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Updated merge conflicts
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commit
5b3ac504c4
3 changed files with 32 additions and 31 deletions
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@ -1238,7 +1238,7 @@ void Application::initMenu() {
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_renderStatsOn->setShortcut(Qt::Key_Slash);
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(_logOn = toolsMenu->addAction("Log"))->setCheckable(true);
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_logOn->setChecked(true);
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_logOn->setChecked(false);
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QMenu* voxelMenu = menuBar->addMenu("Voxels");
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_voxelModeActions = new QActionGroup(this);
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@ -66,7 +66,7 @@ float lightBlue [] = {0.7, 0.8, 1.0 };
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bool usingBigSphereCollisionTest = true;
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float chatMessageScale = 0.0015;
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float chatMessageHeight = 0.45;
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float chatMessageHeight = 0.10;
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Avatar::Avatar(bool isMine) :
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_isMine(isMine),
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@ -727,7 +727,7 @@ void Avatar::render(bool lookingInMirror, glm::vec3 cameraPosition) {
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_cameraPosition = cameraPosition; // store this for use in various parts of the code
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if (usingBigSphereCollisionTest) {
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if (_isMine && usingBigSphereCollisionTest) {
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// show TEST big sphere
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glColor4f(0.5f, 0.6f, 0.8f, 0.7);
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glPushMatrix();
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@ -770,7 +770,8 @@ void Avatar::render(bool lookingInMirror, glm::vec3 cameraPosition) {
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float modelview[16];
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glGetFloatv(GL_MODELVIEW_MATRIX, modelview);
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glTranslatef(_position.x, _position.y + chatMessageHeight, _position.z);
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//glTranslatef(_position.x, _position.y + chatMessageHeight, _position.z);
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glTranslatef(_joint[AVATAR_JOINT_HEAD_BASE].springyPosition.x, _joint[AVATAR_JOINT_HEAD_BASE].springyPosition.y + chatMessageHeight, _joint[AVATAR_JOINT_HEAD_BASE].springyPosition.z);
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glRotatef(atan2(-modelview[2], -modelview[10]) * 180 / PI, 0, 1, 0);
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glColor3f(0, 0.8, 0);
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@ -1170,7 +1171,6 @@ void Avatar::renderBody(bool lookingInMirror) {
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}
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}
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}
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void Avatar::setHeadFromGyros(glm::vec3* eulerAngles, glm::vec3* angularVelocity, float deltaTime, float smoothingTime) {
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//
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// Given absolute position and angular velocity information, update the avatar's head angles
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@ -28,7 +28,8 @@ LogDisplay LogDisplay::instance;
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LogDisplay::LogDisplay() :
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_textRenderer(MONO_FONT_FAMILY, -1, -1, false, TextRenderer::SHADOW_EFFECT),
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_textRenderer(SANS_FONT_FAMILY, -1, -1, false, TextRenderer::SHADOW_EFFECT),
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_stream(DEFAULT_STREAM),
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_chars(0l),
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_lines(0l),
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