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https://github.com/overte-org/overte.git
synced 2025-04-21 09:24:00 +02:00
have ParticleEditHandle update local tree as well
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parent
5d9b7c7f75
commit
5ec8de1bf3
6 changed files with 36 additions and 14 deletions
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@ -1528,7 +1528,7 @@ void Application::shootParticle() {
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ParticleEditHandle* Application::makeParticle(glm::vec3 position, float radius, xColor color, glm::vec3 velocity,
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glm::vec3 gravity, float damping, QString updateScript) {
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ParticleEditHandle* particleEditHandle = new ParticleEditHandle(&_particleEditSender);
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ParticleEditHandle* particleEditHandle = new ParticleEditHandle(&_particleEditSender, _particles.getTree());
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particleEditHandle->createParticle(position, radius, color, velocity, gravity, damping, updateScript);
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return particleEditHandle;
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}
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@ -34,6 +34,9 @@ public:
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virtual void renderElement(OctreeElement* element, RenderArgs* args);
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void update();
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ParticleTree* getTree() { return (ParticleTree*)_tree; }
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protected:
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};
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@ -19,23 +19,27 @@ uint32_t Particle::_nextID = 0;
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Particle::Particle(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity,
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float damping, glm::vec3 gravity, QString updateScript) {
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float damping, glm::vec3 gravity, QString updateScript, uint32_t id) {
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init(position, radius, color, velocity, damping, gravity, updateScript);
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init(position, radius, color, velocity, damping, gravity, updateScript, id);
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}
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Particle::Particle() {
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rgbColor noColor = { 0, 0, 0 };
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init(glm::vec3(0,0,0), 0, noColor, glm::vec3(0,0,0), DEFAULT_DAMPING, DEFAULT_GRAVITY, DEFAULT_SCRIPT);
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init(glm::vec3(0,0,0), 0, noColor, glm::vec3(0,0,0), DEFAULT_DAMPING, DEFAULT_GRAVITY, DEFAULT_SCRIPT, NEW_PARTICLE);
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}
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Particle::~Particle() {
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}
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void Particle::init(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity,
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float damping, glm::vec3 gravity, QString updateScript) {
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_id = _nextID;
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_nextID++;
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float damping, glm::vec3 gravity, QString updateScript, uint32_t id) {
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if (id == NEW_PARTICLE) {
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_id = _nextID;
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_nextID++;
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} else {
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_id = id;
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}
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_lastUpdated = usecTimestampNow();
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_position = position;
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@ -43,14 +43,15 @@ class Particle {
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public:
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Particle();
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Particle(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity,
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float damping = DEFAULT_DAMPING, glm::vec3 gravity = DEFAULT_GRAVITY, QString updateScript = DEFAULT_SCRIPT);
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float damping = DEFAULT_DAMPING, glm::vec3 gravity = DEFAULT_GRAVITY, QString updateScript = DEFAULT_SCRIPT,
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uint32_t id = NEW_PARTICLE);
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/// creates an NEW particle from an PACKET_TYPE_PARTICLE_ADD_OR_EDIT edit data buffer
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static Particle fromEditPacket(unsigned char* data, int length, int& processedBytes);
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virtual ~Particle();
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virtual void init(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity,
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float damping, glm::vec3 gravity, QString updateScript);
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float damping, glm::vec3 gravity, QString updateScript, uint32_t id);
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const glm::vec3& getPosition() const { return _position; }
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const rgbColor& getColor() const { return _color; }
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@ -10,17 +10,19 @@
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#include "Particle.h"
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#include "ParticleEditHandle.h"
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#include "ParticleEditPacketSender.h"
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#include "ParticleTree.h"
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std::map<uint32_t,ParticleEditHandle*> ParticleEditHandle::_allHandles;
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uint32_t ParticleEditHandle::_nextCreatorTokenID = 0;
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ParticleEditHandle::ParticleEditHandle(ParticleEditPacketSender* packetSender) {
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ParticleEditHandle::ParticleEditHandle(ParticleEditPacketSender* packetSender, ParticleTree* localTree) {
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_creatorTokenID = _nextCreatorTokenID;
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_nextCreatorTokenID++;
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_id = NEW_PARTICLE;
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_isKnownID = false;
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_packetSender = packetSender;
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_localTree = localTree;
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_allHandles[_creatorTokenID] = this;
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}
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@ -43,6 +45,12 @@ void ParticleEditHandle::createParticle(glm::vec3 position, float radius, xColor
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// release them
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_packetSender->releaseQueuedMessages();
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// if we have a local tree, also update it...
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if (_localTree) {
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// we can't really do this here, because if we create a particle locally, we'll get a ghost particle
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// because we can't really handle updating/deleting it locally
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}
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}
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bool ParticleEditHandle::updateParticle(glm::vec3 position, float radius, xColor color, glm::vec3 velocity,
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@ -62,6 +70,13 @@ bool ParticleEditHandle::updateParticle(glm::vec3 position, float radius, xColor
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// release them
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_packetSender->releaseQueuedMessages();
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// if we have a local tree, also update it...
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if (_localTree) {
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rgbColor rcolor = {color.red, color.green, color.blue };
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Particle tempParticle(position, radius, rcolor, velocity, damping, gravity, updateScript, _id);
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_localTree->storeParticle(tempParticle);
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}
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return true;
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}
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@ -79,13 +94,10 @@ void ParticleEditHandle::handleAddResponse(unsigned char* packetData , int packe
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memcpy(&particleID, dataAt, sizeof(particleID));
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dataAt += sizeof(particleID);
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printf("handleAddResponse() creatorTokenID=%u particleID=%u\n",creatorTokenID, particleID);
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// find this particle in the _allHandles map
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if (_allHandles.find(creatorTokenID) != _allHandles.end()) {
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ParticleEditHandle* theHandle = _allHandles[creatorTokenID];
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theHandle->_id = particleID;
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theHandle->_isKnownID = true;
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printf("handleAddResponse() for creatorTokenID=%u theHandle->_id=%u\n",creatorTokenID, particleID);
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}
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}
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@ -20,10 +20,11 @@
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#include <OctreePacketData.h>
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class ParticleEditPacketSender;
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class ParticleTree;
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class ParticleEditHandle {
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public:
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ParticleEditHandle(ParticleEditPacketSender* packetSender);
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ParticleEditHandle(ParticleEditPacketSender* packetSender, ParticleTree* localTree);
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~ParticleEditHandle();
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uint32_t getCreatorTokenID() const { return _creatorTokenID; }
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@ -45,6 +46,7 @@ private:
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static uint32_t _nextCreatorTokenID;
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static std::map<uint32_t,ParticleEditHandle*> _allHandles;
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ParticleEditPacketSender* _packetSender;
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ParticleTree* _localTree;
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};
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#endif /* defined(__hifi__ParticleEditHandle__) */
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