import zach's edit.js dependency fixes

This commit is contained in:
Seth Alves 2017-12-05 11:14:59 -08:00
commit 5b908dbf51

View file

@ -15,6 +15,7 @@
(function () { // BEGIN LOCAL_SCOPE
Script.include("../libraries/WebTablet.js");
Script.include("../libraries/gridTool.js");
var METAVERSE_SERVER_URL = Account.metaverseServerURL;
var MARKETPLACE_URL = METAVERSE_SERVER_URL + "/marketplace";
@ -169,6 +170,33 @@
}));
}
var grid = new Grid();
function adjustPositionPerBoundingBox(position, direction, registration, dimensions, orientation) {
// Adjust the position such that the bounding box (registration, dimenions, and orientation) lies behind the original
// position in the given direction.
var CORNERS = [
{ x: 0, y: 0, z: 0 },
{ x: 0, y: 0, z: 1 },
{ x: 0, y: 1, z: 0 },
{ x: 0, y: 1, z: 1 },
{ x: 1, y: 0, z: 0 },
{ x: 1, y: 0, z: 1 },
{ x: 1, y: 1, z: 0 },
{ x: 1, y: 1, z: 1 },
];
// Go through all corners and find least (most negative) distance in front of position.
var distance = 0;
for (var i = 0, length = CORNERS.length; i < length; i++) {
var cornerVector =
Vec3.multiplyQbyV(orientation, Vec3.multiplyVbyV(Vec3.subtract(CORNERS[i], registration), dimensions));
var cornerDistance = Vec3.dot(cornerVector, direction);
distance = Math.min(cornerDistance, distance);
}
position = Vec3.sum(Vec3.multiply(distance, direction), position);
return position;
}
var HALF_TREE_SCALE = 16384;
function getPositionToCreateEntity(extra) {
var CREATE_DISTANCE = 2;