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https://github.com/overte-org/overte.git
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Merge branch 'master' of https://github.com/worklist/hifi
Conflicts: interface/src/Avatar.h
This commit is contained in:
commit
5d457afaf9
5 changed files with 155 additions and 139 deletions
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@ -92,13 +92,15 @@ void *sendBuffer(void *args)
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if (!agentBuffer->isStarted()
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&& agentBuffer->diffLastWriteNextOutput() <= BUFFER_LENGTH_SAMPLES_PER_CHANNEL + JITTER_BUFFER_SAMPLES) {
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printf("Held back buffer for agent with ID %d.\n", agent->getAgentId());
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agentBuffer->setShouldBeAddedToMix(false);
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} else if (agentBuffer->diffLastWriteNextOutput() < BUFFER_LENGTH_SAMPLES_PER_CHANNEL) {
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printf("Buffer from agent with ID %d starved.\n", agent->getAgentId());
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agentBuffer->setStarted(false);
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agentBuffer->setShouldBeAddedToMix(false);
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} else {
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// good buffer, add this to the mix
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agentBuffer->setStarted(true);
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agentBuffer->setAddedToMix(true);
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agentBuffer->setShouldBeAddedToMix(true);
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}
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}
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}
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@ -129,6 +131,7 @@ void *sendBuffer(void *args)
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if (otherAgent != agent || (otherAgent == agent && agentWantsLoopback)) {
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AudioRingBuffer* otherAgentBuffer = (AudioRingBuffer*) otherAgent->getLinkedData();
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if (otherAgentBuffer->shouldBeAddedToMix()) {
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float *agentPosition = agentRingBuffer->getPosition();
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float *otherAgentPosition = otherAgentBuffer->getPosition();
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@ -216,20 +219,21 @@ void *sendBuffer(void *args)
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}
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}
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}
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}
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agentList->getAgentSocket().send(agent->getPublicSocket(), clientMix, BUFFER_LENGTH_BYTES);
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}
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for (AgentList::iterator agent = agentList->begin(); agent != agentList->end(); agent++) {
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AudioRingBuffer* agentBuffer = (AudioRingBuffer*) agent->getLinkedData();
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if (agentBuffer->wasAddedToMix()) {
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if (agentBuffer->shouldBeAddedToMix()) {
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agentBuffer->setNextOutput(agentBuffer->getNextOutput() + BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
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if (agentBuffer->getNextOutput() >= agentBuffer->getBuffer() + RING_BUFFER_SAMPLES) {
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agentBuffer->setNextOutput(agentBuffer->getBuffer());
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}
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agentBuffer->setAddedToMix(false);
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agentBuffer->setShouldBeAddedToMix(false);
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}
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}
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@ -29,7 +29,7 @@ bool stopReceiveAgentDataThread;
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bool injectAudioThreadRunning = false;
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int TEMP_AUDIO_LISTEN_PORT = 55439;
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// UDPSocket audioSocket(TEMP_AUDIO_LISTEN_PORT);
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UDPSocket audioSocket(TEMP_AUDIO_LISTEN_PORT);
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void *receiveAgentData(void *args) {
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sockaddr senderAddress;
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@ -80,7 +80,7 @@ void *injectAudio(void *args) {
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}
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// we have an active audio mixer we can send data to
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// eveAudioInjector->injectAudio(&::audioSocket, audioMixer->getActiveSocket());
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eveAudioInjector->injectAudio(&::audioSocket, audioMixer->getActiveSocket());
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}
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::injectAudioThreadRunning = false;
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@ -124,7 +124,7 @@ int main(int argc, const char* argv[]) {
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0.32, // this is the same as the pelvis standing height (as of 4/26/13)
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eve.getPosition()[2] + 0.1));
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// read eve's audio data
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AudioInjector eveAudioInjector("eve.raw");
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AudioInjector eveAudioInjector("/etc/highfidelity/eve/resources/eve.raw");
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unsigned char broadcastPacket[MAX_PACKET_SIZE];
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broadcastPacket[0] = PACKET_HEADER_HEAD_DATA;
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@ -134,8 +134,8 @@ int main(int argc, const char* argv[]) {
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timeval thisSend;
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double numMicrosecondsSleep = 0;
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// int numIterationsLeftBeforeAudioSend = 0;
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// pthread_t injectAudioThread;
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int numIterationsLeftBeforeAudioSend = 0;
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pthread_t injectAudioThread;
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int handStateTimer = 0;
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@ -156,16 +156,16 @@ int main(int argc, const char* argv[]) {
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}
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// temporarily disable Eve's audio sending until the file is actually available on EC2 box
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// if (numIterationsLeftBeforeAudioSend == 0) {
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// if (!::injectAudioThreadRunning) {
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// pthread_create(&injectAudioThread, NULL, injectAudio, (void*) &eveAudioInjector);
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//
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// numIterationsLeftBeforeAudioSend = randIntInRange(MIN_ITERATIONS_BETWEEN_AUDIO_SENDS,
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// MAX_ITERATIONS_BETWEEN_AUDIO_SENDS);
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// }
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// } else {
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// numIterationsLeftBeforeAudioSend--;
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// }
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if (numIterationsLeftBeforeAudioSend == 0) {
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if (!::injectAudioThreadRunning) {
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pthread_create(&injectAudioThread, NULL, injectAudio, (void*) &eveAudioInjector);
