mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 11:45:36 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
This commit is contained in:
commit
5b0fd99115
13 changed files with 184 additions and 79 deletions
|
@ -26,11 +26,14 @@ varying vec4 normal;
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void main(void) {
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// transform and store the normal for interpolation
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vec2 heightCoord = gl_MultiTexCoord0.st;
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float deltaX = texture2D(heightMap, heightCoord - vec2(heightScale, 0.0)).r -
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texture2D(heightMap, heightCoord + vec2(heightScale, 0.0)).r;
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float deltaZ = texture2D(heightMap, heightCoord - vec2(0.0, heightScale)).r -
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texture2D(heightMap, heightCoord + vec2(0.0, heightScale)).r;
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normal = normalize(gl_ModelViewMatrix * vec4(deltaX, heightScale, deltaZ, 0.0));
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vec4 neighborHeights = vec4(texture2D(heightMap, heightCoord - vec2(heightScale, 0.0)).r,
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texture2D(heightMap, heightCoord + vec2(heightScale, 0.0)).r,
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texture2D(heightMap, heightCoord - vec2(0.0, heightScale)).r,
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texture2D(heightMap, heightCoord + vec2(0.0, heightScale)).r);
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vec4 neighborsZero = step(1.0 / 255.0, neighborHeights);
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normal = normalize(gl_ModelViewMatrix * vec4(
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(neighborHeights.x - neighborHeights.y) * neighborsZero.x * neighborsZero.y, heightScale,
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(neighborHeights.z - neighborHeights.w) * neighborsZero.z * neighborsZero.w, 0.0));
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// add the height to the position
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float height = texture2D(heightMap, heightCoord).r;
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@ -434,6 +434,8 @@ Menu::Menu() :
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QMenu* metavoxelOptionsMenu = developerMenu->addMenu("Metavoxels");
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addCheckableActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::DisplayHermiteData, 0, false,
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Application::getInstance()->getMetavoxels(), SLOT(refreshVoxelData()));
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addCheckableActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::RenderHeightfields, 0, true);
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addCheckableActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::RenderDualContourSurfaces, 0, true);
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addActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::NetworkSimulator, 0, this,
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SLOT(showMetavoxelNetworkSimulator()));
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@ -447,8 +447,10 @@ namespace MenuOption {
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const QString Quit = "Quit";
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const QString ReloadAllScripts = "Reload All Scripts";
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const QString RenderBoundingCollisionShapes = "Show Bounding Collision Shapes";
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const QString RenderDualContourSurfaces = "Render Dual Contour Surfaces";
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const QString RenderFocusIndicator = "Show Eye Focus";
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const QString RenderHeadCollisionShapes = "Show Head Collision Shapes";
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const QString RenderHeightfields = "Render Heightfields";
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const QString RenderLookAtVectors = "Show Look-at Vectors";
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const QString RenderSkeletonCollisionShapes = "Show Skeleton Collision Shapes";
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const QString RenderUnleashFramerate = "Unleash Framerate";
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@ -2772,40 +2772,39 @@ void DefaultMetavoxelRendererImplementation::render(MetavoxelData& data, Metavox
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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_baseHeightfieldProgram.bind();
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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BufferRenderVisitor heightfieldRenderVisitor(Application::getInstance()->getMetavoxels()->getHeightfieldBufferAttribute());
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data.guide(heightfieldRenderVisitor);
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_baseHeightfieldProgram.release();
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glActiveTexture(GL_TEXTURE2);
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glBindTexture(GL_TEXTURE_2D, 0);
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glActiveTexture(GL_TEXTURE0);
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if (Menu::getInstance()->isOptionChecked(MenuOption::RenderHeightfields)) {
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_baseHeightfieldProgram.bind();
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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BufferRenderVisitor heightfieldRenderVisitor(Application::getInstance()->getMetavoxels()->getHeightfieldBufferAttribute());
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data.guide(heightfieldRenderVisitor);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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_baseHeightfieldProgram.release();
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}
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_COLOR_ARRAY);
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glEnableClientState(GL_NORMAL_ARRAY);
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_baseVoxelProgram.bind();
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BufferRenderVisitor voxelRenderVisitor(Application::getInstance()->getMetavoxels()->getVoxelBufferAttribute());
