inital licensing fixes for JS headers

This commit is contained in:
Stephen Birarda 2014-04-08 17:54:54 -07:00
parent d9fdd87aa3
commit 5b822dc57c
12 changed files with 58 additions and 24 deletions

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// //
// addVoxelOnMouseClickExample.js // addVoxelOnMouseClickExample.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 2/6/14. // Created by Brad Hefta-Gaub on 2/6/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
// //
// This is an example script that demonstrates use of the Camera and Voxels class to implement // This is an example script that demonstrates use of the Camera and Voxels class to implement
// clicking on a voxel and adding a new voxel on the clicked on face // clicking on a voxel and adding a new voxel on the clicked on face
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
function mousePressEvent(event) { function mousePressEvent(event) {

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// //
// audioBall.js // audioBall.js
// hifi // examples
// //
// Created by Athanasios Gaitatzes on 2/10/14. // Created by Athanasios Gaitatzes on 2/10/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
// //
// This script creates a particle in front of the user that stays in front of // This script creates a particle in front of the user that stays in front of
// the user's avatar as they move, and animates it's radius and color // the user's avatar as they move, and animates it's radius and color
// in response to the audio intensity. // in response to the audio intensity.
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var sound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Animals/mexicanWhipoorwill.raw"); var sound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Animals/mexicanWhipoorwill.raw");
var CHANCE_OF_PLAYING_SOUND = 0.01; var CHANCE_OF_PLAYING_SOUND = 0.01;

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// //
// audioDeviceExample.js // audioDeviceExample.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 3/22/14 // Created by Brad Hefta-Gaub on 3/22/14
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // Copyright 2013 High Fidelity, Inc.
// //
// This is an example script that demonstrates use of the Menu object // This is an example script that demonstrates use of the Menu object
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var outputDevices = AudioDevice.getOutputDevices(); var outputDevices = AudioDevice.getOutputDevices();
var defaultOutputDevice = AudioDevice.getDefaultOutputDevice(); var defaultOutputDevice = AudioDevice.getDefaultOutputDevice();

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// //
// bot.js // bot.js
// hifi // examples
// //
// Created by Stephen Birarda on 2/20/14. // Created by Stephen Birarda on 2/20/14.
// Modified by Philip on 3/3/14 // Modified by Philip on 3/3/14
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
// //
// This is an example script that demonstrates an NPC avatar. // This is an example script that demonstrates an NPC avatar.
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
function getRandomFloat(min, max) { function getRandomFloat(min, max) {

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// //
// cameraExample.js // cameraExample.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 2/6/14. // Created by Brad Hefta-Gaub on 2/6/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
// //
// This is an example script that demonstrates use of the Camera class // This is an example script that demonstrates use of the Camera class
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
var damping = 0.9; var damping = 0.9;

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// //
// clipboardExample.js // clipboardExample.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 1/28/14. // Created by Brad Hefta-Gaub on 1/28/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // Copyright 2014 HighFidelity, Inc. All rights reserved.
// //
// This is an example script that demonstrates use of the Clipboard class // This is an example script that demonstrates use of the Clipboard class
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
var selectedVoxel = { x: 0, y: 0, z: 0, s: 0 }; var selectedVoxel = { x: 0, y: 0, z: 0, s: 0 };

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// //
// collidingParticles.js // collidingParticles.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 12/31/13. // Created by Brad Hefta-Gaub on 12/31/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // Copyright 2013 High Fidelity, Inc.
// //
// This is an example script that creates a couple particles, and sends them on a collision course. // This is an example script that creates a couple particles, and sends them on a collision course.
// One of the particles has a script that when it collides with another particle, it swaps colors with that particle. // One of the particles has a script that when it collides with another particle, it swaps colors with that particle.
// The other particle has a script that when it collides with another particle it set's it's script to a suicide script. // The other particle has a script that when it collides with another particle it set's it's script to a suicide script.
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
var currentIteration = 0; var currentIteration = 0;

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// //
// controllerExample.js // controllerExample.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 1/28/14. // Created by Brad Hefta-Gaub on 1/28/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
// //
// This is an example script that demonstrates use of the Controller class // This is an example script that demonstrates use of the Controller class
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
// initialize our triggers // initialize our triggers

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// //
// count.js // count.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 12/31/13. // Created by Brad Hefta-Gaub on 12/31/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // Copyright 2013 High Fidelity, Inc. All rights reserved.
// //
// This is an example script that runs in a loop and displays a counter to the log // This is an example script that runs in a loop and displays a counter to the log
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
//
var count = 0; var count = 0;

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// //
// crazylegs.js // crazylegs.js
// hifi // examples
// //
// Created by Andrzej Kapolka on 3/6/14. // Created by Andrzej Kapolka on 3/6/14.
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
var FREQUENCY = 5.0; var FREQUENCY = 5.0;

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//
// defaultScripts.js // defaultScripts.js
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // examples
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
Script.include("lookWithTouch.js"); Script.include("lookWithTouch.js");
Script.include("editVoxels.js"); Script.include("editVoxels.js");
Script.include("selectAudioDevice.js"); Script.include("selectAudioDevice.js");

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// //
// editParticleExample.js // editParticleExample.js
// hifi // examples
// //
// Created by Brad Hefta-Gaub on 12/31/13. // Created by Brad Hefta-Gaub on 12/31/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // Copyright 2014 High Fidelity, Inc.
// //
// This is an example script that demonstrates creating and editing a particle // This is an example script that demonstrates creating and editing a particle
// //
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var count = 0; var count = 0;
var moveUntil = 2000; var moveUntil = 2000;