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Fix bug where the lookatIndicator would draw and no longer update.
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@ -2948,7 +2948,7 @@ void Application::displaySide(Camera& whichCamera) {
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_myAvatar.render(_lookingInMirror->isChecked(), _renderAvatarBalls->isChecked());
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_myAvatar.render(_lookingInMirror->isChecked(), _renderAvatarBalls->isChecked());
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_myAvatar.setDisplayingLookatVectors(_renderLookatOn->isChecked());
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_myAvatar.setDisplayingLookatVectors(_renderLookatOn->isChecked());
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if (_renderLookatIndicatorOn->isChecked()) {
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if (_renderLookatIndicatorOn->isChecked() && _isLookingAtOtherAvatar) {
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renderLookatIndicator(_lookatOtherPosition, whichCamera);
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renderLookatIndicator(_lookatOtherPosition, whichCamera);
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}
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}
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}
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}
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