Translucency tweak.

This commit is contained in:
Andrzej Kapolka 2014-09-18 13:27:15 -07:00
parent fb7e633cac
commit 5c22fe7bd1

View file

@ -439,12 +439,12 @@ bool Model::render(float alpha, RenderMode mode) {
renderMeshes(mode, false);
glDisable(GL_ALPHA_TEST);
// render translucent meshes afterwards
renderMeshes(mode, true);
glDisable(GL_ALPHA_TEST);
Application::getInstance()->getTextureCache()->setPrimaryDrawBuffers(true);
glDisable(GL_CULL_FACE);