From 5c1c1e3a3b5600b97178e06d69105ad66f367f6d Mon Sep 17 00:00:00 2001 From: Zach Pomerantz Date: Fri, 15 Jan 2016 12:57:31 -0800 Subject: [PATCH] Change LightStage setFrustum signature to near/farDepth --- libraries/render-utils/src/LightStage.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render-utils/src/LightStage.h b/libraries/render-utils/src/LightStage.h index d95f82230d..3d59de6164 100644 --- a/libraries/render-utils/src/LightStage.h +++ b/libraries/render-utils/src/LightStage.h @@ -27,7 +27,7 @@ public: Shadow(model::LightPointer light); - void setKeylightFrustum(ViewFrustum* viewFrustum, float near, float far); + void setKeylightFrustum(ViewFrustum* viewFrustum, float nearDepth, float farDepth); const std::shared_ptr getFrustum() const { return _frustum; } const glm::mat4& getProjection() const { return _projection; }