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add some more clarity for unix makefiles
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17
README.md
17
README.md
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@ -96,13 +96,24 @@ In order to set up your own virtual world, you need to set up and run your own
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local "domain". At a minimum, you must run a domain-server, voxel-server,
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local "domain". At a minimum, you must run a domain-server, voxel-server,
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audio-mixer, and avatar-mixer to have a working virtual world. The audio-mixer and avatar-mixer are assignments given from the domain-server to any assignment-client that reports directly to it.
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audio-mixer, and avatar-mixer to have a working virtual world. The audio-mixer and avatar-mixer are assignments given from the domain-server to any assignment-client that reports directly to it.
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Complete the steps above to build the system components, using the default Cmake Unix Makefiles generator. Then from the terminal
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Complete the steps above to build the system components, using the default Cmake Unix Makefiles generator. Start with an empty build directory.
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window, change directory into the build directory, make the needed components and then launch them.
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First we make the targets we'll need. From the build directory:
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cmake ..
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Then from the terminal
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window, change directory into the build directory, make the needed components, and then launch them.
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First we make the targets we'll need.
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cd build
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make domain-server voxel-server assignment-client
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make domain-server voxel-server assignment-client
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If after this step you're seeing something like the following
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make: Nothing to be done for `domain-server'.
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you likely had Cmake generate Xcode project files and have not run `cmake ..` in a clean build directory.
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Then, launch the static components - a domain-server and a voxel-server.
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Then, launch the static components - a domain-server and a voxel-server.
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(cd domain-server && ./domain-server --local > /tmp/domain-server.log 2>&1 &)
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(cd domain-server && ./domain-server --local > /tmp/domain-server.log 2>&1 &)
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