From f11d6eff92e0827b91a13532ae5dbdbf29db5526 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Thu, 4 May 2017 15:43:44 -0700 Subject: [PATCH] fix typos: RenderItemsMap not RenderItems --- libraries/render-utils/src/Model.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp index eddda41d5e..acc84646c5 100644 --- a/libraries/render-utils/src/Model.cpp +++ b/libraries/render-utils/src/Model.cpp @@ -573,7 +573,7 @@ bool Model::addToScene(const render::ScenePointer& scene, bool somethingAdded = false; if (_collisionGeometry) { - if (_collisionRenderItems.empty()) { + if (_collisionRenderItemsMap.empty()) { foreach (auto renderItem, _collisionRenderItems) { auto item = scene->allocateID(); auto renderPayload = std::make_shared(renderItem); @@ -583,7 +583,7 @@ bool Model::addToScene(const render::ScenePointer& scene, transaction.resetItem(item, renderPayload); _collisionRenderItemsMap.insert(item, renderPayload); } - somethingAdded = !_collisionRenderItems.empty(); + somethingAdded = !_collisionRenderItemsMap.empty(); } } else { if (_modelMeshRenderItemsMap.empty()) { @@ -632,7 +632,7 @@ void Model::removeFromScene(const render::ScenePointer& scene, render::Transacti transaction.removeItem(item); } _collisionRenderItems.clear(); - _collisionRenderItems.clear(); + _collisionRenderItemsMap.clear(); _addedToScene = false; _renderInfoVertexCount = 0;