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data.guide(voxelRenderVisitor);
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_baseVoxelProgram.release();
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if (Menu::getInstance()->isOptionChecked(MenuOption::RenderDualContourSurfaces)) {
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glEnableClientState(GL_COLOR_ARRAY);
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glEnableClientState(GL_NORMAL_ARRAY);
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_baseVoxelProgram.bind();
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BufferRenderVisitor voxelRenderVisitor(Application::getInstance()->getMetavoxels()->getVoxelBufferAttribute());
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data.guide(voxelRenderVisitor);
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_baseVoxelProgram.release();
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_NORMAL_ARRAY);
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}
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_CULL_FACE);
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glEnable(GL_BLEND);
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_NORMAL_ARRAY);
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Application::getInstance()->getTextureCache()->setPrimaryDrawBuffers(true, false);
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}
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@ -166,6 +166,7 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
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}
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// use data to update fake Faceshift blendshape coefficients
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const float JAW_OPEN_SCALE = 0.015f;
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const float JAW_OPEN_RATE = 0.9f;
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const float JAW_CLOSE_RATE = 0.90f;
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@ -177,10 +178,28 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
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}
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_audioJawOpen = glm::clamp(_audioJawOpen, 0.0f, 1.0f);
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// _mouth2 = "mmmm" shape
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// _mouth3 = "funnel" shape
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// _mouth4 = "smile" shape
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const float FUNNEL_PERIOD = 0.985f;
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const float FUNNEL_RANDOM_PERIOD = 0.01f;
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const float MMMM_POWER = 0.25f;
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const float MMMM_PERIOD = 0.91f;
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const float MMMM_RANDOM_PERIOD = 0.15f;
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const float SMILE_PERIOD = 0.925f;
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const float SMILE_RANDOM_PERIOD = 0.05f;
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_mouth3 = glm::mix(_audioJawOpen, _mouth3, FUNNEL_PERIOD + randFloat() * FUNNEL_RANDOM_PERIOD);
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_mouth2 = glm::mix(_audioJawOpen * MMMM_POWER, _mouth2, MMMM_PERIOD + randFloat() * MMMM_RANDOM_PERIOD);
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_mouth4 = glm::mix(_audioJawOpen, _mouth4, SMILE_PERIOD + randFloat() * SMILE_RANDOM_PERIOD);
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Application::getInstance()->getFaceshift()->updateFakeCoefficients(_leftEyeBlink,
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_rightEyeBlink,
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_browAudioLift,
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_audioJawOpen,
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_mouth2,
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_mouth3,
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_mouth4,
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_blendshapeCoefficients);
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}
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@ -129,6 +129,9 @@ private:
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float _longTermAverageLoudness;
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float _audioAttack;
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float _audioJawOpen;
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float _mouth2;
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float _mouth3;
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float _mouth4;
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glm::vec3 _angularVelocity;
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bool _renderLookatVectors;
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glm::vec3 _saccade;
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@ -125,8 +125,14 @@ void Faceshift::reset() {
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}
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void Faceshift::updateFakeCoefficients(float leftBlink, float rightBlink, float browUp,
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float jawOpen, QVector<float>& coefficients) const {
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coefficients.resize(max((int)coefficients.size(), _jawOpenIndex + 1));
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float jawOpen, float mouth2, float mouth3, float mouth4, QVector<float>& coefficients) const {
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const int MMMM_BLENDSHAPE = 34;
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const int FUNNEL_BLENDSHAPE = 40;
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const int SMILE_LEFT_BLENDSHAPE = 28;
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const int SMILE_RIGHT_BLENDSHAPE = 29;
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const int MAX_FAKE_BLENDSHAPE = 40; // Largest modified blendshape from above and below
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coefficients.resize(max((int)coefficients.size(), MAX_FAKE_BLENDSHAPE + 1));
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qFill(coefficients.begin(), coefficients.end(), 0.0f);
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coefficients[_leftBlinkIndex] = leftBlink;
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coefficients[_rightBlinkIndex] = rightBlink;
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@ -134,6 +140,9 @@ void Faceshift::updateFakeCoefficients(float leftBlink, float rightBlink, float
