mirror of
https://github.com/overte-org/overte.git
synced 2025-08-10 20:03:06 +02:00
Merge pull request #12666 from jherico/fix/web_overlay_crash
Fix invalid QML surface cache interaction
This commit is contained in:
commit
5cc0e24921
3 changed files with 134 additions and 6 deletions
|
@ -63,6 +63,19 @@ static const float OPAQUE_ALPHA_THRESHOLD = 0.99f;
|
||||||
|
|
||||||
const QString Web3DOverlay::TYPE = "web3d";
|
const QString Web3DOverlay::TYPE = "web3d";
|
||||||
const QString Web3DOverlay::QML = "Web3DOverlay.qml";
|
const QString Web3DOverlay::QML = "Web3DOverlay.qml";
|
||||||
|
|
||||||
|
static auto qmlSurfaceDeleter = [](OffscreenQmlSurface* surface) {
|
||||||
|
AbstractViewStateInterface::instance()->postLambdaEvent([surface] {
|
||||||
|
if (AbstractViewStateInterface::instance()->isAboutToQuit()) {
|
||||||
|
// WebEngineView may run other threads (wasapi), so they must be deleted for a clean shutdown
|
||||||
|
// if the application has already stopped its event loop, delete must be explicit
|
||||||
|
delete surface;
|
||||||
|
} else {
|
||||||
|
surface->deleteLater();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
Web3DOverlay::Web3DOverlay() {
|
Web3DOverlay::Web3DOverlay() {
|
||||||
_touchDevice.setCapabilities(QTouchDevice::Position);
|
_touchDevice.setCapabilities(QTouchDevice::Position);
|
||||||
_touchDevice.setType(QTouchDevice::TouchScreen);
|
_touchDevice.setType(QTouchDevice::TouchScreen);
|
||||||
|
@ -75,7 +88,8 @@ Web3DOverlay::Web3DOverlay() {
|
||||||
connect(this, &Web3DOverlay::resizeWebSurface, this, &Web3DOverlay::onResizeWebSurface);
|
connect(this, &Web3DOverlay::resizeWebSurface, this, &Web3DOverlay::onResizeWebSurface);
|
||||||
|
|
||||||
//need to be intialized before Tablet 1st open
|
//need to be intialized before Tablet 1st open
|
||||||
_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(_url);
|
_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(QML);
|
||||||
|
_cachedWebSurface = true;
|
||||||
_webSurface->getSurfaceContext()->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
|
_webSurface->getSurfaceContext()->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
|
||||||
_webSurface->getSurfaceContext()->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
|
_webSurface->getSurfaceContext()->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
|
||||||
_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
|
_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
|
||||||
|
@ -114,6 +128,7 @@ void Web3DOverlay::destroyWebSurface() {
|
||||||
if (!_webSurface) {
|
if (!_webSurface) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
QQuickItem* rootItem = _webSurface->getRootItem();
|
QQuickItem* rootItem = _webSurface->getRootItem();
|
||||||
|
|
||||||
if (rootItem && rootItem->objectName() == "tabletRoot") {
|
if (rootItem && rootItem->objectName() == "tabletRoot") {
|
||||||
|
@ -135,10 +150,15 @@ void Web3DOverlay::destroyWebSurface() {
|
||||||
|
|
||||||
QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
|
QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
|
||||||
QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
|
QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
|
||||||
auto offscreenCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
|
|
||||||
// FIXME prevents crash on shutdown, but we shoudln't have to do this check
|
// If the web surface was fetched out of the cache, release it back into the cache
|
||||||
if (offscreenCache) {
|
if (_cachedWebSurface) {
|
||||||
offscreenCache->release(QML, _webSurface);
|
auto offscreenCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
|
||||||
|
// FIXME prevents crash on shutdown, but we shoudln't have to do this check
|
||||||
|
if (offscreenCache) {
|
||||||
|
offscreenCache->release(QML, _webSurface);
|
||||||
|
}
|
||||||
|
_cachedWebSurface = false;
|
||||||
}
|
}
|
||||||
_webSurface.reset();
|
_webSurface.reset();
|
||||||
}
|
}
|
||||||
|
@ -147,6 +167,8 @@ void Web3DOverlay::buildWebSurface() {
|
||||||
if (_webSurface) {
|
if (_webSurface) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
// FIXME the context save here is most likely unecessary since the QML surfaces now render
|
||||||
|
// off the main thread, and all GL context work is done off the main thread (I *think*)
|
||||||
gl::withSavedContext([&] {
|
gl::withSavedContext([&] {
|
||||||
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
|
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
|
||||||
// and the current rendering load)
|
// and the current rendering load)
|
||||||
|
@ -156,10 +178,13 @@ void Web3DOverlay::buildWebSurface() {
|
||||||
|
|
||||||
if (isWebContent()) {
|
if (isWebContent()) {
|
||||||
_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(QML);
|
_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(QML);
|
||||||
|
_cachedWebSurface = true;
|
||||||
_webSurface->getRootItem()->setProperty("url", _url);
|
_webSurface->getRootItem()->setProperty("url", _url);
|
||||||
_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
|
_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
|
||||||
} else {
|
} else {
|
||||||
_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(_url);
|
_webSurface = QSharedPointer<OffscreenQmlSurface>(new OffscreenQmlSurface(), qmlSurfaceDeleter);
|
||||||
|
_webSurface->load(_url);
|
||||||
|
_cachedWebSurface = false;
|
||||||
setupQmlSurface();
|
setupQmlSurface();
|
||||||
}
|
}
|
||||||
_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(getWorldPosition()));
|
_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(getWorldPosition()));
|
||||||
|
|
|
@ -88,6 +88,7 @@ private:
|
||||||
|
|
||||||
InputMode _inputMode { Touch };
|
InputMode _inputMode { Touch };
|
||||||
QSharedPointer<OffscreenQmlSurface> _webSurface;
|
QSharedPointer<OffscreenQmlSurface> _webSurface;
|
||||||
|
bool _cachedWebSurface{ false };
|
||||||
gpu::TexturePointer _texture;
|
gpu::TexturePointer _texture;
|
||||||
QString _url;
|
QString _url;
|
||||||
QString _scriptURL;
|
QString _scriptURL;
|
||||||
|
|
102
scripts/developer/tests/webOverlayTool.js
Normal file
102
scripts/developer/tests/webOverlayTool.js
Normal file
|
@ -0,0 +1,102 @@
|
||||||
|
// webSpawnTool.js
|
||||||
|
//
|
||||||
|
// Stress tests the rendering of web surfaces over time
|
||||||
|
//
|
||||||
|
// Distributed under the Apache License, Version 2.0.
