trivial deletions for cleanup

This commit is contained in:
Stephen Birarda 2013-05-07 11:48:02 -07:00
parent 4eeb1ed5b1
commit 5c90b4575e
2 changed files with 3 additions and 10 deletions

View file

@ -51,8 +51,7 @@ void attachAvatarDataToAgent(Agent *newAgent) {
} }
} }
int main(int argc, const char* argv[]) int main(int argc, const char* argv[]) {
{
AgentList* agentList = AgentList::createInstance(AGENT_TYPE_AVATAR_MIXER, AVATAR_LISTEN_PORT); AgentList* agentList = AgentList::createInstance(AGENT_TYPE_AVATAR_MIXER, AVATAR_LISTEN_PORT);
setvbuf(stdout, NULL, _IOLBF, 0); setvbuf(stdout, NULL, _IOLBF, 0);

View file

@ -1438,8 +1438,7 @@ void setupPaintingVoxel() {
shiftPaintingColor(); shiftPaintingColor();
} }
void addRandomSphere(bool wantColorRandomizer) void addRandomSphere(bool wantColorRandomizer) {
{
float r = randFloatInRange(0.05,0.1); float r = randFloatInRange(0.05,0.1);
float xc = randFloatInRange(r,(1-r)); float xc = randFloatInRange(r,(1-r));
float yc = randFloatInRange(r,(1-r)); float yc = randFloatInRange(r,(1-r));
@ -1770,10 +1769,6 @@ void reshape(int width, int height) {
glLoadIdentity(); glLoadIdentity();
} }
//Find and return the gravity vector at this location //Find and return the gravity vector at this location
glm::vec3 getGravity(glm::vec3 pos) { glm::vec3 getGravity(glm::vec3 pos) {
// //
@ -1832,8 +1827,7 @@ void audioMixerUpdate(in_addr_t newMixerAddress, in_port_t newMixerPort) {
} }
#endif #endif
int main(int argc, const char * argv[]) int main(int argc, const char * argv[]) {
{
voxels.setViewFrustum(&::viewFrustum); voxels.setViewFrustum(&::viewFrustum);
shared_lib::printLog = & ::printLog; shared_lib::printLog = & ::printLog;