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coefficients[_browUpLeftIndex] = browUp;
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coefficients[_browUpRightIndex] = browUp;
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coefficients[_jawOpenIndex] = jawOpen;
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coefficients[SMILE_LEFT_BLENDSHAPE] = coefficients[SMILE_RIGHT_BLENDSHAPE] = mouth4;
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coefficients[MMMM_BLENDSHAPE] = mouth2;
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coefficients[FUNNEL_BLENDSHAPE] = mouth3;
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}
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void Faceshift::setTCPEnabled(bool enabled) {
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@ -61,8 +61,14 @@ public:
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void update();
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void reset();
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void updateFakeCoefficients(float leftBlink, float rightBlink, float browUp,
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float jawOpen, QVector<float>& coefficients) const;
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void updateFakeCoefficients(float leftBlink,
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float rightBlink,
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float browUp,
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float jawOpen,
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float mouth2,
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float mouth3,
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float mouth4,
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QVector<float>& coefficients) const;
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signals:
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@ -9,6 +9,9 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <qnetworkrequest.h>
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#include <AddressManager.h>
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#include <OAuthNetworkAccessManager.h>
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#include "DataWebPage.h"
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@ -19,13 +22,22 @@ DataWebPage::DataWebPage(QObject* parent) :
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// use an OAuthNetworkAccessManager instead of regular QNetworkAccessManager so our requests are authed
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setNetworkAccessManager(OAuthNetworkAccessManager::getInstance());
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// have the page delegate external links so they can be captured by the Application in case they are a hifi link
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setLinkDelegationPolicy(QWebPage::DelegateExternalLinks);
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// give the page an empty stylesheet
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settings()->setUserStyleSheetUrl(QUrl());
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}
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void DataWebPage::javaScriptConsoleMessage(const QString& message, int lineNumber, const QString& sourceID) {
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qDebug() << "JS console message at line" << lineNumber << "from" << sourceID << "-" << message;
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}
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bool DataWebPage::acceptNavigationRequest(QWebFrame* frame, const QNetworkRequest& request, QWebPage::NavigationType type) {
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if (!request.url().toString().startsWith(HIFI_URL_SCHEME)) {
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return true;
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} else {
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// this is a hifi URL - have the AddressManager handle it
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QMetaObject::invokeMethod(&AddressManager::getInstance(), "handleLookupString",
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Qt::AutoConnection, Q_ARG(const QString&, request.url().toString()));
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return false;
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}
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}
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@ -19,6 +19,7 @@ public:
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DataWebPage(QObject* parent = 0);
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protected:
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void javaScriptConsoleMessage(const QString & message, int lineNumber, const QString & sourceID);
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bool acceptNavigationRequest(QWebFrame* frame, const QNetworkRequest& request, QWebPage::NavigationType type);
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};
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#endif // hifi_DataWebPage_h
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@ -212,7 +212,7 @@ void Player::loadRecording(RecordingPointer recording) {
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void Player::play() {
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computeCurrentFrame();
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if (_currentFrame < 0 || (_currentFrame >= _recording->getFrameNumber() - 1)) {
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if (_currentFrame < 0 || (_currentFrame >= _recording->getFrameNumber() - 2)) { // -2 because of interpolation
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if (_loop) {
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loopRecording();
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} else {
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@ -2486,8 +2486,39 @@ bool Heightfield::intersects(const glm::vec3& start, const glm::vec3& end, float
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if (!getBounds().findRayIntersection(start, direction, rayDistance) || rayDistance > 1.0f) {
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return false;
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}
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glm::vec3 entry = (start + direction * rayDistance - getBounds().minimum) / _increment;
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direction /= _increment;
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glm::vec3 entry = start + direction * rayDistance;
