka on 2/27/14.
|
||||
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef __shared__ResourceCache__
|
||||
#define __shared__ResourceCache__
|
||||
|
||||
#include <QHash>
|
||||
#include <QList>
|
||||
#include <QNetworkRequest>
|
||||
#include <QObject>
|
||||
#include <QPointer>
|
||||
#include <QSharedPointer>
|
||||
#include <QUrl>
|
||||
#include <QWeakPointer>
|
||||
|
||||
class QNetworkAccessManager;
|
||||
class QNetworkReply;
|
||||
|
||||
class Resource;
|
||||
|
||||
/// Base class for resource caches.
|
||||
class ResourceCache : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
static void setNetworkAccessManager(QNetworkAccessManager* manager) { _networkAccessManager = manager; }
|
||||
static QNetworkAccessManager* getNetworkAccessManager() { return _networkAccessManager; }
|
||||
|
||||
static void setRequestLimit(int limit) { _requestLimit = limit; }
|
||||
static int getRequestLimit() { return _requestLimit; }
|
||||
|
||||
ResourceCache(QObject* parent = NULL);
|
||||
|
||||
protected:
|
||||
|
||||
/// Loads a resource from the specified URL.
|
||||
/// \param fallback a fallback URL to load if the desired one is unavailable
|
||||
/// \param delayLoad if true, don't load the resource immediately; wait until load is first requested
|
||||
/// \param extra extra data to pass to the creator, if appropriate
|
||||
QSharedPointer<Resource> getResource(const QUrl& url, const QUrl& fallback = QUrl(),
|
||||
bool delayLoad = false, void* extra = NULL);
|
||||
|
||||
/// Creates a new resource.
|
||||
virtual QSharedPointer<Resource> createResource(const QUrl& url,
|
||||
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra) = 0;
|
||||
|
||||
static void attemptRequest(Resource* resource);
|
||||
static void requestCompleted();
|
||||
|
||||
private:
|
||||
|
||||
friend class Resource;
|
||||
|
||||
QHash<QUrl, QWeakPointer<Resource> > _resources;
|
||||
|
||||
static QNetworkAccessManager* _networkAccessManager;
|
||||
static int _requestLimit;
|
||||
static QList<QPointer<Resource> > _pendingRequests;
|
||||
};
|
||||
|
||||
/// Base class for resources.
|
||||
class Resource : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
Resource(const QUrl& url, bool delayLoad = false);
|
||||
~Resource();
|
||||
|
||||
/// Makes sure that the resource has started loading.
|
||||
void ensureLoading();
|
||||
|
||||
/// Sets the load priority for one owner.
|
||||
virtual void setLoadPriority(const QPointer<QObject>& owner, float priority);
|
||||
|
||||
/// Sets a set of priorities at once.
|
||||
virtual void setLoadPriorities(const QHash<QPointer<QObject>, float>& priorities);
|
||||
|
||||
/// Clears the load priority for one owner.
|
||||
virtual void clearLoadPriority(const QPointer<QObject>& owner);
|
||||
|
||||
/// Returns the highest load priority across all owners.
|
||||
float getLoadPriority();
|
||||
|
||||
protected slots:
|
||||
|
||||
void attemptRequest();
|
||||
|
||||
protected:
|
||||
|
||||
virtual void downloadFinished(QNetworkReply* reply) = 0;
|
||||
|
||||
QNetworkRequest _request;
|
||||
bool _startedLoading;
|
||||
bool _failedToLoad;
|
||||
QHash<QPointer<QObject>, float> _loadPriorities;
|
||||
|
||||
private slots:
|
||||
|
||||
void handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
void handleReplyError();
|
||||
|
||||
private:
|
||||
|
||||
void makeRequest();
|
||||
|
||||
friend class ResourceCache;
|
||||
|
||||
QNetworkReply* _reply;
|
||||
int _attempts;
|
||||
};
|
||||
|
||||
uint qHash(const QPointer<QObject>& value, uint seed = 0);
|
||||
|
||||
#endif /* defined(__shared__ResourceCache__) */
|
Loading…
Reference in a new issue