update QueryAACube of unowned moving physical entities

This commit is contained in:
Andrew Meadows 2019-09-17 15:43:53 -07:00
parent 54d3ceda28
commit 5ad0dd20ac

View file

@ -528,6 +528,8 @@ void PhysicalEntitySimulation::handleChangedMotionStates(const VectorOfMotionSta
addOwnership(entityState);
} else if (entityState->shouldSendBid()) {
addOwnershipBid(entityState);
} else {
entityState->getEntity()->updateQueryAACube();
}
}
}