From 773efe8cf0435c80d6be06fbc33525b33d4a20d9 Mon Sep 17 00:00:00 2001 From: SamGondelman Date: Mon, 2 Jul 2018 13:32:25 -0700 Subject: [PATCH] fix blurry tablet if overlay is drawing --- libraries/render-utils/src/RenderCommonTask.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render-utils/src/RenderCommonTask.cpp b/libraries/render-utils/src/RenderCommonTask.cpp index 63d07af1c2..24715f0afb 100644 --- a/libraries/render-utils/src/RenderCommonTask.cpp +++ b/libraries/render-utils/src/RenderCommonTask.cpp @@ -60,7 +60,7 @@ void DrawOverlay3D::run(const RenderContextPointer& renderContext, const Inputs& if (_opaquePass) { gpu::doInBatch("DrawOverlay3D::run::clear", args->_context, [&](gpu::Batch& batch){ batch.enableStereo(false); - batch.clearFramebuffer(gpu::Framebuffer::BUFFER_DEPTHSTENCIL, glm::vec4(), 1.f, 0, false); + batch.clearFramebuffer(gpu::Framebuffer::BUFFER_DEPTH, glm::vec4(), 1.f, 0, false); }); }