From 5a927c4c90829fd312cd9428dc73b69376a4c78d Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Tue, 14 Jul 2015 18:25:50 -0700 Subject: [PATCH] remove dead code --- interface/src/avatar/MyAvatar.cpp | 22 ---------------------- interface/src/avatar/MyAvatar.h | 1 - 2 files changed, 23 deletions(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 79c600b7ec..e532890b25 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -323,28 +323,6 @@ void MyAvatar::updateFromTrackers(float deltaTime) { } -void MyAvatar::renderDebugBodyPoints() { - glm::vec3 torsoPosition(getPosition()); - glm::vec3 headPosition(getHead()->getEyePosition()); - float torsoToHead = glm::length(headPosition - torsoPosition); - glm::vec3 position; - qCDebug(interfaceapp, "head-above-torso %.2f, scale = %0.2f", (double)torsoToHead, (double)getScale()); - - // Torso Sphere - position = torsoPosition; - glPushMatrix(); - glTranslatef(position.x, position.y, position.z); - DependencyManager::get()->renderSphere(0.2f, 10.0f, 10.0f, glm::vec4(0, 1, 0, .5f)); - glPopMatrix(); - - // Head Sphere - position = headPosition; - glPushMatrix(); - glTranslatef(position.x, position.y, position.z); - DependencyManager::get()->renderSphere(0.15f, 10.0f, 10.0f, glm::vec4(0, 1, 0, .5f)); - glPopMatrix(); -} - // virtual void MyAvatar::render(RenderArgs* renderArgs, const glm::vec3& cameraPosition, bool postLighting) { // don't render if we've been asked to disable local rendering diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 34dfcad2ad..a2566118f2 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -48,7 +48,6 @@ public: virtual void render(RenderArgs* renderArgs, const glm::vec3& cameraPosition, bool postLighting = false) override; virtual void renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, bool postLighting, float glowLevel = 0.0f) override; virtual bool shouldRenderHead(const RenderArgs* renderArgs) const override; - void renderDebugBodyPoints(); // setters void setLeanScale(float scale) { _leanScale = scale; }