Don't make downloaded Clara.io models dynamic

This commit is contained in:
David Rowe 2016-12-15 09:38:06 +13:00
parent 934f48362a
commit 5af57d7bbc

View file

@ -5712,7 +5712,6 @@ void Application::addAssetToWorldAddEntity(QString mapping) {
properties.setShapeType(SHAPE_TYPE_SIMPLE_COMPOUND);
properties.setCollisionless(true); // Temporarily set so that doesn't collide with avatar.
properties.setVisible(false); // Temporarily set so that don't see at large unresized dimensions.
properties.setDynamic(false);
properties.setPosition(getMyAvatar()->getPosition() + getMyAvatar()->getOrientation() * glm::vec3(0.0f, 0.0f, -2.0f));
properties.setGravity(glm::vec3(0.0f, 0.0f, 0.0f));
auto entityID = DependencyManager::get<EntityScriptingInterface>()->addEntity(properties);
@ -5770,7 +5769,6 @@ void Application::addAssetToWorldCheckModelSize() {
}
properties.setVisible(true);
properties.setCollisionless(false);
properties.setDynamic(true);
properties.setUserData(GRABBABLE_USER_DATA);
properties.setLastEdited(usecTimestampNow());
entityScriptingInterface->editEntity(entityID, properties);
@ -5788,7 +5786,6 @@ void Application::addAssetToWorldCheckModelSize() {
EntityItemProperties properties;
properties.setVisible(true);
properties.setCollisionless(false);
properties.setDynamic(true);
properties.setUserData(GRABBABLE_USER_DATA);
properties.setLastEdited(usecTimestampNow());
entityScriptingInterface->editEntity(entityID, properties);