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numIterationsLeftBeforeAudioSend = randIntInRange(MIN_ITERATIONS_BETWEEN_AUDIO_SENDS,
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MAX_ITERATIONS_BETWEEN_AUDIO_SENDS);
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}
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} else {
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numIterationsLeftBeforeAudioSend--;
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}
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// sleep for the correct amount of time to have data send be consistently timed
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if ((numMicrosecondsSleep = (DATA_SEND_INTERVAL_MSECS * 1000) - (usecTimestampNow() - usecTimestamp(&thisSend))) > 0) {
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@ -20,6 +20,28 @@
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using namespace std;
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const bool AVATAR_GRAVITY = true;
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const float DECAY = 0.1;
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const float THRUST_MAG = 1200.0;
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const float YAW_MAG = 500.0; //JJV - changed from 300.0;
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const float TEST_YAW_DECAY = 5.0;
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const float LIN_VEL_DECAY = 5.0;
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const float MY_HAND_HOLDING_PULL = 0.2;
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const float YOUR_HAND_HOLDING_PULL = 1.0;
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const float BODY_SPRING_FORCE = 6.0f;
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const float BODY_SPRING_DECAY = 16.0f;
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//const float COLLISION_FRICTION = 0.5;
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//const float COLLISION_RADIUS_SCALAR = 1.8;
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//const float COLLISION_BALL_FORCE = 0.1;
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//const float COLLISION_BODY_FORCE = 3.0;
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const float COLLISION_RADIUS_SCALAR = 1.8;
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const float COLLISION_BALL_FORCE = 0.6;
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const float COLLISION_BODY_FORCE = 6.0;
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const float COLLISION_BALL_FRICTION = 200.0;
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const float COLLISION_BODY_FRICTION = 0.5;
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const bool BALLS_ON = false;
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const bool AVATAR_GRAVITY = true;
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@ -14,7 +14,7 @@ AudioRingBuffer::AudioRingBuffer(int ringSamples, int bufferSamples) {
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bufferLengthSamples = bufferSamples;
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started = false;
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addedToMix = false;
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_shouldBeAddedToMix = false;
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endOfLastWrite = NULL;
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@ -26,7 +26,7 @@ AudioRingBuffer::AudioRingBuffer(const AudioRingBuffer &otherRingBuffer) {
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ringBufferLengthSamples = otherRingBuffer.ringBufferLengthSamples;
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bufferLengthSamples = otherRingBuffer.bufferLengthSamples;
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started = otherRingBuffer.started;
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addedToMix = otherRingBuffer.addedToMix;
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_shouldBeAddedToMix = otherRingBuffer._shouldBeAddedToMix;
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buffer = new int16_t[ringBufferLengthSamples];
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memcpy(buffer, otherRingBuffer.buffer, sizeof(int16_t) * ringBufferLengthSamples);
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@ -71,14 +71,6 @@ void AudioRingBuffer::setStarted(bool status) {
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started = status;
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}
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bool AudioRingBuffer::wasAddedToMix() {
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return addedToMix;
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}
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void AudioRingBuffer::setAddedToMix(bool added) {
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addedToMix = added;
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}
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float* AudioRingBuffer::getPosition() {
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return position;
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}
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@ -136,8 +128,6 @@ int AudioRingBuffer::parseData(unsigned char* sourceBuffer, int numBytes) {
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endOfLastWrite += bufferLengthSamples;
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addedToMix = false;
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if (endOfLastWrite >= buffer + ringBufferLengthSamples) {
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endOfLastWrite = buffer;
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}
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@ -13,7 +13,7 @@
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#include "AgentData.h"
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class AudioRingBuffer : public AgentData {
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public:
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public:
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AudioRingBuffer(int ringSamples, int bufferSamples);
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~AudioRingBuffer();
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AudioRingBuffer(const AudioRingBuffer &otherRingBuffer);
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@ -28,8 +28,8 @@ class AudioRingBuffer : public AgentData {
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int16_t* getBuffer();
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bool isStarted();
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void setStarted(bool status);
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bool wasAddedToMix();
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void setAddedToMix(bool added);
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bool shouldBeAddedToMix() const { return _shouldBeAddedToMix; }
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void setShouldBeAddedToMix(bool shouldBeAddedToMix) { _shouldBeAddedToMix = shouldBeAddedToMix; }
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float* getPosition();
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void setPosition(float newPosition[]);
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float getAttenuationRatio();
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@ -38,7 +38,7 @@ class AudioRingBuffer : public AgentData {
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void setBearing(float newBearing);
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short diffLastWriteNextOutput();
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private:
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private:
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int ringBufferLengthSamples;
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int bufferLengthSamples;
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float position[3];
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int16_t *endOfLastWrite;
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int16_t *buffer;
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bool started;
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bool addedToMix;
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bool _shouldBeAddedToMix;
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};
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#endif /* defined(__interface__AudioRingBuffer__) */
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