From 5b5e94700ecc20e0cfd939bec833e8f14a4e187d Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 20 Jul 2017 18:17:09 -0700 Subject: [PATCH] Additional audio fixes --- interface/src/scripting/AudioDevices.cpp | 70 +++++++++++------------- interface/src/scripting/AudioDevices.h | 6 +- 2 files changed, 37 insertions(+), 39 deletions(-) diff --git a/interface/src/scripting/AudioDevices.cpp b/interface/src/scripting/AudioDevices.cpp index 3416366558..d02f4d8fcf 100644 --- a/interface/src/scripting/AudioDevices.cpp +++ b/interface/src/scripting/AudioDevices.cpp @@ -36,6 +36,21 @@ Setting::Handle& getSetting(bool contextIsHMD, QAudio::Mode mode) { } } +static QString getTargetDevice(bool hmd, QAudio::Mode mode) { + QString deviceName; + auto& setting = getSetting(hmd, mode); + if (setting.isSet()) { + deviceName = setting.get(); + } else if (hmd) { + if (mode == QAudio::AudioInput) { + deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioInDevice(); + } else { // if (_mode == QAudio::AudioOutput) + deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioOutDevice(); + } + } + return deviceName; +} + QHash AudioDeviceList::_roles { { Qt::DisplayRole, "display" }, { Qt::CheckStateRole, "selected" }, @@ -59,18 +74,15 @@ QVariant AudioDeviceList::data(const QModelIndex& index, int role) const { } } - -void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) { +void AudioDeviceList::resetDevice(bool contextIsHMD) { auto client = DependencyManager::get().data(); - auto deviceName = getSetting(contextIsHMD, _mode).get(); - - // FIXME hack to prevent deadlock on startup. The real fix will be to have the - // audio client emit success and failure messages in response to audio device - // switches made here -#if 1 + QString deviceName = getTargetDevice(contextIsHMD, _mode); + // FIXME can't use blocking connections here, so we can't determine whether the switch succeeded or not + // We need to have the AudioClient emit signals on switch success / failure QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName)); -#else + +#if 0 bool switchResult = false; QMetaObject::invokeMethod(client, "switchAudioDevice", Qt::BlockingQueuedConnection, Q_RETURN_ARG(bool, switchResult), @@ -146,11 +158,8 @@ AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) { } void AudioDevices::onContextChanged(const QString& context) { - auto input = getSetting(_contextIsHMD, QAudio::AudioInput).get(); - auto output = getSetting(_contextIsHMD, QAudio::AudioOutput).get(); - - _inputs.resetDevice(_contextIsHMD, input); - _outputs.resetDevice(_contextIsHMD, output); + _inputs.resetDevice(_contextIsHMD); + _outputs.resetDevice(_contextIsHMD); } void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& device, const QAudioDeviceInfo& previousDevice) { @@ -191,8 +200,16 @@ void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& d void AudioDevices::onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device) { if (mode == QAudio::AudioInput) { + if (_requestedInputDevice == device) { + onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice); + _requestedInputDevice = QAudioDeviceInfo(); + } _inputs.onDeviceChanged(device); } else { // if (mode == QAudio::AudioOutput) + if (_requestedOutputDevice == device) { + onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice); + _requestedOutputDevice = QAudioDeviceInfo(); + } _outputs.onDeviceChanged(device); } } @@ -210,37 +227,16 @@ void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList(); - - // FIXME hack to prevent deadlock on startup -#if 1 + _requestedInputDevice = device; QMetaObject::invokeMethod(client.data(), "switchAudioDevice", Q_ARG(QAudio::Mode, QAudio::AudioInput), Q_ARG(const QAudioDeviceInfo&, device)); - onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice); -#else - bool success = false; - QMetaObject::invokeMethod(client.data(), "switchAudioDevice", - Qt::BlockingQueuedConnection, - Q_RETURN_ARG(bool, success), - Q_ARG(QAudio::Mode, QAudio::AudioInput), - Q_ARG(const QAudioDeviceInfo&, device)); - - if (success) { - onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice); - } -#endif } void AudioDevices::chooseOutputDevice(const QAudioDeviceInfo& device) { auto client = DependencyManager::get(); - bool success = false; + _requestedOutputDevice = device; QMetaObject::invokeMethod(client.data(), "switchAudioDevice", - Qt::BlockingQueuedConnection, - Q_RETURN_ARG(bool, success), Q_ARG(QAudio::Mode, QAudio::AudioOutput), Q_ARG(const QAudioDeviceInfo&, device)); - - if (success) { - onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice); - } } diff --git a/interface/src/scripting/AudioDevices.h b/interface/src/scripting/AudioDevices.h index a17c577535..3278a53374 100644 --- a/interface/src/scripting/AudioDevices.h +++ b/interface/src/scripting/AudioDevices.h @@ -39,7 +39,7 @@ public: QVariant data(const QModelIndex& index, int role) const override; // reset device to the last selected device in this context, or the default - void resetDevice(bool contextIsHMD, const QString& device); + void resetDevice(bool contextIsHMD); signals: void deviceChanged(const QAudioDeviceInfo& device); @@ -87,8 +87,10 @@ private: AudioDeviceList _inputs { QAudio::AudioInput }; AudioDeviceList _outputs { QAudio::AudioOutput }; + QAudioDeviceInfo _requestedOutputDevice; + QAudioDeviceInfo _requestedInputDevice; - bool& _contextIsHMD; + const bool& _contextIsHMD; }; };