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Add little balls to the end of the world coordinate axis markers when shown
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1 changed files with 17 additions and 0 deletions
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@ -80,6 +80,23 @@ void render_world_box()
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glVertex3f(0,0,0);
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glVertex3f(0, 0, WORLD_SIZE);
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glEnd();
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// Draw little marker dots along the axis
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glEnable(GL_LIGHTING);
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glPushMatrix();
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glTranslatef(WORLD_SIZE,0,0);
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glColor3f(1,0,0);
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glutSolidSphere(0.125,10,10);
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glPopMatrix();
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glPushMatrix();
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glTranslatef(0,WORLD_SIZE,0);
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glColor3f(0,1,0);
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glutSolidSphere(0.125,10,10);
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glPopMatrix();
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glPushMatrix();
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glTranslatef(0,0,WORLD_SIZE);
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glColor3f(0,0,1);
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glutSolidSphere(0.125,10,10);
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glPopMatrix();
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}
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double diffclock(timeval *clock1,timeval *clock2)
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