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Update pistol.js
leading zeroes
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4cc94b44ba
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1 changed files with 5 additions and 5 deletions
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@ -251,11 +251,11 @@
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"z": 0
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"z": 0
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},
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},
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"accelerationSpread": {
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"accelerationSpread": {
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"x": .2,
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"x": 0.2,
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"y": 0,
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"y": 0,
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"z": .2
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"z": 0.2
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},
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},
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"radiusSpread": .04,
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"radiusSpread": 0.04,
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"particleRadius": 0.07,
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"particleRadius": 0.07,
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"radiusStart": 0.07,
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"radiusStart": 0.07,
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"radiusFinish": 0.07,
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"radiusFinish": 0.07,
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@ -294,7 +294,7 @@
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lineWidth: 2
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lineWidth: 2
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});
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});
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this.laserOffsets = {
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this.laserOffsets = {
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y: .095
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y: 0.095
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};
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};
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this.firingOffsets = {
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this.firingOffsets = {
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z: 0.16
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z: 0.16
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@ -373,4 +373,4 @@
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// entity scripts always need to return a newly constructed object of our type
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// entity scripts always need to return a newly constructed object of our type
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return new Pistol();
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return new Pistol();
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});
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});
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