tweak audio constants to be less agressive on cutoff

This commit is contained in:
Stephen Birarda 2014-05-07 15:37:41 -07:00
parent fec2ba71b5
commit 5e9036b3fe
2 changed files with 2 additions and 2 deletions

View file

@ -54,7 +54,7 @@
const short JITTER_BUFFER_MSECS = 12;
const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_MSECS * (SAMPLE_RATE / 1000.0);
const float LOUDNESS_TO_DISTANCE_RATIO = 0.00305f;
const float LOUDNESS_TO_DISTANCE_RATIO = 0.00001f;
const QString AUDIO_MIXER_LOGGING_TARGET_NAME = "audio-mixer";

View file

@ -89,7 +89,7 @@ void PositionalAudioRingBuffer::updateNextOutputTrailingLoudness() {
const int TRAILING_AVERAGE_FRAMES = 100;
const float CURRENT_FRAME_RATIO = 1.0f / TRAILING_AVERAGE_FRAMES;
const float PREVIOUS_FRAMES_RATIO = 1.0f - CURRENT_FRAME_RATIO;
const float LOUDNESS_EPSILON = 0.01f;
const float LOUDNESS_EPSILON = 0.000001f;
if (nextLoudness >= _nextOutputTrailingLoudness) {
_nextOutputTrailingLoudness = nextLoudness;