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const float DISTANCE_THRESHOLD = 0.001f;
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if (glm::abs(entry.x - getBounds().minimum.x) < DISTANCE_THRESHOLD) {
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normal = glm::vec3(-1.0f, 0.0f, 0.0f);
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distance = rayDistance;
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return true;
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} else if (glm::abs(entry.x - getBounds().maximum.x) < DISTANCE_THRESHOLD) {
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normal = glm::vec3(1.0f, 0.0f, 0.0f);
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distance = rayDistance;
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return true;
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} else if (glm::abs(entry.y - getBounds().minimum.y) < DISTANCE_THRESHOLD) {
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normal = glm::vec3(0.0f, -1.0f, 0.0f);
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distance = rayDistance;
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return true;
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} else if (glm::abs(entry.y - getBounds().maximum.y) < DISTANCE_THRESHOLD) {
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normal = glm::vec3(0.0f, 1.0f, 0.0f);
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distance = rayDistance;
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return true;
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} else if (glm::abs(entry.z - getBounds().minimum.z) < DISTANCE_THRESHOLD) {
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normal = glm::vec3(0.0f, 0.0f, -1.0f);
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distance = rayDistance;
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return true;
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} else if (glm::abs(entry.z - getBounds().maximum.z) < DISTANCE_THRESHOLD) {
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normal = glm::vec3(0.0f, 0.0f, 1.0f);
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distance = rayDistance;
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return true;
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}
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entry = (entry - getBounds().minimum) / _increment;
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glm::vec3 floors = glm::floor(entry);
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glm::vec3 ceils = glm::ceil(entry);
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if (floors.x == ceils.x) {
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@ -998,10 +998,13 @@ int HeightfieldClearFetchVisitor::visit(MetavoxelInfo& info) {
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_spannerBounds.maximum = (glm::ceil(_bounds.maximum / increment) + glm::vec3(1.0f, 0.0f, 1.0f)) * increment;
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_spannerBounds.minimum.y = bounds.minimum.y;
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_spannerBounds.maximum.y = bounds.maximum.y;
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_heightfieldWidth = (int)glm::round((_spannerBounds.maximum.x - _spannerBounds.minimum.x) / increment) + 1;
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_heightfieldHeight = (int)glm::round((_spannerBounds.maximum.z - _spannerBounds.minimum.z) / increment) + 1;
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_heightfieldWidth = (int)glm::round((_spannerBounds.maximum.x - _spannerBounds.minimum.x) / increment);
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_heightfieldHeight = (int)glm::round((_spannerBounds.maximum.z - _spannerBounds.minimum.z) / increment);
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int heightfieldArea = _heightfieldWidth * _heightfieldHeight;
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_spanner = spanner = new Heightfield(_spannerBounds, increment, QByteArray(heightfieldArea, 0),
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Box innerBounds = _spannerBounds;
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innerBounds.maximum.x -= increment;
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innerBounds.maximum.z -= increment;
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_spanner = spanner = new Heightfield(innerBounds, increment, QByteArray(heightfieldArea, 0),
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QByteArray(heightfieldArea * DataBlock::COLOR_BYTES, 0), QByteArray(heightfieldArea, 0),
|
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QVector<SharedObjectPointer>());
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}
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@ -1049,18 +1052,20 @@ int HeightfieldClearFetchVisitor::visit(MetavoxelInfo& info) {
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}
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// if all is gone, clear the node
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if (!foundNonZero) {
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info.outputValues[0] = AttributeValue(_outputs.at(0),
|
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encodeInline<HeightfieldHeightDataPointer>(HeightfieldHeightDataPointer()));
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info.outputValues[1] = AttributeValue(_outputs.at(1),
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encodeInline<HeightfieldColorDataPointer>(HeightfieldColorDataPointer()));
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info.outputValues[2] = AttributeValue(_outputs.at(2),
|
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encodeInline<HeightfieldMaterialDataPointer>(HeightfieldMaterialDataPointer()));
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return STOP_RECURSION;
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if (foundNonZero) {
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HeightfieldHeightDataPointer newHeightPointer(new HeightfieldHeightData(contents));
|
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info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline<HeightfieldHeightDataPointer>(newHeightPointer));
|
||||
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} else {
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info.outputValues[0] = AttributeValue(_outputs.at(0));
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||||
}
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||||
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HeightfieldHeightDataPointer newHeightPointer(new HeightfieldHeightData(contents));