|
||||||
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
|
//
|
||||||
|
|
||||||
|
SPAWNER = function (properties) {
|
||||||
|
properties = properties || {};
|
||||||
|
var RADIUS = properties.radius || 5.0; // Spawn within this radius (square)
|
||||||
|
var SPAWN_COUNT = properties.count || 10000; // number of entities to spawn
|
||||||
|
var SPAWN_LIMIT = properties.spawnLimit || 1;
|
||||||
|
var SPAWN_INTERVAL = properties.spawnInterval || properties.interval || 2;
|
||||||
|
var SPAWN_LIFETIME = properties.lifetime || 10; // Entity timeout (when/if we crash, we need the entities to delete themselves)
|
||||||
|
|
||||||
|
function randomPositionXZ(center, radius) {
|
||||||
|
return {
|
||||||
|
x: center.x + (Math.random() * radius * 2.0) - radius,
|
||||||
|
y: center.y,
|
||||||
|
z: center.z + (Math.random() * radius * 2.0) - radius
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function makeObject(properties) {
|
||||||
|
|
||||||
|
var overlay = Overlays.addOverlay("web3d", {
|
||||||
|
name: "Web",
|
||||||
|
url: "https://www.reddit.com/r/random",
|
||||||
|
localPosition: randomPositionXZ( { x: 0, y: 0, z: -1 }, 1),
|
||||||
|
localRotation: Quat.angleAxis(180, Vec3.Y_AXIS),
|
||||||
|
dimensions: {x: .8, y: .45, z: 0.1},
|
||||||
|
color: { red: 255, green: 255, blue: 255 },
|
||||||
|
alpha: 1.0,
|
||||||
|
showKeyboardFocusHighlight: false,
|
||||||
|
visible: true
|
||||||
|
});
|
||||||
|
|
||||||
|
var now = Date.now();
|
||||||
|
|
||||||
|
return {
|
||||||
|
destroy: function () {
|
||||||
|
Overlays.deleteOverlay(overlay)
|
||||||
|
},
|
||||||
|
getAge: function () {
|
||||||
|
return (Date.now() - now) / 1000.0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var items = [];
|
||||||
|
var toCreate = 0;
|
||||||
|
var spawned = 0;
|
||||||
|
var spawnTimer = 0.0;
|
||||||
|
var keepAliveTimer = 0.0;
|
||||||
|
|
||||||
|
function clear () {
|
||||||
|
}
|
||||||
|
|
||||||
|
function create() {
|
||||||
|
toCreate = SPAWN_COUNT;
|
||||||
|
Script.update.connect(spawn);
|
||||||
|
}
|
||||||
|
|
||||||
|
function spawn(dt) {
|
||||||
|
if (toCreate <= 0) {
|
||||||
|
Script.update.disconnect(spawn);
|
||||||
|
print("Finished spawning");
|
||||||
|
}
|
||||||
|
else if ((spawnTimer -= dt) < 0.0){
|
||||||
|
spawnTimer = SPAWN_INTERVAL;
|
||||||
|
|
||||||
|
var n = Math.min(toCreate, SPAWN_LIMIT);
|
||||||
|
print("Spawning " + n + " items (" + (spawned += n) + ")");
|
||||||
|
|
||||||
|
toCreate -= n;
|
||||||
|
for (; n > 0; --n) {
|
||||||
|
items.push(makeObject());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function despawn() {
|
||||||
|
print("despawning");
|
||||||
|
items.forEach(function (item) {
|
||||||
|
item.destroy();
|
||||||
|
});
|
||||||
|
item = [];
|
||||||
|
}
|
||||||
|
|
||||||
|
function init () {
|
||||||
|
Script.update.disconnect(init);
|
||||||
|
Script.scriptEnding.connect(despawn);
|
||||||
|
clear();
|
||||||
|
create();
|
||||||
|
}
|
||||||
|
|
||||||
|
Script.update.connect(init);
|
||||||
|
};
|
||||||
|
|
||||||
|
SPAWNER();
|
Loading…
Reference in a new issue