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try another way of fixing held object snagging at slow velocity
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@ -407,7 +407,7 @@ public:
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QVariantMap getActionArguments(const QUuid& actionID) const;
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void deserializeActions();
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void setActionDataDirty(bool value) const { _actionDataDirty = value; }
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bool getActionDataDirty(bool value) const { return _actionDataDirty; }
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bool getActionDataDirty() const { return _actionDataDirty; }
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bool shouldSuppressLocationEdits() const;
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protected:
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