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info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline<HeightfieldHeightDataPointer>(newHeightPointer));
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// allow a border for what we clear in terms of color/material
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innerBounds.minimum.x += increment;
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innerBounds.minimum.z += increment;
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innerBounds.maximum.x -= increment;
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innerBounds.maximum.z -= increment;
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||||
innerOverlap = bounds.getIntersection(innerBounds);
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|
||||
HeightfieldColorDataPointer colorPointer = info.inputValues.at(1).getInlineValue<HeightfieldColorDataPointer>();
|
||||
if (colorPointer) {
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||||
|
@ -1083,18 +1088,25 @@ int HeightfieldClearFetchVisitor::visit(MetavoxelInfo& info) {
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memcpy(dest, src, destWidth * DataBlock::COLOR_BYTES);
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||||
}
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||||
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||||
destX = (innerOverlap.minimum.x - info.minimum.x) * heightScale;
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destY = (innerOverlap.minimum.z - info.minimum.z) * heightScale;
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destWidth = glm::ceil((innerOverlap.maximum.x - innerOverlap.minimum.x) * heightScale);
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destHeight = glm::ceil((innerOverlap.maximum.z - innerOverlap.minimum.z) * heightScale);
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dest = contents.data() + (destY * size + destX) * DataBlock::COLOR_BYTES;
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||||
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for (int y = 0; y < destHeight; y++, dest += size * DataBlock::COLOR_BYTES) {
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memset(dest, 0, destWidth * DataBlock::COLOR_BYTES);
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if (foundNonZero) {
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destX = (innerOverlap.minimum.x - info.minimum.x) * heightScale;
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destY = (innerOverlap.minimum.z - info.minimum.z) * heightScale;
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destWidth = glm::ceil((innerOverlap.maximum.x - innerOverlap.minimum.x) * heightScale);
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destHeight = glm::ceil((innerOverlap.maximum.z - innerOverlap.minimum.z) * heightScale);
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if (destWidth > 0 && destHeight > 0) {
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dest = contents.data() + (destY * size + destX) * DataBlock::COLOR_BYTES;
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||||
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||||
for (int y = 0; y < destHeight; y++, dest += size * DataBlock::COLOR_BYTES) {
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||||
memset(dest, 0, destWidth * DataBlock::COLOR_BYTES);
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||||
}
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||||
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||||
HeightfieldColorDataPointer newColorPointer(new HeightfieldColorData(contents));
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||||
info.outputValues[1] = AttributeValue(_outputs.at(1),
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encodeInline<HeightfieldColorDataPointer>(newColorPointer));
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||||
}
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||||
} else {
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||||
info.outputValues[1] = AttributeValue(_outputs.at(1));
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||||
}
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||||
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||||
HeightfieldColorDataPointer newColorPointer(new HeightfieldColorData(contents));
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info.outputValues[1] = AttributeValue(_outputs.at(1), encodeInline<HeightfieldColorDataPointer>(newColorPointer));
|
||||
}
|
||||
|
||||
HeightfieldMaterialDataPointer materialPointer = info.inputValues.at(2).getInlineValue<HeightfieldMaterialDataPointer>();
|
||||
|
@ -1130,20 +1142,26 @@ int HeightfieldClearFetchVisitor::visit(MetavoxelInfo& info) {
|
|||
}
|
||||
}
|
||||
|
||||
destX = (innerOverlap.minimum.x - info.minimum.x) * heightScale;
|
||||
destY = (innerOverlap.minimum.z - info.minimum.z) * heightScale;
|
||||
destWidth = glm::ceil((innerOverlap.maximum.x - innerOverlap.minimum.x) * heightScale);
|
||||
destHeight = glm::ceil((innerOverlap.maximum.z - innerOverlap.minimum.z) * heightScale);
|
||||
dest = (uchar*)contents.data() + destY * size + destX;
|
||||
|
||||
for (int y = 0; y < destHeight; y++, dest += size) {
|
||||
memset(dest, 0, destWidth);
|
||||
if (foundNonZero) {
|
||||
destX = (innerOverlap.minimum.x - info.minimum.x) * heightScale;
|
||||
destY = (innerOverlap.minimum.z - info.minimum.z) * heightScale;
|
||||
destWidth = glm::ceil((innerOverlap.maximum.x - innerOverlap.minimum.x) * heightScale);
|
||||
destHeight = glm::ceil((innerOverlap.maximum.z - innerOverlap.minimum.z) * heightScale);
|
||||
if (destWidth > 0 && destHeight > 0) {
|
||||
dest = (uchar*)contents.data() + destY * size + destX;
|
||||
|
||||
for (int y = 0; y < destHeight; y++, dest += size) {
|
||||
memset(dest, 0, destWidth);
|
||||
}
|
||||
|
||||
clearUnusedMaterials(materials, contents);
|
||||
HeightfieldMaterialDataPointer newMaterialPointer(new HeightfieldMaterialData(contents, materials));
|
||||
info.outputValues[2] = AttributeValue(_outputs.at(2),
|
||||
encodeInline<HeightfieldMaterialDataPointer>(newMaterialPointer));
|
||||
}
|
||||
} else {
|
||||
info.outputValues[2] = AttributeValue(_outputs.at(2));
|
||||
}
|
||||
|
||||
clearUnusedMaterials(materials, contents);
|
||||
HeightfieldMaterialDataPointer newMaterialPointer(new HeightfieldMaterialData(contents, materials));
|
||||
info.outputValues[2] = AttributeValue(_outputs.at(2),
|
||||
encodeInline<HeightfieldMaterialDataPointer>(newMaterialPointer));
|
||||
}
|
||||
|
||||
return STOP_RECURSION;
|
||||
|
|
Loading…
Reference in a new issue